マーケットレポート詳細

ARおよびVRディスプレイの世界市場:2028年に至るAR/VR別、ディスプレイタイプ別予測

AR and VR Display Market by Device Type (AR HMDs, VR HMDs, AR HUDs, VR Projectors), Technology, Display Technology (LCD, OLED, Micro-LED), Application (Consumer, Commercial, Enterprise, Healthcare, Aerospace & Defense) & Region - Global Forecast to 2028

出版元:MarketsandMarkets   出版元について
発行年:2023年2月
定価 :Single User License(1名様ライセンス)US$4,950(米国ドル)/ Multi User License(5名様)$6,650 / Corporate User License $8,150
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当調査レポートは英文238ページになります。
商品コード:MAM3181

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【レポート紹介】

ARおよびVRディスプレイの世界市場規模は2023年で18億ドル、2028年に82億ドル、市場の平均年成長率は35.6%増で推移すると予測されています。

レポートはARおよびVRディスプレイの世界市場について2028年までの市場予測データ(金額US$、数量ベースUnits)を掲載しています。同市場をさまざまな区分で細分化し、そのセグメント市場ごとの市場予測(技術別市場、デバイスタイプ別市場、等)を中心に構成されています。また競合状況、主要企業情報(10社)、業界構造分析、特許分析などの分析も加味し、ARおよびVRディスプレイ市場の動向および今後成長性を詳細にレポートしています。

【レポート構成概要】

◆ARおよびVRディスプレイの世界市場予測2019-2028年

・市場規模(US$)
・数量ベース(Units)

◆技術別、市場-2028年

・拡張現実(AR)
・仮想現実(VR)
※(市場規模US$) (数量ベースUnits)

◆ディスプレイ技術別、市場-2028年

・OLED
・液晶ディスプレイ(LCD)
・その他ディスプレイ技術
※(市場規模US$)

◆デバイスタイプ別、市場-2028年

HMD(ヘッドマウントディスプレイ)
・AR用HMD
・VR用HMD
AR-HUD(ヘッドアップディスプレイ)
VRプロジェクター
※(市場規模US$)

◆用途別、市場-2028年

AR用ディスプレイ
・コンシューマー
・商業
・エンタープライズ(製造業)
・自動車
・ヘルスケア
・航空宇宙/防衛
・エネルギー
・その他AR用ディスプレイ

VR用ディスプレイ
・コンシューマー
・商業
・エンタープライズ(製造業)
・ヘルスケア
・航空宇宙/防衛
・その他VR用ディスプレイ
※(市場規模US$)

◆主要国地域別市場-2028年

北米
・米国、カナダ、メキシコ
欧州
・英国、ドイツ、フランス
・その他欧州
アジア太平洋
・日本、中国、韓国、台湾
・その他アジア太平洋
その他地域
・中東アフリカ
・南米
※地域別に技術別、用途別の細分化データ掲載、詳細は目次参照

◆市場分析

・市場ダイナミクス(促進要因、障壁、機会、課題)
・バリューチェーン分析
・業界構造分析
・特許分析
・貿易分析
・ケーススタディ
・プライシング分析
・競合状況
・市場シェア分析

◆ARおよびVRディスプレイの主要企業プロフィール動向

・SAMSUNG ELECTRONICS
・LG DISPLAY
・AU OPTRONICS (AUO)
・ソニー株式会社
・EMAGIN CORPORATION
・KOPIN CORPORATION
・株式会社ジャパンディスプレイ
・BARCO
・BOE TECHNOLOGY
・SYNDIANT
その他企業
・TIANMA MICROELECTRONICS
・TRULY INTERNATIONAL
・HIMAX TECHNOLOGIES
・INNOLUX CORPORATION
・エプソン販売株式会社
・HOLOEYE PHOTONICS
・JASPER DISPLAY CORP (JDC)
・YUNNAN OLIGHTEK OPTO-ELECTRONIC TECHNOLOGY
・パナソニック株式会社
・UNIVERSAL DISPLAY CORPORATION
・RAONTECH
・EVERDISPLAY OPTRONICS
・CREAL
・PLESSEY
・NEW VISION DISPLAY (NVD)
(全238頁)
【レポート詳細目次、データ項目一覧は当ページ下を参照ください】

Table of Contents (英文詳細目次)

1.... INTRODUCTION

1.1             STUDY OBJECTIVES
1.2             DEFINITION AND SCOPE
1.2.1              INCLUSIONS AND EXCLUSIONS
1.3             STUDY SCOPE
1.3.1              MARKETS COVERED.. 29
・     FIGURE 1..................... AR AND VR DISPLAY MARKET SEGMENTATION
1.3.2              REGIONAL SCOPE
1.3.3              YEARS CONSIDERED.. 31
1.4             CURRENCY
1.5             LIMITATIONS
1.6             MARKET STAKEHOLDERS
1.7             SUMMARY OF CHANGES

