マーケットレポート詳細

メタバース(Metaverse)の世界市場:コンポーネント別、業界別2027年予測

Metaverse Market by Component (Hardware, Software (Extended Reality Software, Gaming Engine, 3D Mapping, Modeling & Reconstruction, Metaverse Platform, Financial Platform), and Professional Services), Vertical and Region - Global Forecast to 2027

出版元:MarketsandMarkets   出版元について
発行年:2022年5月
定価 :Single User License(1名様ライセンス)US$4,950(米国ドル)/ Multi User License(5名様)$6,650 / Corporate User License $8,150
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当調査レポートは英文265ページになります。
商品コード:MAM2925

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【レポート紹介】

メタバースの世界市場規模は2022年で618億ドル、2027年に4269億ドル、市場の平均年成長率は47.2%で推移する見込みです。
VR(仮想現実)、AR(拡張現実)、MR(複合現実)、ブロックチェーン、暗号通貨、仮想化、5G、IoTなどの隣接技術市場において、強力な成長機会が見込まれていることは、同市場の主な成長要因であると予測されています。
レポートはメタバースの世界市場について2027年までの市場予測データ(金額US$)を掲載しています。同市場をさまざまな区分で細分化し、そのセグメント市場ごとの市場予測(コンポーネント別市場、業界別市場、等)を中心に構成されています。また競合状況、主要企業情報(10社)、市場ダイナミクス、COVID-19の影響、競合状況などの分析も加味し、メタバース市場の動向および今後成長性を詳細にレポートしています。

【レポート構成概要】    

◆メタバースの世界市場予測2018-2027年

・市場規模(US$)

◆コンポーネント別、市場-2027年

ハードウェア
・ARデバイス
・VRデバイス
・MRデバイス
・ディスプレイ

ソフトウェア
・拡張現実(XR)ソフトウェア
・ゲームエンジン
・3Dマッピング/モデリング/再構築
・メタバースプラットフォーム(ゲートウェイ/アバターIDメーカー/P2Eゲーム/バーチャル世界/メタバースベースソーシャルメディア/その他)
・金融プラットフォーム
・その他ソフトウェア

プロフェッショナルサービス
・アプリケーション開発/システム統合
・戦略/ビジネスコンサルティングサービス
※(市場規模US$)

◆業界別、市場-2027年

コンシューマー
・ゲーム/ソーシャルメディア
・ライブエンターテイメント/イベント

商業
・小売り/e-コマース
・教育/コーポレート
・旅行/ツーリズム
・不動産
インダストリアル製造
ヘルスケア
その他業界(自動車、航空/防衛、エネルギー/ユーティリティ、輸送/物流)
※(市場規模US$)

◆主要国地域別市場-2027年

北米
・米国、カナダ
欧州
・英国、ドイツ
・その他欧州
アジア太平洋
・日本、中国、韓国
・その他アジア太平洋
中東アフリカ
中南米
※地域別に全セグメントの細分化データ掲載
※国別にコンポーネント大分類別の細分化データ掲載、詳細は目次参照

◆市場分析

・市場ダイナミクス(ドライバー、障壁、機会、課題)
・COVID-19の影響
・規制動向
・特許分析
・ファイブフォースモデル
・ケーススタディ分析
・エコシステム
・技術分析
・競合状況

◆メタバースの主要企業プロフィール動向

・META (FACEBOOK)
・ACTIVISION BLIZZARD (MICROSOFT)
・NETEASE
・ELECTRONIC ARTS
・TAKE-TWO
・TENCENT
・NEXON
・EPIC GAMES
・UNITY
・VALVE

(その他企業)
・ACCENTURE
・ADOBE          
・HPE  
・DELOITTE    
・ANSYS            
・AUTODESK INC.        
・INTEL            
・TECH MAHINDRA     
・BYTEDANCE
・NVIDIA          
・MICROSOFT 
・SAMSUNG     
・GOOGLE       
・ソニーグループ株式会社
・HTC 
・セイコーエプソン株式会社         
・APPLE           
・QUALCOMM
・パナソニック株式会社  
・EON REALITY
・ROBLOX        
・LENOVO       
・RAZER           
・NEXTECH AR SOLUTIONS     
・ZQGAME       
・TALECRAFT 
・VR CHAT       
・DECENTRALAND      
・SOMNIUM SPACE      
・SANDBOX VR
(全265頁)


【レポート詳細目次、データ項目一覧は当ページ下を参照ください】

Table of Contents (英文詳細目次)

1.... INTRODUCTION

1.1             OBJECTIVES OF THE STUDY
1.2             MARKET DEFINITION
1.2.1              INCLUSIONS AND EXCLUSIONS
1.3             MARKET SCOPE
1.3.1              MARKET SEGMENTATION
1.3.2              REGIONS COVERED.. 35
1.3.3              YEARS CONSIDERED FOR THE STUDY
1.4             CURRENCY CONSIDERED
・       TABLE 1....... UNITED STATES DOLLAR EXCHANGE RATE, 2018–2021
1.5             STAKEHOLDERS

2.... RESEARCH METHODOLOGY

2.1             RESEARCH DATA
・       FIGURE 1...................... METAVERSE MARKET: RESEARCH DESIGN
2.1.1              SECONDARY DATA
・       TABLE 2................................ LIST OF KEY SECONDARY SOURCES
2.1.2              PRIMARY DATA
2.1.2.1            BREAKUP OF PRIMARIES
2.1.2.2            PRIMARY RESPONDENTS
・       TABLE 3................ PRIMARY RESPONDENTS: METAVERSE MARKET
2.1.2.3            KEY INDUSTRY INSIGHTS
2.2             MARKET SIZE ESTIMATION
・       FIGURE 2.......... METAVERSE MARKET: TOP-DOWN AND BOTTOM-UP APPROACH
2.2.1              SUPPLY-SIDE APPROACH
・       FIGURE 3. MARKET SIZE ESTIMATION METHODOLOGY – APPROACH 1 (SUPPLY-SIDE): REVENUE OF METAVERSE FROM VENDORS
・       FIGURE 4...... SUPPLY-SIDE MARKET SIZE ESTIMATION: REVENUE OF VENDORS OFFERING METAVERSE HARDWARE, SOFTWARE, AND SERVICES
・       FIGURE 5.................... MARKET PROJECTIONS FROM SUPPLY SIDE
2.2.2              DEMAND-SIDE APPROACH
・       FIGURE 6... MARKET SIZE ESTIMATION METHODOLOGY ̶ APPROACH 2 (DEMAND SIDE): REVENUE OF VENDORS FROM VERTICALS
・       FIGURE 7.................. MARKET PROJECTIONS FROM DEMAND-SIDE
2.3             DATA TRIANGULATION
・       FIGURE 8.................. METAVERSE MARKET: DATA TRIANGULATION
2.4             COMPANY EVALUATION MATRIX RESEARCH METHODOLOGY
・       FIGURE 9..... METAVERSE COMPANY EVALUATION MATRIX: CRITERIA WEIGHTAGE
2.5             MARKET FORECAST
・       TABLE 4...................................................... FACTOR ANALYSIS.. 47
2.6             RESEARCH ASSUMPTIONS
・       TABLE 5...................................... ASSUMPTIONS FOR THE STUDY
2.7             LIMITATIONS OF THE STUDY