2.... RESEARCH METHODOLOGY

2.1             RESEARCH DATA
・     FIGURE 2............... AR AND VR DISPLAY MARKET: RESEARCH DESIGN
2.1.1              SECONDARY AND PRIMARY RESEARCH
2.1.2              SECONDARY DATA
2.1.2.1            KEY DATA FROM SECONDARY SOURCES
2.1.3              PRIMARY DATA
2.1.3.1            BREAKDOWN OF PRIMARIES
2.1.3.2            KEY INDUSTRY INSIGHTS
2.1.3.3            KEY OPINION LEADERS
・     TABLE 1....... AR AND VR DISPLAY MARKET: KEY PLAYERS INTERVIEWED
2.2             MARKET SIZE ESTIMATION
2.2.1              BOTTOM-UP APPROACH
・     FIGURE 3....... MARKET SIZE ESTIMATION METHODOLOGY: BOTTOM-UP APPROACH
・     FIGURE 4........ DEMAND-SIDE ANALYSIS: AR AND VR DISPLAY MARKET
2.2.1.1            ESTIMATING MARKET SIZE THROUGH BOTTOM-UP APPROACH (DEMAND SIDE)
2.2.2              TOP-DOWN APPROACH.. 40
・     FIGURE 5......... MARKET SIZE ESTIMATION METHODOLOGY: TOP-DOWN APPROACH
・     FIGURE 6.. SUPPLY-SIDE ANALYSIS: AR AND VR DISPLAY MARKET (1/2)
・     FIGURE 7.. SUPPLY-SIDE ANALYSIS: AR AND VR DISPLAY MARKET (2/2)
2.2.2.1            ESTIMATING MARKET SIZE THROUGH TOP-DOWN APPROACH (SUPPLY SIDE)
2.2.3              GROWTH RATE ASSUMPTIONS
2.3             MARKET BREAKDOWN AND DATA TRIANGULATION
・     FIGURE 8................................................... DATA TRIANGULATION
2.4             RESEARCH ASSUMPTIONS
・     TABLE 2............................... ASSUMPTIONS FOR RESEARCH STUDY
2.5             PARAMETERS CONSIDERED TO ANALYZE IMPACT OF RECESSION ON AR AND VR DISPLAY MARKET
・     TABLE 3.............. PARAMETERS CONSIDERED TO ANALYZE IMPACT OF RECESSION ON AR AND VR DISPLAY MARKET
2.6             RISK ASSESSMENT
・     TABLE 4.................................... LIMITATIONS & ASSOCIATED RISKS

3.... EXECUTIVE SUMMARY

・     FIGURE 9.................. AR AND VR DISPLAY MARKET SIZE, 2019–2028
3.1             AR AND VR DISPLAY MARKET: RECESSION IMPACT
・     FIGURE 10........ RECESSION IMPACT ON AR AND VR DISPLAY MARKET, 2019–2028 (USD MILLION)

4.... PREMIUM INSIGHTS

4.1             ATTRACTIVE GROWTH OPPORTUNITIES FOR PLAYERS IN AR AND VR DISPLAY MARKET
・     FIGURE 11.... ASIA PACIFIC TO DOMINATE AR AND VR DISPLAY MARKET DURING FORECAST PERIOD
4.2             AR AND VR DISPLAY MARKET, BY TECHNOLOGY
・     FIGURE 12.... VR TECHNOLOGY TO ACCOUNT FOR LARGER MARKET SIZE DURING FORECAST PERIOD
4.3             AR DISPLAY MARKET, BY APPLICATION
・     FIGURE 13........ AUTOMOTIVE APPLICATION TO DOMINATE AR DISPLAY MARKET BY 2028
4.4             VR DISPLAY MARKET, BY APPLICATION
・     FIGURE 14 CONSUMER APPLICATIONS TO LEAD VR DISPLAY MARKET BY 2028
4.5             AR AND VR DISPLAY MARKET, BY DEVICE TYPE
・     FIGURE 15....... AR HMD DEVICES TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD
4.6             AR AND VR DISPLAY MARKET, BY DISPLAY TECHNOLOGY
・     FIGURE 16. OLED DISPLAY TECHNOLOGY TO HOLD MAJOR SHARE OF AR AND VR DISPLAY MARKET IN 2028
4.7             AR AND VR DISPLAY MARKET, BY REGION
・     FIGURE 17 AR AND VR DISPLAY MARKET TO REGISTER HIGHEST CAGR IN ASIA PACIFIC DURING FORECAST PERIOD

5.... MARKET OVERVIEW

5.1             INTRODUCTION
5.2             MARKET DYNAMICS
・     FIGURE 18. DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES
5.2.1              DRIVERS
5.2.1.1            GROWING ADOPTION OF AR AND VR DEVICES IN VARIOUS APPLICATIONS
・     FIGURE 19............... AR AND VR MARKET, 2017–2025 (USD BILLION)
5.2.1.2            INCREASING DEMAND FOR OLED DISPLAYS IN AR AND VR DEVICES
・     TABLE 5........... COMPARISON OF DIFFERENT DISPLAY TECHNOLOGIES
・     TABLE 6.......... DISPLAY TECHNOLOGIES USED IN POPULAR AR AND VR DEVICES
5.2.1.3            GROWING ADOPTION OF AR AND VR HMDS IN DIFFERENT INDUSTRIES
5.2.1.4            ADOPTION OF AR AND VR DEVICES IN GAMING INDUSTRY
5.2.1.5            GROWING POPULARITY OF METAVERSE
5.2.2              RESTRAINTS
5.2.2.1            DEVELOPMENT OF WIDESCREEN ALTERNATIVES
5.2.2.2            LIMITED AVAILABILITY OF RELEVANT CONTENT
5.2.2.3            HEALTH ISSUES ASSOCIATED WITH EXCESSIVE USE OF AR AND VR DEVICES
5.2.3              OPPORTUNITIES
5.2.3.1            GROWING DEMAND FOR AR AND VR DEVICES POST-COVID-19 OUTBREAK
5.2.3.2            RISING INVESTMENTS IN AR AND VR ECOSYSTEM
・     TABLE 7................ NOTICEABLE INVESTMENTS IN AR AND VR MARKET
5.2.3.3            RISING TECHNOLOGICAL ADVANCEMENTS AND GROWING USE OF MICRODISPLAYS IN AR AND VR DEVICES
5.2.3.4            SURGING ADOPTION OF AR TECHNOLOGY FOR ENTERPRISE APPLICATIONS
5.2.4              CHALLENGES
5.2.4.1            DISPLAY LATENCY AND LIMITED FIELD OF VIEW
5.2.4.2            COMPLEX PROCESSES INVOLVED IN MANUFACTURING AR AND VR DISPLAYS.. 63
5.2.4.3            DEVELOPING USER-FRIENDLY AR/VR SYSTEMS
5.3             VALUE CHAIN ANALYSIS
5.3.1              VALUE CHAIN ANALYSIS: AR AND VR DISPLAY
・     FIGURE 20.................... VALUE CHAIN ANALYSIS: AR AND VR DISPLAY
5.3.1.1            RESEARCH & DEVELOPMENT
5.3.1.2            MANUFACTURING
5.3.1.3            ASSEMBLY, PACKAGING, AND INTEGRATION
5.3.1.4            MATERIAL & EQUIPMENT SUPPLY AND DISTRIBUTION
5.3.1.5            MARKETING AND POST-SALES SERVICES
5.4             AR AND VR DISPLAY MARKET: ECOSYSTEM
・     FIGURE 21.................................................. DISPLAY ECOSYSTEM... 65
・     TABLE 8.......................... AR AND VR DISPLAY MARKET: ECOSYSTEM
5.5             TRENDS AND DISRUPTIONS IMPACTING CUSTOMER BUSINESS
・     FIGURE 22................ REVENUE SHIFT IN AR AND VR DISPLAY MARKET
5.6             PORTER’S FIVE FORCES ANALYSIS
・     FIGURE 23.................................. PORTER’S FIVE FORCES ANALYSIS
・     TABLE 9.......... PORTER’S FIVE FORCES ANALYSIS: AR AND VR DISPLAY MARKET
5.6.1              THREAT OF NEW ENTRANTS
5.6.2              THREAT OF SUBSTITUTES
5.6.3              BARGAINING POWER OF BUYERS