3.... EXECUTIVE SUMMARY

・       FIGURE 10.................... METAVERSE MARKET: GLOBAL SNAPSHOT
・       FIGURE 11............... METAVERSE MARKET OPPORTUNITY TILL 2030
・       FIGURE 12....... LARGEST-GROWING SEGMENTS OF THE METAVERSE MARKET
・       FIGURE 13..... SOFTWARE SEGMENT TO ACCOUNT FOR THE LARGEST MARKET SIZE DURING THE FORECAST PERIOD
・       FIGURE 14.... CONSUMER VERTICAL TO HOLD THE LARGEST MARKET SIZE DURING THE FORECAST PERIOD
・       FIGURE 15................. METAVERSE MARKET: REGIONAL SNAPSHOT

4.... PREMIUM INSIGHTS

4.1             ATTRACTIVE MARKET OPPORTUNITIES IN THE METAVERSE MARKET
・       FIGURE 16........ XR-BASED TECHNOLOGICAL TRANSFORMATIONS IN SOCIAL NETWORKING, ONLINE VIDEO GAMING, AND LIVE ENTERTAINMENT TO DRIVE THE GROWTH OF THE METAVERSE MARKET
4.2             METAVERSE MARKET, BY COMPONENT, 2022 VS. 2027
・       FIGURE 17 SOFTWARE SEGMENT TO HOLD A LARGER MARKET SHARE IN 2022
4.2.1              METAVERSE MARKET, BY HARDWARE, 2022 VS. 2027
・       FIGURE 18.... VR DEVICES SEGMENT TO HOLD THE LARGEST MARKET SHARE IN 2022
4.2.2              METAVERSE MARKET, BY SOFTWARE, 2022 VS. 2027
・       FIGURE 19....... EXTENDED REALITY SOFTWARE SEGMENT TO HOLD A LARGER MARKET SHARE IN 2022
4.3             METAVERSE MARKET, BY VERTICAL, 2022 VS. 2027
・       FIGURE 20.... CONSUMER VERTICAL TO HOLD THE LARGEST MARKET SHARE IN 2022
4.4             METAVERSE MARKET REGIONAL SCENARIO, 2022–2027
・       FIGURE 21...... ASIA PACIFIC TO EMERGE AS THE BEST MARKET FOR INVESTMENTS IN NEXT FIVE YEARS

5.... MARKET OVERVIEW AND INDUSTRY TRENDS

5.1             INTRODUCTION
5.2             MARKET DYNAMICS
・       FIGURE 22............... DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES: METAVERSE MARKET
5.2.1              DRIVERS
5.2.1.1            INCREASING DEMAND IN THE ENTERTAINMENT AND GAMING INDUSTRY
5.2.1.2            EMERGING OPPORTUNITIES FROM ADJACENT MARKETS
・       TABLE 6. MARKET SIZE AND GROWTH RATES OF ADJACENT MARKETS
5.2.1.3            BRAND PROMOTIONS USING GAMIFICATION AND VIRTUAL WORLD SIMULATORS
5.2.1.4            VIRTUALIZATION IN FASHION, ART, AND RETAIL INDUSTRIES
5.2.1.5            SURGING DEPLOYMENT IN THE EDUCATION SECTOR AND INDUSTRIAL TRAINING
5.2.1.6            INCREASING ADOPTION OF EXTENDED REALITY IN THE HEALTHCARE SECTOR
5.2.1.7            AVAILABILITY OF AFFORDABLE HARDWARE
5.2.2              RESTRAINTS
5.2.2.1            HIGH INSTALLATION AND MAINTENANCE COSTS OF HIGH-END METAVERSE COMPONENTS
5.2.2.2            HEALTH AND MENTAL ISSUES FROM EXCESSIVE USE
5.2.2.3            REGULATING THE METAVERSE WITH RESPECT TO CYBERSECURITY, PRIVACY, AND USAGE STANDARDS
5.2.3              OPPORTUNITIES
5.2.3.1            INCORPORATION OF METAVERSE AND ADJACENT TECHNOLOGIES IN AEROSPACE AND DEFENSE SECTOR
5.2.3.2            CONTINUOUS DEVELOPMENTS IN 5G TECHNOLOGY
5.2.3.3            EMERGENCE OF VIRTUAL EXPERIENCES IN CORPORATE AND HOSPITALITY SECTORS.. 63
5.2.4              CHALLENGES
5.2.4.1            GLOBAL ECONOMIC SLOWDOWN DUE TO COVID-19
5.2.4.2            LOCAL GOVERNMENT RESTRICTIONS COUPLED WITH THE ENVIRONMENTAL IMPACT
5.3             COVID-19 IMPACT ON MARKET DYNAMICS
5.3.1              DRIVERS AND OPPORTUNITIES
5.3.2              RESTRAINTS AND CHALLENGES
5.4             REGULATORY LANDSCAPE. 67
5.4.1              REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
・       TABLE 7............... NORTH AMERICA: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
・       TABLE 8....... EUROPE: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
・       TABLE 9. ASIA-PACIFIC: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES AND OTHER ORGANIZATIONS
・       TABLE 10.............. REST OF WORLD: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES AND OTHER ORGANIZATIONS
5.4.2              REGULATORY IMPLICATIONS AND INDUSTRY STANDARDS
5.5             PATENT ANALYSIS
・       FIGURE 23............ NUMBER OF PATENTS PUBLISHED, 2011–2021
・       FIGURE 24........................... TOP FIVE PATENT OWNERS (GLOBAL)
・       TABLE 11.................... TOP TEN PATENT OWNERS (UNITED STATES)
・       TABLE 12...................... KEY PATENTS IN THE METAVERSE MARKET
5.6             PORTER’S FIVE FORCES MODEL
・       FIGURE 25. METAVERSE MARKET: PORTER’S FIVE FORCES ANALYSIS
・       TABLE 13... METAVERSE MARKET: PORTER’S FIVE FORCES ANALYSIS
5.6.1              INTENSITY OF COMPETITIVE RIVALRY
5.6.2              BARGAINING POWER OF SUPPLIERS
5.6.3              BARGAINING POWER OF BUYERS
5.6.4              THREAT OF NEW ENTRANTS
5.6.5              THREAT OF SUBSTITUTES
5.7             KEY CONFERENCES AND EVENTS IN 2022-2023
・       TABLE 14.... METAVERSE MARKET: DETAILED LIST OF CONFERENCES AND EVENTS
5.8             CASE STUDY ANALYSIS
5.8.1              CASE STUDY 1: ASSISTING PROFESSIONAL ATHLETES PARTICIPATE IN RIGOROUS TRAINING EXERCISES BUT WITHOUT THE PHYSICAL STRAIN
5.8.2              CASE STUDY 2: SAMSUNG CREATES A VIRTUAL STORE IN NEW YORK VIA DECENTRALAND
5.8.3              CASE STUDY 3: TOWARDS A META-FACTORY SETUP
5.8.4              CASE STUDY 4: ENTERING THE FASHION SPACE OF METAVERSE
5.8.5              CASE STUDY 5: ENTERING INTO JEWELLERY RETAIL SPACE OF METAVERSE
5.8.6              CASE STUDY 6: LEVERAGING AUTOMOBILE INDUSTRY INTO METAVERSE
5.8.7              CASE STUDY 7: ENTERING INTO EDUCATION SPACE OF THE METAVERSE MAKING VIRTUAL INTERACTION ENGAGING
5.8.8              CASE STUDY 8: MEDIA INDUSTRY DELVING INTO METAVERSE VEHEMENTLY
5.8.9              CASE STUDY 9: INTRODUCING VIRTUAL 3D RETAIL CPG STORE
5.8.10            CASE STUDY 10: MASTERING HEALTHCARE VIA METAVERSE
5.9             ECOSYSTEM
・       FIGURE 26............................. METAVERSE MARKET: ECOSYSTEM
・       TABLE 15 METAVERSE MARKET: COMPANIES AND THEIR ROLE IN THE ECOSYSTEM
5.10          TECHNOLOGY ANALYSIS
5.10.1            TECHNOLOGY STACK.. 86
・       FIGURE 27......................... METAVERSE MARKET: TECHNOLOGIES
5.10.2            INFRASTRUCTURE LEVEL
5.10.2.1          5G NETWORK
5.10.2.2          INTERNET OF THINGS
5.10.2.3          CLOUD AND EDGE COMPUTING
5.10.3            DESIGN AND DEVELOPMENT LEVEL
5.10.3.1          BLOCKCHAIN
5.10.3.2          3D MODELING AND REAL-TIME RENDERING
5.10.3.3          ARTIFICIAL INTELLIGENCE, NATURAL LANGUAGE PROCESSING, AND COMPUTER VISION
5.10.4            HUMAN INTERACTION LEVEL
5.10.4.1          VIRTUAL REALITY
5.10.4.2          AUGMENTED REALITY
5.10.4.2.1          MOBILE AUGMENTED REALITY
5.10.4.2.2          MONITOR-BASED AR TECHNOLOGY
5.10.4.2.3          NEAR-EYE-BASED AR TECHNOLOGY
5.10.4.2.4          WEB AR
5.10.4.3          MIXED REALITY
5.11          TRENDS/DISRUPTIONS IMPACTING BUYERS
・       FIGURE 28 METAVERSE MARKET: TRENDS/DISRUPTIONS IMPACTING BUYERS

6.... METAVERSE MARKET, BY COMPONENT

6.1             INTRODUCTION
6.2             COMPONENT: METAVERSE MARKET DRIVERS
6.3             COMPONENT: KEY TRENDS POST COVID-19
・       FIGURE 29..... SOFTWARE SEGMENT TO HOLD THE LARGEST MARKET SHARE DURING THE FORECAST PERIOD
・       TABLE 16. METAVERSE MARKET, BY COMPONENT, 2018–2021 (USD BILLION)
・       TABLE 17. METAVERSE MARKET, BY COMPONENT, 2022–2027 (USD BILLION)
6.4             HARDWARE
・       TABLE 18...... HARDWARE: METAVERSE MARKET, BY REGION, 2018–2021 (USD BILLION)
・       TABLE 19...... HARDWARE: METAVERSE MARKET, BY REGION, 2022–2027 (USD BILLION)
・       FIGURE 30... AR DEVICES SEGMENT TO HOLD THE LARGEST MARKET SHARE DURING THE FORECAST PERIOD
・       TABLE 20... METAVERSE MARKET, BY HARDWARE, 2018–2021 (USD BILLION)
・       TABLE 21... METAVERSE MARKET, BY HARDWARE, 2022–2027 (USD BILLION)
6.4.1              AR DEVICES
・       TABLE 22...... AR DEVICES: METAVERSE MARKET, BY REGION, 2018–2021 (USD MILLION)
・       TABLE 23...... AR DEVICES: METAVERSE MARKET, BY REGION, 2022–2027 (USD MILLION)
6.4.1.1            AR HEAD-MOUNTED DISPLAYS (HMD)
6.4.1.1.1            AR SMART GLASSES
6.4.1.1.2            SMART HELMETS
6.4.1.2            AR HEAD-UP DISPLAYS (HUD)
6.4.2              VR DEVICES
・       TABLE 24...... VR DEVICES: METAVERSE MARKET, BY REGION, 2018–2021 (USD MILLION)
・       TABLE 25...... VR DEVICES: METAVERSE MARKET, BY REGION, 2022–2027 (USD MILLION)
6.4.2.1            VR HEAD-MOUNTED DISPLAYS (HMD)
6.4.2.2            GESTURE-TRACKING DEVICES AND HAPTICS
6.4.2.2.1            DATA GLOVES/HAPTICS
6.4.2.2.2            OTHERS
6.4.3              MR DEVICES
・       TABLE 26..... MR DEVICES: METAVERSE MARKET, BY REGION, 2018–2021 (USD MILLION)
・       TABLE 27..... MR DEVICES: METAVERSE MARKET, BY REGION, 2022–2027 (USD MILLION)
6.4.4              DISPLAYS
・       TABLE 28. DISPLAYS: METAVERSE MARKET, BY REGION, 2018–2021 (USD MILLION)
・       TABLE 29. DISPLAYS: METAVERSE MARKET, BY REGION, 2022–2027 (USD MILLION)
6.4.4.1            3D DISPLAYS
6.4.4.2            HOLOGRAPHIC DISPLAYS
6.4.4.3            VIRTUAL MIRRORS
6.5             SOFTWARE
・       TABLE 30 SOFTWARE: METAVERSE MARKET, BY REGION, 2018–2021 (USD BILLION)
・       TABLE 31 SOFTWARE: METAVERSE MARKET, BY REGION, 2022–2027 (USD BILLION)
・       FIGURE 31......... EXTENDED REALITY SOFTWARE SEGMENT TO HOLD LARGEST MARKET SHARE DURING THE FORECAST PERIOD
・       TABLE 32.... METAVERSE MARKET, BY SOFTWARE, 2018–2021 (USD BILLION)
・       TABLE 33.... METAVERSE MARKET, BY SOFTWARE, 2022–2027 (USD BILLION)
6.5.1              EXTENDED REALITY SOFTWARE
・       TABLE 34... EXTENDED REALITY SOFTWARE: METAVERSE MARKET, BY REGION,
2018–2021 (USD BILLION)
・       TABLE 35... EXTENDED REALITY SOFTWARE: METAVERSE MARKET, BY REGION,
2022–2027 (USD BILLION)
6.5.2              GAMING ENGINES
・       TABLE 36....... GAMING ENGINES: METAVERSE MARKET, BY REGION,
2018–2021 (USD MILLION)
・       TABLE 37....... GAMING ENGINES: METAVERSE MARKET, BY REGION,
2022–2027 (USD MILLION)
6.5.3              3D MAPPING, MODELING, AND RECONSTRUCTION
・       TABLE 38.......... 3D MAPPING, MODELING, AND RECONSTRUCTION: METAVERSE MARKET,
BY REGION, 2018–2021 (USD MILLION)
・       TABLE 39.......... 3D MAPPING, MODELING, AND RECONSTRUCTION: METAVERSE MARKET,
BY REGION, 2022–2027 (USD MILLION)
6.5.3.1            VOLUMETRIC VIDEO
6.5.4              METAVERSE PLATFORMS (GATEWAYS, AVATAR IDENTITY MAKERS, PLAY-TO-EARN GAMES, VIRTUAL WORLDS, METAVERSE-BASED SOCIAL MEDIA, AND OTHERS)
・       TABLE 40.......... METAVERSE PLATFORMS: METAVERSE MARKET, BY REGION,
2018–2021 (USD MILLION)
・       TABLE 41.......... METAVERSE PLATFORMS: METAVERSE MARKET, BY REGION,
2022–2027 (USD MILLION)
6.5.4.1            CENTRALIZED METAVERSE PLATFORMS
6.5.4.2            DECENTRALIZED METAVERSE PLATFORMS
6.5.5              FINANCIAL PLATFORMS
・       TABLE 42 FINANCIAL PLATFORMS: METAVERSE MARKET, BY REGION,
2018–2021 (USD MILLION)
・       TABLE 43 FINANCIAL PLATFORMS: METAVERSE MARKET, BY REGION,
2022–2027 (USD MILLION)
6.5.5.1            TRADITIONAL FINANCE IN METAVERSE
6.5.5.1.1            DIGITAL PAYMENT GATEWAYS
6.5.5.1.2            CENTRAL BANK DIGITAL CURRENCY (CBDC)
6.5.5.2            DECENTRALIZED FINANCE IN METAVERSE
6.5.5.2.1            CRYPTOCURRENCY
6.5.5.2.2            IN-GAME TOKENS
6.5.5.2.3            NON-FUNGIBLE TOKENS
6.5.6              OTHER SOFTWARE
・       TABLE 44....... OTHER SOFTWARE: METAVERSE MARKET, BY REGION,
2018–2021 (USD MILLION)
・       TABLE 45....... OTHER SOFTWARE: METAVERSE MARKET, BY REGION,
2022–2027 (USD MILLION)