5.6.4              BARGAINING POWER OF SUPPLIERS
5.6.5              INTENSITY OF COMPETITIVE RIVALRY
5.7             KEY STAKEHOLDERS & BUYING CRITERIA
5.7.1              KEY STAKEHOLDERS IN BUYING PROCESS
・     FIGURE 24... INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS FOR TOP THREE APPLICATIONS
・     TABLE 10 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS FOR TOP THREE APPLICATIONS (%)
5.7.2              BUYING CRITERIA.. 71
・     FIGURE 25......... KEY BUYING CRITERIA FOR TOP THREE APPLICATIONS
・     TABLE 11........... KEY BUYING CRITERIA FOR TOP THREE APPLICATIONS
5.8             PATENT ANALYSIS
・     TABLE 12. NUMBER OF PATENTS REGISTERED IN AR AND VR MARKET IN LAST 10 YEARS
・     FIGURE 26............ TOP 10 COMPANIES WITH HIGHEST NO. OF PATENT APPLICATIONS IN LAST 10 YEARS
・     FIGURE 27............. NO. OF PATENTS GRANTED PER YEAR, 2012–2021
・     TABLE 13.. PATENTS PERTAINING TO AR AND VR DISPLAYS, 2020–2022
5.9             KEY CONFERENCES & EVENTS, 2023–2024
・     TABLE 14....... AR AND VR DISPLAY MARKET: CONFERENCES & EVENTS, 2023–2024
5.10          TARIFF AND REGULATORY LANDSCAPE
5.10.1            REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
・     TABLE 15........ NORTH AMERICA: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
・     TABLE 16.... EUROPE: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
・     TABLE 17............. ASIA PACIFIC: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
・     TABLE 18.. ROW: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
5.10.2            TARIFFS AND REGULATIONS
5.10.2.1          TARIFFS
5.10.2.2          STANDARDS
5.10.2.3          REGULATIONS
・     TABLE 19................................ KEY REGULATIONS: DISPLAY PANELS
5.11          TRADE ANALYSIS
5.11.1            IMPORT SCENARIO.. 83
・     TABLE 20....... IMPORT DATA, BY COUNTRY, 2017–2021 (USD MILLION)
5.11.2            EXPORT SCENARIO.. 84
・     TABLE 21....... EXPORT DATA, BY COUNTRY, 2017–2021 (USD MILLION)
5.12          CASE STUDIES
5.12.1            INTRODUCTION
5.12.2            AR IN CORPORATE. 84
・     TABLE 22.................... AR FOR TRAINING AND KNOWLEDGE SHARING
5.12.3            AR IN WAREHOUSE MANAGEMENT
・     TABLE 23...................... AR FOR BETTER WAREHOUSE MANAGEMENT
5.12.4            AR IN RETAIL
・     TABLE 24....................................................... AR FOR SHOPPING.. 85
5.12.5            VR IN MANUFACTURING
・     TABLE 25.................................. VR FOR DESIGN AND PROTOTYPING
・     TABLE 26.......................................... VR FOR SAFETY AND QUALITY
5.12.6            VR IN CORPORATE. 86
・     TABLE 27................. VR FOR REAL-TIME EXPERIENCES AND TRAINING
5.12.7            AR IN MARKETING.. 86
・     TABLE 28.............................................. AR FOR MEDIA ATTENTION
5.13          TECHNOLOGY TRENDS
5.13.1            HIGH ADOPTION OF AR SMART GLASSES TO IMPROVE WORK EFFICIENCY
5.13.2            INCREASED DEMAND FOR AR FOR RUGGED DISPLAY APPLICATIONS
5.13.3            MICRODISPLAYS FOR VR
5.13.4            WEB AR
・     TABLE 29................................................. USE CASE FOR WEB AR
5.13.5            MOBILE AUGMENTED REALITY (MAR)
5.14          PRICING ANALYSIS
5.14.1            AVERAGE SELLING PRICE TREND
・     TABLE 30........ AVERAGE SELLING PRICE FOR AR AND VR DISPLAYS, BY DEVICE TYPE, (USD PER UNIT)
・     FIGURE 28 AR AND VR DISPLAY MARKET: AVERAGE PRICE OF DISPLAYS, BY DEVICE TYPES