6.6             PROFESSIONAL SERVICES
・       TABLE 46........ PROFESSIONAL SERVICES: METAVERSE MARKET, BY REGION,
2018–2021 (USD MILLION)
・       TABLE 47........ PROFESSIONAL SERVICES: METAVERSE MARKET, BY REGION,
2022–2027 (USD MILLION)
・       TABLE 48.......... METAVERSE MARKET, BY PROFESSIONAL SERVICE,
2018–2021 (USD MILLION)
・       TABLE 49.......... METAVERSE MARKET, BY PROFESSIONAL SERVICE,
2022–2027 (USD MILLION)
6.6.1              APPLICATION DEVELOPMENT AND SYSTEM INTEGRATION
6.6.2              STRATEGY AND BUSINESS CONSULTING SERVICES

7.... METAVERSE MARKET, BY VERTICAL

7.1             INTRODUCTION
7.2             VERTICAL: METAVERSE MARKET DRIVERS
7.3             VERTICAL: KEY TRENDS POST COVID-19
・       FIGURE 32.......... CONSUMER VERTICAL SEGMENT TO GROW AT THE HIGHEST CAGR DURING THE FORECAST PERIOD
・       TABLE 50...... METAVERSE MARKET, BY VERTICAL, 2018–2021 (USD BILLION)
・       TABLE 51...... METAVERSE MARKET, BY VERTICAL, 2022–2027 (USD BILLION)
7.4             CONSUMER
・       TABLE 52...... CONSUMER: METAVERSE MARKET, BY REGION, 2018–2021 (USD BILLION)
・       TABLE 53...... CONSUMER: METAVERSE MARKET, BY REGION, 2022–2027 (USD BILLION)
・       TABLE 54.... METAVERSE MARKET, BY CONSUMER VERTICAL, 2018–2021 (USD BILLION)
・       TABLE 55.... METAVERSE MARKET, BY CONSUMER VERTICAL, 2022–2027 (USD BILLION)
7.4.1              GAMING AND SOCIAL MEDIA
・       TABLE 56..... GAMING AND SOCIAL MEDIA: METAVERSE MARKET, BY REGION,
2018–2021 (USD BILLION)
・       TABLE 57..... GAMING AND SOCIAL MEDIA: METAVERSE MARKET, BY REGION,
2022–2027 (USD BILLION)
7.4.1.1            GAMING
7.4.1.1.1            GAMING: METAVERSE USE CASES
・       TABLE 58................................ GAMING: METAVERSE USE CASES
7.4.1.2            SOCIAL MEDIA
7.4.2              LIVE ENTERTAINMENT AND EVENTS
・       TABLE 59. LIVE ENTERTAINMENT AND EVENTS: METAVERSE MARKET, BY REGION, 2018–2021 (USD MILLION)
・       TABLE 60. LIVE ENTERTAINMENT AND EVENTS: METAVERSE MARKET, BY REGION, 2022–2027 (USD BILLION)
7.4.2.1            SPORTS
7.4.2.2            MUSIC CONCERTS
7.4.2.3            OTHER EVENTS AND CONFERENCES
7.4.2.4            LIVE ENTERTAINMENT AND EVENTS: METAVERSE USE CASES
・       TABLE 61........ LIVE ENTERTAINMENT AND EVENTS: METAVERSE USE CASES


7.5             COMMERCIAL
・       TABLE 62............ COMMERCIAL: METAVERSE MARKET, BY REGION,
2018–2021 (USD MILLION)
・       TABLE 63............ COMMERCIAL: METAVERSE MARKET, BY REGION,
2022–2027 (USD BILLION)
・       TABLE 64........... METAVERSE MARKET, BY COMMERCIAL VERTICAL,
2018–2021 (USD MILLION)
・       TABLE 65........... METAVERSE MARKET, BY COMMERCIAL VERTICAL,
2022–2027 (USD MILLION)
7.5.1              RETAIL AND ECOMMERCE
・       TABLE 66......... RETAIL AND ECOMMERCE: METAVERSE MARKET, BY REGION,
2018–2021 (USD MILLION)
・       TABLE 67......... RETAIL AND ECOMMERCE: METAVERSE MARKET, BY REGION,
2022–2027 (USD MILLION)
7.5.1.1            JEWELRY AND LUXURY GOODS
7.5.1.2            BEAUTY AND COSMETICS
7.5.1.3            APPAREL FITTING
7.5.1.4            HOME FURNISHING
7.5.1.5            VIRTUAL SHOPPING
7.5.1.6            RETAIL AND ECOMMERCE: METAVERSE USE CASES
・       TABLE 68.......... RETAIL AND ECOMMERCE: METAVERSE USE CASES
7.5.2              EDUCATION AND CORPORATE
・       TABLE 69.... EDUCATION AND CORPORATE: METAVERSE MARKET, BY REGION,
2018–2021 (USD MILLION)
・       TABLE 70.... EDUCATION AND CORPORATE: METAVERSE MARKET, BY REGION,
2022–2027 (USD MILLION)
7.5.2.1            EDUCATION AND CORPORATE: METAVERSE USE CASES
・       TABLE 71..... EDUCATION AND CORPORATE: METAVERSE USE CASES
7.5.3              TRAVEL AND TOURISM
・       TABLE 72.. TRAVEL AND TOURISM: METAVERSE MARKET, BY REGION,
2018–2021 (USD MILLION)
・       TABLE 73.. TRAVEL AND TOURISM: METAVERSE MARKET, BY REGION,
2022–2027 (USD MILLION)
7.5.3.1            VIRTUAL HOTEL TOURS
7.5.3.2            VIRTUAL THEME PARKS
7.5.3.3            MUSEUMS, ZOOS, AND OTHER
7.5.3.4            TRAVEL AND TOURISM: METAVERSE USE CASES
・       TABLE 74.............. TRAVEL AND TOURISM: METAVERSE USE CASES
7.5.4              REAL ESTATE
・       TABLE 75..... REAL ESTATE: METAVERSE MARKET, BY REGION, 2018–2021 (USD MILLION)
・       TABLE 76..... REAL ESTATE: METAVERSE MARKET, BY REGION, 2022–2027 (USD MILLION)
7.5.4.1            VIRTUAL PROPERTY AND REAL ESTATE
7.5.4.2            REAL ESTATE: METAVERSE USE CASES

・       TABLE 77     REAL ESTATE: METAVERSE USE CASES

7.6             INDUSTRIAL MANUFACTURING
・       TABLE 78... INDUSTRIAL MANUFACTURING: METAVERSE MARKET, BY REGION,
2018–2021 (USD MILLION)
・       TABLE 79... INDUSTRIAL MANUFACTURING: METAVERSE MARKET, BY REGION,
2022–2027 (USD BILLION)
7.6.1              DIGITAL FACTORY. 138
7.6.2              DIGITAL TWINS
7.6.3              INDUSTRIAL TRAINING
7.6.4              INDUSTRIAL MANUFACTURING: METAVERSE USE CASES
・       TABLE 80.... INDUSTRIAL MANUFACTURING: METAVERSE USE CASES
7.7             HEALTHCARE
・       TABLE 81.... HEALTHCARE: METAVERSE MARKET, BY REGION, 2018–2021 (USD MILLION)
・       TABLE 82.... HEALTHCARE: METAVERSE MARKET, BY REGION, 2022–2027 (USD MILLION)
7.7.1              DIAGNOSTICS AND TREATMENT
7.7.2              AR/VR BASED TRAINING
7.7.3              HEALTHCARE: METAVERSE USE CASES
・       TABLE 83.......................... HEALTHCARE: METAVERSE USE CASES
7.8             OTHER VERTICALS (AUTOMOTIVE, AEROSPACE AND DEFENCE, ENERGY AND UTILITIES, TRANSPORTATION AND LOGISTICS)
・       TABLE 84....... OTHER VERTICALS: METAVERSE MARKET, BY REGION,
2018–2021 (USD MILLION)
・       TABLE 85....... OTHER VERTICALS: METAVERSE MARKET, BY REGION,
2022–2027 (USD MILLION)
7.8.1              OTHER VERTICALS: METAVERSE USE CASES
・       TABLE 86.................... OTHER VERTICALS: METAVERSE USE CASES