6.... AR AND VR DISPLAY MARKET, BY TECHNOLOGY

6.1             INTRODUCTION
・     FIGURE 29................. AR AND VR DISPLAY MARKET, BY TECHNOLOGY
・     FIGURE 30 VR TECHNOLOGY TO HOLD LARGER MARKET SHARE DURING FORECAST PERIOD
・     TABLE 31.. AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2019–2022 (USD MILLION)
・     TABLE 32.. AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2023–2028 (USD MILLION)
・     TABLE 33.. AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2019–2022 (MILLION UNITS)
・     TABLE 34.. AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2023–2028 (MILLION UNITS)
6.2             AUGMENTED REALITY
6.2.1              MICRO-LED DISPLAY TECHNOLOGY TO LEAD AR DISPLAY MARKET
・     TABLE 35. AR DISPLAY MARKET, BY DISPLAY TECHNOLOGY, 2019–2022 (USD MILLION)
・     TABLE 36. AR DISPLAY MARKET, BY DISPLAY TECHNOLOGY, 2023–2028 (USD MILLION)
6.3             VIRTUAL REALITY
6.3.1              NEW OLED DISPLAY TECHNOLOGY LIKELY TO BE WIDELY ADOPTED IN VR IN COMING YEARS
・     TABLE 37. VR DISPLAY MARKET, BY DISPLAY TECHNOLOGY, 2019–2022 (USD MILLION)
・     TABLE 38. VR DISPLAY MARKET, BY DISPLAY TECHNOLOGY, 2023–2028 (USD MILLION)

7.... AR AND VR DISPLAY MARKET, BY DISPLAY TECHNOLOGY

7.1             INTRODUCTION
・     FIGURE 31...... AR AND VR DISPLAY MARKET, BY DISPLAY TECHNOLOGY
・     FIGURE 32.. OLED TECHNOLOGY TO HOLD MAJOR SHARE OF AR AND VR DISPLAY MARKET DURING FORECAST PERIOD
・     TABLE 39....... AR AND VR DISPLAY MARKET, BY DISPLAY TECHNOLOGY, 2019–2022 (USD MILLION)
・     TABLE 40....... AR AND VR DISPLAY MARKET, BY DISPLAY TECHNOLOGY, 2023–2028 (USD MILLION)
7.2             OLED
7.2.1              ADAPTIVE FREQUENCY AND LOW POWER CONSUMPTION TO INCREASE DEMAND FOR OLED DISPLAYS IN VR HMDS
・     TABLE 41 OLED: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2019–2022 (USD MILLION)
・     TABLE 42 OLED: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2023–2028 (USD MILLION)
7.3             LCD
7.3.1              TECHNOLOGICAL ADVANCEMENTS AND DECREASING PRICES TO SUPPORT DEMAND FOR LCD TECHNOLOGY-BASED AR/VR DEVICES
・     TABLE 43.. LCD: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2019–2022 (USD MILLION)
・     TABLE 44.. LCD: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2023–2028 (USD MILLION)
7.4             OTHERS
・     TABLE 45........... OTHER DISPLAY TECHNOLOGIES: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2019–2022 (USD MILLION). 102
・     TABLE 46........... OTHER DISPLAY TECHNOLOGIES: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2023–2028 (USD MILLION). 102
7.4.1              MICRO-LED
7.4.2              LIQUID CRYSTAL ON SILICON (LCOS)
7.4.3              DIGITAL LIGHT PROCESSING (DLP)

8.... AR AND VR DISPLAY MARKET, BY DEVICE TYPE

8.1             INTRODUCTION
・     FIGURE 33................... AR AND VR DISPLAY MARKET, BY DEVICE TYPE
・     FIGURE 34 AR HEAD-MOUNTED DISPLAYS TO HOLD LARGEST SIZE OF AR AND VR DISPLAY MARKET DURING FORECAST PERIOD
・     TABLE 47... AR AND VR DISPLAY MARKET, BY DEVICE TYPE, 2019–2022 (USD MILLION)
・     TABLE 48... AR AND VR DISPLAY MARKET, BY DEVICE TYPE, 2023–2028 (USD MILLION)
8.2             HEAD-MOUNTED DISPLAYS
8.2.1              AR HEAD-MOUNTED DISPLAYS
8.2.1.1            USE OF AR HMDS FOR ENTERPRISE AND HEALTHCARE APPLICATIONS TO BE MAJOR DRIVING FACTOR
・     TABLE 49..... AR HMD DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)
・     TABLE 50..... AR HMD DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
8.2.2              VR HEAD-MOUNTED DISPLAYS
8.2.2.1            OLED TECHNOLOGY FAST REPLACING LCD IN VR HMDS
・     TABLE 51..... VR HMD DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)
・     TABLE 52..... VR HMD DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
8.3             AR HEAD-UP DISPLAYS
8.3.1              EXTENSIVE USE OF AR HUDS IN AUTOMOTIVE APPLICATIONS TO DRIVE MARKET GROWTH
・     TABLE 53...... AR HUD DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)

・     TABLE 54        AR HUD DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)

8.4             VR PROJECTORS
8.4.1              RISE IN DEMAND FOR VR PROJECTORS DUE TO VIRTUAL WORKING CULTURE TO SUPPORT MARKET GROWTH
・     TABLE 55.... VR PROJECTOR DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)
・     TABLE 56.... VR PROJECTOR DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)

9.... AR AND VR DISPLAY MARKET, BY APPLICATION

9.1             INTRODUCTION
・     FIGURE 35. ENTERPRISE APPLICATION TO HOLD LARGEST SHARE OF AR DISPLAY MARKET DURING FORECAST PERIOD
・     TABLE 57..... AR DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)
・     TABLE 58..... AR DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
・     FIGURE 36.......... CONSUMER APPLICATION TO DOMINATE VR DISPLAY MARKET
・     TABLE 59..... VR DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)
・     TABLE 60..... VR DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
9.2             AR DISPLAY APPLICATIONS
・     FIGURE 37............................ AR DISPLAY MARKET, BY APPLICATION
9.2.1              CONSUMER
・     TABLE 61...... AR DISPLAY MARKET FOR CONSUMER APPLICATIONS, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 62...... AR DISPLAY MARKET FOR CONSUMER APPLICATIONS, BY REGION, 2023–2028 (USD MILLION)
9.2.1.1            GAMING
9.2.1.1.1            AR SMARTGLASS HEADSETS CREATE IMMERSIVE EXPERIENCE IN GAMING
9.2.1.2            SPORTS & ENTERTAINMENT
9.2.1.2.1            AR HUDS EXTENSIVELY USED IN MOVIES, SPORTS, AND THEME PARKS
9.2.2              COMMERCIAL
9.2.2.1            AR HMDS WIDELY USED FOR COMMERCIAL APPLICATIONS
・     TABLE 63... AR DISPLAY MARKET FOR COMMERCIAL APPLICATIONS, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 64... AR DISPLAY MARKET FOR COMMERCIAL APPLICATIONS, BY REGION, 2023–2028 (USD MILLION)
9.2.3              ENTERPRISE (MANUFACTURING)
9.2.3.1            AR DEVICES IMPROVE EFFICIENCY AND ACCURACY IN MANUFACTURING INDUSTRY
・     TABLE 65..... AR DISPLAY MARKET FOR ENTERPRISE APPLICATIONS, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 66..... AR DISPLAY MARKET FOR ENTERPRISE APPLICATIONS, BY REGION, 2023–2028 (USD MILLION)
9.2.4              AUTOMOTIVE
9.2.4.1            AR HUDS AND AR GLASSES EXTENSIVELY USED IN AUTOMOBILES
・     TABLE 67..... AR DISPLAY MARKET FOR AUTOMOTIVE APPLICATIONS, BY DEVICE TYPE, 2019–2022 (USD MILLION)
・     TABLE 68..... AR DISPLAY MARKET FOR AUTOMOTIVE APPLICATIONS, BY DEVICE TYPE, 2023–2028 (USD MILLION)
・     TABLE 69..... AR DISPLAY MARKET FOR AUTOMOTIVE APPLICATIONS, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 70..... AR DISPLAY MARKET FOR AUTOMOTIVE APPLICATIONS, BY REGION, 2023–2028 (USD MILLION)
9.2.5              HEALTHCARE
9.2.5.1            CAN HELP REDUCE COMPLEXITIES IN SURGERIES AND OTHER MEDICAL PROCEDURES
・     TABLE 71.... AR DISPLAY MARKET FOR HEALTHCARE APPLICATIONS, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 72.... AR DISPLAY MARKET FOR HEALTHCARE APPLICATIONS, BY REGION, 2023–2028 (USD MILLION)
9.2.6              AEROSPACE & DEFENSE
9.2.6.1            AR HMDS AND HUDS ADOPTED BY LEADING AIRCRAFT MANUFACTURERS SUCH AS BOEING AND AIRBUS
・     TABLE 73............... AR DISPLAY MARKET FOR AEROSPACE & DEFENSE APPLICATIONS, BY DEVICE TYPE, 2019–2022 (USD MILLION)
・     TABLE 74............... AR DISPLAY MARKET FOR AEROSPACE & DEFENSE APPLICATIONS, BY DEVICE TYPE, 2023–2028 (USD MILLION)
・     TABLE 75............... AR DISPLAY MARKET FOR AEROSPACE & DEFENSE APPLICATIONS, BY REGION, 2019–2022 (USD MILLION). 125
・     TABLE 76............... AR DISPLAY MARKET FOR AEROSPACE & DEFENSE APPLICATIONS, BY REGION, 2023–2028 (USD MILLION). 126
9.2.7              ENERGY
9.2.7.1            IMPROVING SAFETY, MAINTENANCE & REPAIR, TRAINING, AND KNOWLEDGE SHARING – CRUCIAL ENERGY APPLICATIONS OF AR DEVICES
・     TABLE 77 AR DISPLAY MARKET FOR ENERGY APPLICATIONS, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 78 AR DISPLAY MARKET FOR ENERGY APPLICATIONS, BY REGION, 2023–2028 (USD MILLION)
9.2.8              OTHERS