8.... METAVERSE MARKET, BY REGION

8.1             INTRODUCTION
・       FIGURE 33... ASIA PACIFIC TO GROW AT THE HIGHEST GROWTH RATE DURING THE FORECAST PERIOD
・       TABLE 87........ METAVERSE MARKET, BY REGION, 2018–2021 (USD BILLION)
・       TABLE 88........ METAVERSE MARKET, BY REGION, 2022–2027 (USD BILLION)
8.2             NORTH AMERICA
8.2.1              NORTH AMERICA: KEY TRENDS POST COVID-19
8.2.2              NORTH AMERICA: METAVERSE MARKET DRIVERS
8.2.3              NORTH AMERICA: REGULATIONS
・       FIGURE 34......................... NORTH AMERICA: MARKET SNAPSHOT
・       TABLE 89....... NORTH AMERICA: METAVERSE MARKET, BY COUNTRY,
2018–2021 (USD BILLION)
・       TABLE 90....... NORTH AMERICA: METAVERSE MARKET, BY COUNTRY,
2022–2027 (USD BILLION)
・       TABLE 91.. NORTH AMERICA: METAVERSE MARKET, BY COMPONENT,
2018–2021 (USD BILLION)
・       TABLE 92.. NORTH AMERICA: METAVERSE MARKET, BY COMPONENT,
2022–2027 (USD BILLION)
・       TABLE 93.... NORTH AMERICA: METAVERSE MARKET, BY HARDWARE,
2018–2021 (USD BILLION)
・       TABLE 94.... NORTH AMERICA: METAVERSE MARKET, BY HARDWARE,
2022–2027 (USD BILLION)
・       TABLE 95..... NORTH AMERICA: METAVERSE MARKET, BY SOFTWARE,
2018–2021 (USD BILLION)
・       TABLE 96..... NORTH AMERICA: METAVERSE MARKET, BY SOFTWARE,
2022–2027 (USD BILLION)
・       TABLE 97 NORTH AMERICA: METAVERSE MARKET, BY PROFESSIONAL SERVICE,
2018–2021 (USD BILLION)
・       TABLE 98 NORTH AMERICA: METAVERSE MARKET, BY PROFESSIONAL SERVICE,
2022–2027 (USD BILLION)
・       TABLE 99....... NORTH AMERICA: METAVERSE MARKET, BY VERTICAL,
2018–2021 (USD BILLION)
・       TABLE 100..... NORTH AMERICA: METAVERSE MARKET, BY VERTICAL,
2022–2027 (USD BILLION)
・       TABLE 101.. NORTH AMERICA: METAVERSE MARKET, BY CONSUMER VERTICAL,
2018–2021 (USD BILLION)
・       TABLE 102.. NORTH AMERICA: METAVERSE MARKET, BY CONSUMER VERTICAL,
2022–2027 (USD BILLION)
・       TABLE 103 NORTH AMERICA: METAVERSE MARKET, BY COMMERCIAL VERTICAL,
2018–2021 (USD MILLION)
・       TABLE 104 NORTH AMERICA: METAVERSE MARKET, BY COMMERCIAL VERTICAL,
2022–2027 (USD MILLION)
8.2.4              US
・       TABLE 105.. US: METAVERSE MARKET, BY COMPONENT, 2018–2021 (USD BILLION)
・       TABLE 106.. US: METAVERSE MARKET, BY COMPONENT, 2022–2027 (USD BILLION)
8.2.5              CANADA
・       TABLE 107........... CANADA: METAVERSE MARKET, BY COMPONENT,
2018–2021 (USD MILLION)
・       TABLE 108........... CANADA: METAVERSE MARKET, BY COMPONENT,
2022–2027 (USD MILLION)
8.3             EUROPE
8.3.1              EUROPE: KEY TRENDS POST COVID-19
8.3.2              EUROPE: METAVERSE MARKET DRIVERS
8.3.3              EUROPE: REGULATIONS
・       TABLE 109 EUROPE: METAVERSE MARKET, BY COUNTRY, 2018–2021 (USD BILLION)
・       TABLE 110 EUROPE: METAVERSE MARKET, BY COUNTRY, 2022–2027 (USD BILLION)
・       TABLE 111.. EUROPE: METAVERSE MARKET, BY COMPONENT, 2018–2021 (USD BILLION)
・       TABLE 112.. EUROPE: METAVERSE MARKET, BY COMPONENT, 2022–2027 (USD BILLION)
・       TABLE 113.... EUROPE: METAVERSE MARKET, BY HARDWARE, 2018–2021 (USD MILLION)
・       TABLE 114.... EUROPE: METAVERSE MARKET, BY HARDWARE, 2022–2027 (USD MILLION)
・       TABLE 115.... EUROPE: METAVERSE MARKET, BY SOFTWARE, 2018–2021 (USD MILLION)
・       TABLE 116.... EUROPE: METAVERSE MARKET, BY SOFTWARE, 2022–2027 (USD MILLION)
・       TABLE 117......... EUROPE: METAVERSE MARKET, BY PROFESSIONAL SERVICE,
2018–2021 (USD MILLION)
・       TABLE 118......... EUROPE: METAVERSE MARKET, BY PROFESSIONAL SERVICE,
2022–2027 (USD MILLION)
・       TABLE 119 EUROPE: METAVERSE MARKET, BY VERTICAL, 2018–2021 (USD BILLION)
・       TABLE 120 EUROPE: METAVERSE MARKET, BY VERTICAL, 2022–2027 (USD BILLION)
・       TABLE 121 EUROPE: METAVERSE MARKET, BY CONSUMER VERTICAL,
2018–2021 (USD MILLION)
・       TABLE 122 EUROPE: METAVERSE MARKET, BY CONSUMER VERTICAL,
2022–2027 (USD MILLION)
・       TABLE 123........... EUROPE: METAVERSE MARKET, BY COMMERCIAL VERTICAL,
2018–2021 (USD MILLION)
・       TABLE 124........... EUROPE: METAVERSE MARKET, BY COMMERCIAL VERTICAL,
2022–2027 (USD MILLION)
8.3.4              UK
・       TABLE 125.. UK: METAVERSE MARKET, BY COMPONENT, 2018–2021 (USD BILLION)
・       TABLE 126.. UK: METAVERSE MARKET, BY COMPONENT, 2022–2027 (USD BILLION)
8.3.5              GERMANY
・       TABLE 127......... GERMANY: METAVERSE MARKET, BY COMPONENT,
2018–2021 (USD BILLION)
・       TABLE 128......... GERMANY: METAVERSE MARKET, BY COMPONENT,
2022–2027 (USD BILLION)
8.3.6              REST OF EUROPE
・       TABLE 129 REST OF EUROPE: METAVERSE MARKET, BY COMPONENT,
2018–2021 (USD MILLION)
・       TABLE 130 REST OF EUROPE: METAVERSE MARKET, BY COMPONENT,
2022–2027 (USD MILLION)
8.4             ASIA PACIFIC
8.4.1              ASIA PACIFIC: KEY TRENDS POST COVID-19
8.4.2              ASIA PACIFIC: METAVERSE MARKET DRIVERS
8.4.3              REGULATIONS
・       FIGURE 35........................... ASIA PACIFIC: REGIONAL SNAPSHOT
・       TABLE 131......... ASIA PACIFIC: METAVERSE MARKET, BY COUNTRY,
2018–2021 (USD BILLION)
・       TABLE 132......... ASIA PACIFIC: METAVERSE MARKET, BY COUNTRY,
2022–2027 (USD BILLION)
・       TABLE 133..... ASIA PACIFIC: METAVERSE MARKET, BY COMPONENT,
2018–2021 (USD BILLION)
・       TABLE 134..... ASIA PACIFIC: METAVERSE MARKET, BY COMPONENT,
2022–2027 (USD BILLION)
・       TABLE 135....... ASIA PACIFIC: METAVERSE MARKET, BY HARDWARE,
2018–2021 (USD MILLION)
・       TABLE 136....... ASIA PACIFIC: METAVERSE MARKET, BY HARDWARE,
2022–2027 (USD MILLION)
・       TABLE 137........ ASIA PACIFIC: METAVERSE MARKET, BY SOFTWARE,
2018–2021 (USD MILLION)
・       TABLE 138........ ASIA PACIFIC: METAVERSE MARKET, BY SOFTWARE,
2022–2027 (USD MILLION)
・       TABLE 139.. ASIA PACIFIC: METAVERSE MARKET, BY PROFESSIONAL SERVICE,
2018–2021 (USD MILLION)
・       TABLE 140.. ASIA PACIFIC: METAVERSE MARKET, BY PROFESSIONAL SERVICE,
2022–2027 (USD MILLION)
・       TABLE 141.......... ASIA PACIFIC: METAVERSE MARKET, BY VERTICAL,
2018–2021 (USD BILLION)
・       TABLE 142.......... ASIA PACIFIC: METAVERSE MARKET, BY VERTICAL,
2022–2027 (USD BILLION)
・       TABLE 143....... ASIA PACIFIC: METAVERSE MARKET, BY CONSUMER VERTICAL,
2018–2021 (USD MILLION)
・       TABLE 144....... ASIA PACIFIC: METAVERSE MARKET, BY CONSUMER VERTICAL,
2022–2027 (USD MILLION)
・       TABLE 145.... ASIA PACIFIC: METAVERSE MARKET, BY COMMERCIAL VERTICAL,
2018–2021 (USD MILLION)
・       TABLE 146.... ASIA PACIFIC: METAVERSE MARKET, BY COMMERCIAL VERTICAL,
2022–2027 (USD MILLION)
8.4.4              CHINA
・       TABLE 147.... CHINA: METAVERSE MARKET, BY COMPONENT, 2018–2021 (USD BILLION)
・       TABLE 148.... CHINA: METAVERSE MARKET, BY COMPONENT, 2022–2027 (USD BILLION)
8.4.5              JAPAN
・       TABLE 149.... JAPAN: METAVERSE MARKET, BY COMPONENT, 2018–2021 (USD BILLION)
・       TABLE 150.... JAPAN: METAVERSE MARKET, BY COMPONENT, 2022–2027 (USD BILLION)
8.4.6              SOUTH KOREA
8.4.7              SOUTH KOREA: METAVERSE MARKET DRIVERS
・       TABLE 151... SOUTH KOREA: METAVERSE MARKET, BY COMPONENT,
2018–2021 (USD BILLION)
・       TABLE 152... SOUTH KOREA: METAVERSE MARKET, BY COMPONENT,
2022–2027 (USD BILLION)
8.4.8              REST OF ASIA PACIFIC
・       TABLE 153............ REST OF ASIA PACIFIC: METAVERSE MARKET, BY COMPONENT,
2018–2021 (USD BILLION)
・       TABLE 154............ REST OF ASIA PACIFIC: METAVERSE MARKET, BY COMPONENT,
2022–2027 (USD BILLION)
8.5             MIDDLE EAST AND AFRICA
8.5.1              MIDDLE EAST AND AFRICA: KEY TRENDS POST COVID-19
8.5.2              MIDDLE EAST AND AFRICA: METAVERSE MARKET DRIVERS
8.5.3              REGULATIONS
・       TABLE 155.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY COMPONENT,
2018–2021 (USD MILLION)
・       TABLE 156.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY COMPONENT,
2022–2027 (USD MILLION)
・       TABLE 157.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY HARDWARE,
2018–2021 (USD MILLION)
・       TABLE 158.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY HARDWARE,
2022–2027 (USD MILLION)
・       TABLE 159.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY SOFTWARE,
2018–2021 (USD MILLION)
・       TABLE 160.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY SOFTWARE,
2022–2027 (USD MILLION)
・       TABLE 161.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY PROFESSIONAL SERVICE, 2018–2021 (USD MILLION). 181
・       TABLE 162.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY PROFESSIONAL SERVICE, 2022–2027 (USD MILLION)
・       TABLE 163.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY VERTICAL,
2018–2021 (USD MILLION)
・       TABLE 164.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY VERTICAL,
2022–2027 (USD MILLION)
・       TABLE 165.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY CONSUMER VERTICAL, 2018–2021 (USD MILLION)
・       TABLE 166.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY CONSUMER VERTICAL, 2022–2027 (USD MILLION)
・       TABLE 167.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY COMMERCIAL VERTICAL, 2018–2021 (USD MILLION). 183
・       TABLE 168.......... MIDDLE EAST & AFRICA: METAVERSE MARKET, BY COMMERCIAL VERTICAL, 2022–2027 (USD MILLION). 184
8.6             LATIN AMERICA
8.6.1              LATIN AMERICA: KEY TRENDS POST COVID-19
8.6.2              LATIN AMERICA: METAVERSE MARKET DRIVERS
8.6.3              REGULATIONS
・       TABLE 169.. LATIN AMERICA: METAVERSE MARKET, BY COMPONENT,
2018–2021 (USD MILLION)
・       TABLE 170.. LATIN AMERICA: METAVERSE MARKET, BY COMPONENT,
2022–2027 (USD MILLION)
・       TABLE 171.... LATIN AMERICA: METAVERSE MARKET, BY HARDWARE,
2018–2021 (USD MILLION)
・       TABLE 172.... LATIN AMERICA: METAVERSE MARKET, BY HARDWARE,
2022–2027 (USD MILLION)
・       TABLE 173..... LATIN AMERICA: METAVERSE MARKET, BY SOFTWARE,
2018–2021 (USD MILLION)
・       TABLE 174..... LATIN AMERICA: METAVERSE MARKET, BY SOFTWARE,
2022–2027 (USD MILLION)
・       TABLE 175 LATIN AMERICA: METAVERSE MARKET, BY PROFESSIONAL SERVICE,
2018–2021 (USD MILLION)
・       TABLE 176 LATIN AMERICA: METAVERSE MARKET, BY PROFESSIONAL SERVICE,
2022–2027 (USD MILLION)
・       TABLE 177....... LATIN AMERICA: METAVERSE MARKET, BY VERTICAL,
2018–2021 (USD MILLION)
・       TABLE 178....... LATIN AMERICA: METAVERSE MARKET, BY VERTICAL,
2022–2027 (USD MILLION)
・       TABLE 179.... LATIN AMERICA: METAVERSE MARKET, BY CONSUMER VERTICAL,
2018–2021 (USD MILLION)
・       TABLE 180.... LATIN AMERICA: METAVERSE MARKET, BY CONSUMER VERTICAL,
2022–2027 (USD MILLION)
・       TABLE 181. LATIN AMERICA: METAVERSE MARKET, BY COMMERCIAL VERTICAL,
2018–2021 (USD MILLION)
・       TABLE 182. LATIN AMERICA: METAVERSE MARKET, BY COMMERCIAL VERTICAL,
2022–2027 (USD MILLION)