・     TABLE 79. AR DISPLAY MARKET FOR OTHER APPLICATIONS, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 80. AR DISPLAY MARKET FOR OTHER APPLICATIONS, BY REGION, 2023–2028 (USD MILLION)
9.3             VR DISPLAY APPLICATIONS
・     FIGURE 38............................ VR DISPLAY MARKET, BY APPLICATION
9.3.1              CONSUMER
・     TABLE 81...... VR DISPLAY MARKET FOR CONSUMER APPLICATIONS, BY DEVICE TYPE, 2019–2022 (USD MILLION)
・     TABLE 82...... VR DISPLAY MARKET FOR CONSUMER APPLICATIONS, BY DEVICE TYPE, 2023–2028 (USD MILLION)
・     TABLE 83...... VR DISPLAY MARKET FOR CONSUMER APPLICATIONS, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 84...... VR DISPLAY MARKET FOR CONSUMER APPLICATIONS, BY REGION, 2023–2028 (USD MILLION)
9.3.1.1            GAMING
9.3.1.1.1            VR DISPLAYS USED IN GAMING TO FACILITATE IMMERSIVE GAMING EXPERIENCE. 131
9.3.1.2            SPORTS & ENTERTAINMENT
9.3.1.2.1            CAN ENHANCE AUDIENCE EXPERIENCE AND FACILITATE HIGHER USER ENGAGEMENT IN SPORTS & ENTERTAINMENT
9.3.2              COMMERCIAL
9.3.2.1            VR HMDS USED IN COMMERCIAL APPLICATIONS SUCH AS ADVERTISING, MARKETING & RETAIL, AND FASHION
・     TABLE 85... VR DISPLAY MARKET FOR COMMERCIAL APPLICATIONS, BY DEVICE TYPE, 2019–2022 (USD MILLION)
・     TABLE 86... VR DISPLAY MARKET FOR COMMERCIAL APPLICATIONS, BY DEVICE TYPE, 2023–2028 (USD MILLION)
・     TABLE 87... VR DISPLAY MARKET FOR COMMERCIAL APPLICATIONS, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 88... VR DISPLAY MARKET FOR COMMERCIAL APPLICATIONS, BY REGION, 2023–2028 (USD MILLION)
9.3.3              ENTERPRISE (MANUFACTURING)
9.3.3.1            USED IN MANUFACTURING SECTOR FOR PERSONNEL TRAINING, REMODELING & REDESIGNING, AND INDUSTRIAL SIMULATIONS
・     TABLE 89..... VR DISPLAY MARKET FOR ENTERPRISE APPLICATIONS, BY DEVICE TYPE, 2019–2022 (USD MILLION)
・     TABLE 90..... VR DISPLAY MARKET FOR ENTERPRISE APPLICATIONS, BY DEVICE TYPE, 2023–2028 (USD MILLION)
・     TABLE 91..... VR DISPLAY MARKET FOR ENTERPRISE APPLICATIONS, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 92..... VR DISPLAY MARKET FOR ENTERPRISE APPLICATIONS, BY REGION, 2023–2028 (USD MILLION)
9.3.4              HEALTHCARE
9.3.4.1            HELP IN PAIN MANAGEMENT, EXPOSURE THERAPY, STROKE REHABILITATION, EDUCATION, AND SURGICAL PLANNING
・     TABLE 93..... VR DISPLAY MARKET FOR HEALTHCARE APPLICATIONS, BY DEVICE TYPE, 2019–2022 (USD MILLION)
・     TABLE 94..... VR DISPLAY MARKET FOR HEALTHCARE APPLICATIONS, BY DEVICE TYPE, 2023–2028 (USD MILLION)
・     TABLE 95..... VR DISPLAY MARKET FOR HEALTHCARE APPLICATIONS, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 96..... VR DISPLAY MARKET FOR HEALTHCARE APPLICATIONS, BY REGION, 2023–2028 (USD MILLION)
9.3.5              AEROSPACE & DEFENSE
9.3.5.1            USED TO CREATE COMBAT SIMULATIONS AND MANEUVERS IN AEROSPACE & DEFENSE APPLICATIONS
・     TABLE 97............... VR DISPLAY MARKET FOR AEROSPACE & DEFENSE APPLICATIONS, BY DEVICE TYPE, 2019–2022 (USD MILLION)
・     TABLE 98............... VR DISPLAY MARKET FOR AEROSPACE & DEFENSE APPLICATIONS, BY DEVICE TYPE, 2023–2028 (USD MILLION)
・     TABLE 99............... VR DISPLAY MARKET FOR AEROSPACE & DEFENSE APPLICATIONS, BY REGION, 2019–2022 (USD MILLION). 138
・     TABLE 100............. VR DISPLAY MARKET FOR AEROSPACE & DEFENSE APPLICATIONS, BY REGION, 2023–2028 (USD MILLION). 139
9.3.6              OTHERS
・     TABLE 101. VR DISPLAY MARKET FOR OTHER APPLICATIONS, BY DEVICE TYPE, 2019–2022 (USD MILLION)
・     TABLE 102. VR DISPLAY MARKET FOR OTHER APPLICATIONS, BY DEVICE TYPE, 2023–2028 (USD MILLION)
・     TABLE 103 VR DISPLAY MARKET FOR OTHER APPLICATIONS, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 104 VR DISPLAY MARKET FOR OTHER APPLICATIONS, BY REGION, 2023–2028 (USD MILLION)

10.. REGIONAL ANALYSIS

10.1          INTRODUCTION
・     FIGURE 39......................... AR AND VR DISPLAY MARKET, BY REGION
・     FIGURE 40... AR AND VR DISPLAY MARKET IN ASIA PACIFIC TO WITNESS FASTEST GROWTH DURING FORECAST PERIOD
・     TABLE 105 AR AND VR DISPLAY MARKET, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 106 AR AND VR DISPLAY MARKET, BY REGION, 2023–2028 (USD MILLION)
・     TABLE 107.......... AR DISPLAY MARKET, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 108.......... AR DISPLAY MARKET, BY REGION, 2023–2028 (USD MILLION)
・     TABLE 109.......... VR DISPLAY MARKET, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 110.......... VR DISPLAY MARKET, BY REGION, 2023–2028 (USD MILLION)
10.2          NORTH AMERICA
・     FIGURE 41.. NORTH AMERICA: AR AND VR DISPLAY MARKET SNAPSHOT
・     TABLE 111............ NORTH AMERICA: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2019–2022 (USD MILLION)
・     TABLE 112............ NORTH AMERICA: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2023–2028 (USD MILLION)

・     TABLE 113 NORTH AMERICA: AR DISPLAY MARKET, BY COUNTRY, 2019–2022 (USD MILLION)
・     TABLE 114 NORTH AMERICA: AR DISPLAY MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
・     TABLE 115 NORTH AMERICA: VR DISPLAY MARKET, BY COUNTRY, 2019–2022 (USD MILLION)
・     TABLE 116 NORTH AMERICA: VR DISPLAY MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
・     TABLE 117.... NORTH AMERICA: AR DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)
・     TABLE 118.... NORTH AMERICA: AR DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
・     TABLE 119.... NORTH AMERICA: VR DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)
・     TABLE 120.... NORTH AMERICA: VR DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
10.2.1            US
10.2.1.1          CONCENTRATION OF MAJOR AR HMD COMPANIES TO DRIVE MARKET GROWTH
10.2.2            CANADA
10.2.2.1          INCREASE IN AR/VR DEVICE PROVIDERS TO FUEL MARKET GROWTH
10.2.3            MEXICO
10.2.3.1          INCREASING AWARENESS REGARDING AR AND VR DEVICES TO LEAD TO STEADY MARKET GROWTH
10.3          EUROPE
・     FIGURE 42............. EUROPE: AR AND VR DISPLAY MARKET SNAPSHOT
・     TABLE 121.... EUROPE: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2019–2022 (USD MILLION)
・     TABLE 122.... EUROPE: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2023–2028 (USD MILLION)
・     TABLE 123... EUROPE: AR DISPLAY MARKET, BY COUNTRY, 2019–2022 (USD MILLION)
・     TABLE 124... EUROPE: AR DISPLAY MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
・     TABLE 125... EUROPE: VR DISPLAY MARKET, BY COUNTRY, 2019–2022 (USD MILLION)
・     TABLE 126... EUROPE: VR DISPLAY MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
・     TABLE 127...... EUROPE: AR DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)
・     TABLE 128...... EUROPE: AR DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
・     TABLE 129...... EUROPE: VR DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)
・     TABLE 130...... EUROPE: VR DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
10.3.1            UK
10.3.1.1          DEMAND FROM GAMING INDUSTRY TO BOOST MARKET GROWTH
10.3.2            GERMANY
10.3.2.1          BROAD INDUSTRIAL BASE AND ESTABLISHED AUTOMOBILE INDUSTRY TO SUPPORT GROWTH
10.3.3            FRANCE
10.3.3.1          AEROSPACE & DEFENSE VERTICAL TO DRIVE GROWTH
10.3.4            REST OF EUROPE
10.4          ASIA PACIFIC
・     FIGURE 43....... ASIA PACIFIC: AR AND VR DISPLAY MARKET SNAPSHOT
・     TABLE 131................. ASIA PACIFIC: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2019–2022 (USD MILLION)
・     TABLE 132................. ASIA PACIFIC: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2023–2028 (USD MILLION)
・     TABLE 133.... ASIA PACIFIC: AR DISPLAY MARKET, BY COUNTRY, 2019–2022 (USD MILLION)
・     TABLE 134.... ASIA PACIFIC: AR DISPLAY MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
・     TABLE 135.... ASIA PACIFIC: VR DISPLAY MARKET, BY COUNTRY, 2019–2022 (USD MILLION)
・     TABLE 136.... ASIA PACIFIC: VR DISPLAY MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
・     TABLE 137 ASIA PACIFIC: AR DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)
・     TABLE 138 ASIA PACIFIC: AR DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
・     TABLE 139 ASIA PACIFIC: VR DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)
・     TABLE 140 ASIA PACIFIC: VR DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
10.4.1            CHINA
10.4.1.1          PRESENCE OF ESTABLISHED AND EMERGING AR AND VR DEVICE MANUFACTURING COMPANIES TO DRIVE MARKET
10.4.2            JAPAN
10.4.2.1          DEMAND FROM ENTERTAINMENT INDUSTRY TO FUEL GROWTH
10.4.3            SOUTH KOREA
10.4.3.1          6G NETWORK TECHNOLOGY TO BOOST GROWTH
10.4.4            TAIWAN
10.4.4.1          INCREASING NUMBER OF AR AND VR STARTUPS TO DRIVE MARKET
10.4.5            REST OF ASIA PACIFIC
10.4.5.1          INDIA
10.4.5.1.1          UNTAPPED OPPORTUNITIES AND INCREASING NUMBER OF AR AND VR STARTUPS TO DRIVE MARKET
10.5          ROW
・     TABLE 141 ROW: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2019–2022 (USD MILLION)
・     TABLE 142 ROW: AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2023–2028 (USD MILLION)
・     TABLE 143... ROW: AR DISPLAY MARKET, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 144... ROW: AR DISPLAY MARKET, BY REGION, 2023–2028 (USD MILLION)
・     TABLE 145... ROW: VR DISPLAY MARKET, BY REGION, 2019–2022 (USD MILLION)
・     TABLE 146... ROW: VR DISPLAY MARKET, BY REGION, 2023–2028 (USD MILLION)
・     TABLE 147... ROW: AR DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)
・     TABLE 148... ROW: AR DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
・     TABLE 149... ROW: VR DISPLAY MARKET, BY APPLICATION, 2019–2022 (USD MILLION)
・     TABLE 150... ROW: VR DISPLAY MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
10.5.1            MIDDLE EAST & AFRICA
10.5.1.1          EXPANDING HEALTHCARE AND AUTOMOTIVE INDUSTRIES TO PROPEL DEMAND FOR AR VR DISPLAY DEVICES
10.5.2            SOUTH AMERICA
10.5.2.1          GROWING GAMING AND ENTERTAINMENT VERTICALS IN BRAZIL TO DRIVE GROWTH