9.... COMPETITIVE LANDSCAPE

9.1             OVERVIEW
9.2             MARKET EVALUATION FRAMEWORK
・       FIGURE 36............................ MARKET EVALUATION FRAMEWORK
9.3             MARKET RANKING OF TOP PLAYERS
・       FIGURE 37.... MARKET RANKING OF MAJOR PLAYERS IN METAVERSE MARKET, 2021
9.4             COMPETITIVE BENCHMARKING
・       TABLE 183.................. METAVERSE MARKET: DETAILED LIST OF KEY STARTUPS/SMES
・       TABLE 184. METAVERSE MARKET: COMPETITIVE BENCHMARKING OF KEY PLAYERS [STARTUPS/SMES]
9.5             COMPETITIVE SCENARIO.. 193
9.5.1              PRODUCT LAUNCHES AND ENHANCEMENTS
・       TABLE 185. PRODUCT LAUNCHES AND ENHANCEMENTS, 2019-2022
9.5.2              ACQUISITIONS
・       TABLE 186...................................... ACQUISITIONS, 2019–2022
9.5.3              PARTNERSHIPS, AGREEMENTS, AND COLLABORATIONS
・       TABLE 187.. PARTNERSHIPS, AGREEMENTS, AND COLLABORATIONS, 2019-2022