11.. COMPETITIVE LANDSCAPE

11.1          INTRODUCTION
11.2          STRATEGIES ADOPTED BY KEY PLAYERS/RIGHT TO WIN
・     TABLE 151 OVERVIEW OF STRATEGIES DEPLOYED BY KEY PLAYERS IN AR AND VR DISPLAY MARKET
11.2.1            PRODUCT PORTFOLIO
11.2.2            REGIONAL FOCUS
11.2.3            MANUFACTURING FOOTPRINT
11.2.4            ORGANIC/INORGANIC GROWTH STRATEGIES
11.3          MARKET SHARE ANALYSIS, 2022
・     TABLE 152.... AR AND VR DISPLAY MARKET: DEGREE OF COMPETITION, 2022
11.4          FIVE-YEAR COMPANY REVENUE ANALYSIS
・     FIGURE 44......... FIVE-YEAR PRODUCT REVENUE ANALYSIS OF TOP FIVE MARKET PLAYERS
11.5          COMPANY EVALUATION QUADRANT
11.5.1            STARS
11.5.2            EMERGING LEADERS.. 176
11.5.3            PERVASIVE PLAYERS.. 176
11.5.4            PARTICIPANTS
・     FIGURE 45..... COMPANY EVALUATION QUADRANT: AR AND VR DISPLAY MARKET, 2022
11.5.5            COMPANY FOOTPRINT
・     TABLE 153............................... COMPANY APPLICATION FOOTPRINT
・     TABLE 154............................... COMPANY TECHNOLOGY FOOTPRINT
・     TABLE 155...................................... COMPANY REGION FOOTPRINT
・     TABLE 156................................................. COMPANY FOOTPRINT. 180
11.6          COMPETITIVE BENCHMARKING
・     TABLE 157.......... AR AND VR DISPLAY MARKET: KEY STARTUPS/SMES
11.7          COMPETITIVE SCENARIOS AND TRENDS
11.7.1            AR AND VR DISPLAY MARKET: PRODUCT LAUNCHES, 2020–2022
11.7.2            AR AND VR DISPLAY MARKET: DEALS, 2020–2022

12.. COMPANY PROFILES

(BUSINESS OVERVIEW, PRODUCTS/SOLUTIONS/SERVICES OFFERED, RECENT DEVELOPMENTS, MNM VIEW (KEY STRENGTHS/RIGHT TO WIN, STRATEGIC CHOICES MADE, WEAKNESS/COMPETITIVE THREATS)*
12.1          INTRODUCTION
12.2          KEY PLAYERS
12.2.1            SAMSUNG ELECTRONICS
・     FIGURE 46............... SAMSUNG ELECTRONICS: COMPANY SNAPSHOT
・     TABLE 158................ SAMSUNG ELECTRONICS: PRODUCT LAUNCHES
・     TABLE 159................................... SAMSUNG ELECTRONICS: DEALS
・     TABLE 160................................. SAMSUNG ELECTRONICS: OTHERS
12.2.2            LG DISPLAY
・     FIGURE 47................................. LG DISPLAY: COMPANY SNAPSHOT
・     TABLE 161................................. LG DISPLAY: PRODUCT LAUNCHES
・     TABLE 162..................................................... LG DISPLAY: DEALS.. 195
・     TABLE 163.................................................. LG DISPLAY: OTHERS

12.2.3            AU OPTRONICS (AUO)
・     FIGURE 48............................ AU OPTRONICS: COMPANY SNAPSHOT
・     TABLE 164............................. AU OPTRONICS: PRODUCT LAUNCHES
・     TABLE 165................................................ AU OPTRONICS: DEALS
12.2.4            SONY
・     FIGURE 49........................................ SONY: COMPANY SNAPSHOT
・     TABLE 166......................................... SONY: PRODUCT LAUNCHES
・     TABLE 167............................................................ SONY: DEALS
12.2.5            EMAGIN CORPORATION
・     FIGURE 50................. EMAGIN CORPORATION: COMPANY SNAPSHOT
・     TABLE 168.................. EMAGIN CORPORATION: PRODUCT LAUNCHES
・     TABLE 169..................................... EMAGIN CORPORATION: DEALS
・     TABLE 170................................... EMAGIN CORPORATION: OTHERS
12.2.6            KOPIN CORPORATION.. 209
・     FIGURE 51.................... KOPIN CORPORATION: COMPANY SNAPSHOT
・     TABLE 171.................... KOPIN CORPORATION: PRODUCT LAUNCHES
・     TABLE 172....................................... KOPIN CORPORATION: DEALS
12.2.7            JAPAN DISPLAY INC.
・     FIGURE 52...................... JAPAN DISPLAY INC: COMPANY SNAPSHOT
・     TABLE 173...................... JAPAN DISPLAY INC.: PRODUCT LAUNCHES
・     TABLE 174.......................................... JAPAN DISPLAY INC.: DEALS
12.2.8            BARCO
・     FIGURE 53...................................... BARCO: COMPANY SNAPSHOT
・     TABLE 175....................................... BARCO: PRODUCT LAUNCHES
12.2.9            BOE TECHNOLOGY
・     FIGURE 54........................ BOE TECHNOLOGY: COMPANY SNAPSHOT
・     TABLE 176......................... BOE TECHNOLOGY: PRODUCT LAUNCHES
・     TABLE 177............................................ BOE TECHNOLOGY: DEALS
12.2.10         SYNDIANT
・     TABLE 178................................... SYNDIANT: PRODUCT LAUNCHES
12.3          OTHER PLAYERS
12.3.1            TIANMA MICROELECTRONICS
12.3.2            TRULY INTERNATIONAL
12.3.3            HIMAX TECHNOLOGIES
12.3.4            INNOLUX CORPORATION
12.3.5            SEIKO EPSON
12.3.6            HOLOEYE PHOTONICS.. 231
12.3.7            JASPER DISPLAY CORP. (JDC)
12.3.8            YUNNAN OLIGHTEK OPTO-ELECTRONIC TECHNOLOGY
12.3.9            PANASONIC
12.3.10         UNIVERSAL DISPLAY CORPORATION
12.3.11         RAONTECH
12.3.12         EVERDISPLAY OPTRONICS
12.3.13         CREAL
12.3.14         PLESSEY
12.3.15         NEW VISION DISPLAY (NVD)
*DETAILS ON BUSINESS OVERVIEW, PRODUCTS/SOLUTIONS/SERVICES OFFERED, RECENT DEVELOPMENTS, MNM VIEW (KEY STRENGTHS/RIGHT TO WIN, STRATEGIC CHOICES MADE, WEAKNESS/COMPETITIVE THREATS)* MIGHT NOT BE CAPTURED IN CASE OF UNLISTED COMPANIES.

13.. APPENDIX

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