10.. COMPANY PROFILES

(BUSINESS OVERVIEW, PRODUCTS/SERVICES/SOLUTIONS OFFERED, RECENT DEVELOPMENTS, AND MNM VIEW (KEY STRENGTHS/RIGHT TO WIN, STRATEGIC CHOICES MADE, AND WEAKNESSES AND COMPETITIVE THREATS))*
10.1          INTRODUCTION
10.2          KEY PLAYERS
10.2.1            META (FACEBOOK). 202
・       TABLE 188...................................... META: BUSINESS OVERVIEW
・       FIGURE 38..................................... META: COMPANY SNAPSHOT
・       TABLE 189...................................... META: PRODUCTS OFFERED
・       TABLE 190...................................... META: PRODUCT LAUNCHES
・       TABLE 191......................................................... META: DEALS
10.2.2            ACTIVISION BLIZZARD (MICROSOFT)
・       TABLE 192 ACTIVISION BLIZZARD(MICROSOFT): BUSINESS OVERVIEW
・       FIGURE 39............. ACTIVISION BLIZZARD (MICROSOFT): COMPANY SNAPSHOT
・       TABLE 193 ACTIVISION BLIZZARD (MICROSOFT): PRODUCTS OFFERED
・       TABLE 194 ACTIVISION BLIZZARD (MICROSOFT): PRODUCT LAUNCHES
・       TABLE 195.................. ACTIVISION BLIZZARD (MICROSOFT): DEALS
10.2.3            NETEASE
・       TABLE 196................................. NETEASE: BUSINESS OVERVIEW
・       FIGURE 40................................ NETEASE: COMPANY SNAPSHOT
・       TABLE 197................................. NETEASE: PRODUCTS OFFERED
・       TABLE 198................................. NETEASE: PRODUCT LAUNCHES
・       TABLE 199.................................................... NETEASE: DEALS
10.2.4            ELECTRONIC ARTS.. 216
・       TABLE 200..................... ELECTRONIC ARTS: BUSINESS OVERVIEW
・       FIGURE 41.................... ELECTRONIC ARTS: COMPANY SNAPSHOT
・       TABLE 201..................... ELECTRONIC ARTS: PRODUCTS OFFERED
・       TABLE 202..................... ELECTRONIC ARTS: PRODUCT LAUNCHES
・       TABLE 203........................................ ELECTRONIC ARTS: DEALS
10.2.5            TAKE-TWO
・       TABLE 204............................... TAKE-TWO: BUSINESS OVERVIEW
・       FIGURE 42............................... TAKE-TWO: COMPANY SNAPSHOT
・       TABLE 205................................ TAKE-TWO: PRODUCTS OFFERED
・       TABLE 206................................................... TAKE-TWO: DEALS.. 222
10.2.6            TENCENT
・       TABLE 207................................. TENCENT: BUSINESS OVERVIEW
・       FIGURE 43................................ TENCENT: COMPANY SNAPSHOT
・       TABLE 208................................. TENCENT: PRODUCTS OFFERED
10.2.7            NEXON
・       TABLE 209.................................... NEXON: BUSINESS OVERVIEW
・       FIGURE 44................................... NEXON: COMPANY SNAPSHOT
・       TABLE 210.................................... NEXON: PRODUCTS OFFERED
・       TABLE 211....................................................... NEXON: DEALS
10.2.8            EPIC GAMES
・       TABLE 212............................ EPIC GAMES: BUSINESS OVERVIEW
・       TABLE 213............................. EPIC GAMES: PRODUCTS OFFERED
・       TABLE 214............................ EPIC GAMES: PRODUCT LAUNCHES
・       TABLE 215................................................ EPIC GAMES: DEALS.. 229
10.2.9            UNITY
・       TABLE 216..................................... UNITY: BUSINESS OVERVIEW
・       FIGURE 45.................................... UNITY: COMPANY SNAPSHOT
・       TABLE 217...................................... UNITY: PRODUCTS OFFERED
・       TABLE 218..................................... UNITY: PRODUCT LAUNCHES
・       TABLE 219......................................................... UNITY: DEALS
10.2.10         VALVE
・       TABLE 220..................................... VALVE: BUSINESS OVERVIEW
・       TABLE 221..................................... VALVE: PRODUCTS OFFERED
10.3          OTHER COMPANIES
10.3.1            ACCENTURE
10.3.2            ADOBE
10.3.3            HPE
10.3.4            DELOITTE
10.3.5            ANSYS
10.3.6            AUTODESK INC.
10.3.7            INTEL
10.3.8            TECH MAHINDRA
10.3.9            BYTEDANCE
10.3.10         NVIDIA
10.3.11         MICROSOFT
10.3.12         SAMSUNG
10.3.13         GOOGLE
10.3.14         SONY
10.3.15         HTC
10.3.16         SEIKO EPSON
10.3.17         APPLE
10.3.18         QUALCOMM
10.3.19         PANASONIC
10.3.20         EON REALITY
10.3.21         ROBLOX
10.3.22         LENOVO
10.3.23         RAZER
10.3.24         NEXTECH AR SOLUTIONS
10.3.25         ZQGAME
10.3.26         TALECRAFT
10.3.27         VR CHAT
10.3.28         DECENTRALAND
10.3.29         SOMNIUM SPACE
10.3.30         SANDBOX VR
*DETAILS ON BUSINESS OVERVIEW, PRODUCTS/SERVICES/SOLUTIONS OFFERED, RECENT DEVELOPMENTS, AND MNM VIEW (KEY STRENGTHS/RIGHT TO WIN, STRATEGIC CHOICES MADE, AND WEAKNESSES AND COMPETITIVE THREATS) MIGHT NOT BE CAPTURED IN CASE OF UNLISTED COMPANIES.

11.. ADJACENT MARKET

11.1          INTRODUCTION
11.1.1            RELATED MARKETS.. 259
・       TABLE 222................................................. RELATED MARKETS.. 259
11.2          LIMITATIONS
11.3          EXTENDED REALITY MARKET
11.3.1            INTRODUCTION
11.3.2            EXTENDED REALITY MARKET BY TECHNOLOGY
・       TABLE 223..... EXTENDED REALITY MARKET, BY TECHNOLOGY, 2017–2020 (USD BILLION)
・       TABLE 224..... EXTENDED REALITY MARKET, BY TECHNOLOGY, 2021–2026 (USD BILLION)
11.3.3            EXTENDED REALITY MARKET BY OFFERING
・       TABLE 225.. EXTENDED REALITY MARKET, BY OFFERING, 2017–2020 (USD BILLION)
・       TABLE 226.. EXTENDED REALITY MARKET, BY OFFERING, 2021–2026 (USD BILLION)
・       TABLE 227 EXTENDED REALITY HARDWARE MARKET, BY COMPONENT,
2017–2020 (USD MILLION)
・       TABLE 228 EXTENDED REALITY HARDWARE MARKET, BY COMPONENT,
2021–2026 (USD MILLION)
11.3.4            EXTENDED REALITY MARKET BY REGION
・       TABLE 229..... EXTENDED REALITY MARKET, BY REGION, 2017–2020 (USD BILLION)
・       TABLE 230..... EXTENDED REALITY MARKET, BY REGION, 2021–2026 (USD BILLION)
11.4          AUGMENTED REALITY MARKET
11.4.1            INTRODUCTION
11.4.2            AUGMENTED REALITY MARKET BY DEVICE TYPE
・       TABLE 231... AUGMENTED REALITY MARKET, BY DEVICE TYPE, 2021–2026 (USD MILLION)
11.4.3            AUGMENTED REALITY MARKET BY OFFERING
・       TABLE 232...... AUGMENTED REALITY MARKET, BY OFFERING, 2021–2026 (USD MILLION)
11.4.4            AUGMENTED REALITY MARKET BY REGION
・       TABLE 233.. AUGMENTED REALITY MARKET, BY REGION, 2021–2026 (USD MILLION)
11.5          VIRTUAL REALITY MARKET
11.5.1            INTRODUCTION
11.5.2            VIRTUAL REALITY MARKET BY OFFERING
・       TABLE 234... VR MARKET, BY OFFERING, 2016–2019 (USD MILLION)
・       TABLE 235... VR MARKET, BY OFFERING, 2020–2025 (USD MILLION)
11.5.3            VIRTUAL REALITY MARKET BY REGION
・       TABLE 236...... VR MARKET, BY REGION, 2016–2019 (USD MILLION)
・       TABLE 237...... VR MARKET, BY REGION, 2020–2025 (USD MILLION)
12.. APPENDIX


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