クラウドゲーム(Cloud Gaming)の世界市場:ソリューション別、デバイス別2024年予測
Cloud Gaming Market by Offering (Infrastructure, Gaming Platform Services), Device Type (Smartphones, Tablets, Gaming Consoles, PCs & Laptops, Smart TVs, HMDs), Solution (Video Streaming, File Streaming), Gamer Type, Region - Global Forecast to 2024
- 出版元:MarketsandMarkets出版元について
- 発行年:2020年1月
- 定価 Single User License(1名様ライセンス)US$5,650(米国ドル)/Multi User License(5名様)$6,650 /Corporate User License $8,150
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- 当調査レポートは英文167ページになります。
- 商品コード:MAM1837
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【レポート紹介】
クラウドゲーム(Cloud Gaming)市場は今後急拡大が見込まれ、その世界市場規模は2019年の3億600万ドルから2024年段階では31億700万ドルに達するとレポートでは予測しています。当レポートでは、2024年に至るクラウドゲームの世界市場予測(市場規模US$)、オファリング別市場(インフラ各種、ゲームプラットフォームサービス各種)、デバイスタイプ別市場(スマートフォン、タブレット、ゲーム機、パソコン/ラップトップ、スマートテレビ、HMD)、ソリューションタイプ別市場(動画ストリーミング、ファイルストリーミング)、ゲーマータイプ別市場(カジュアルゲーマー、Avidゲーマー、ハードコアゲーマー)、主要国地域別市場など、詳細な市場予測データと分析を掲載しています。また市場分析、競合状況、主要メーカー企業10社プロフィール動向などの情報も交えて、クラウドゲーム市場の現在と今後展開を予測分析していきます。
【レポート構成概要】
◆クラウドゲームの世界市場予測2017-2024年
・市場規模(US$)
◆オファリング別、市場-2024年
インフラ
・コンピュート
・メモリ
・ストレージ
ゲームプラットフォームサービス
・コンテンツサービス
・PCサービス
※(市場規模US$)
◆デバイスタイプ別、市場-2024年
・スマートフォン
・タブレット
・ゲーム機
・パソコン/ラップトップ
・スマートテレビ
・ヘッドマウントディスプレイ(HMD)
※(市場規模US$)
◆ソリューションタイプ別、市場-2024年
・動画ストリーミング
・ファイルストリーミング
※(市場規模US$)
◆ゲーマータイプ別、市場-2024年
・カジュアルゲーマー
・Avidゲーマー
・ハードコアゲーマー
※(市場規模US$)
◆主要国地域別市場-2024年
北米
・米国、カナダ、メキシコ
欧州
・ドイツ、英国、フランス、イタリア
・その他欧州
アジア太平洋
・日本、中国、韓国、オーストラリア
・その他アジア太平洋
その他
・中東アフリカ
・南米
※地域別に全てのセグメントの細分化データ掲載、詳細は目次参照
※国別にオファリング別、ソリューションタイプ別の細分化データ掲載
※(市場規模US$)
◆市場分析
・市場ダイナミクス(ドライバー、障壁、機会、課題)
・使用事例
・バリューチェーン分析
・競合状況
◆クラウドゲームの主要企業プロフィール動向
・NVIDIA
・INTEL CORPORATION
・GOOGLE
・MICROSOFT
・AMAZON
・ADVANCED MICRO DEVICES
・ソニー株式会社
・IBM
・TENCENT
・ALIBABA
(その他企業)
・BLADE
・BLACKNUT
・PAPERSPACE
・VORTEX
・PLAYGIGA
・ACTIVISION
・UBITUS
・PLAYKEY
・LOUDPLAY
・ELECTRONIC ARTS
・HATCH ENTERTAINMENT
・JUMP GAMING
(全167頁)
【レポート詳細目次、データ項目一覧は当ページ下を参照ください】
英文詳細目次(table of contents)
【原文詳細目次】
Cloud Gaming Market by Offering (Infrastructure, Gaming Platform Services), Device Type (Smartphones, Tablets, Gaming Consoles, PCs & Laptops, Smart TVs, HMDs), Solution (Video Streaming, File Streaming), Gamer Type, Region - Global Forecast to 2024
Table of Contents
1.... INTRODUCTION
1.1 STUDY OBJECTIVES
1.2 MARKET DEFINITION & SCOPE
1.3 INCLUSIONS AND EXCLUSIONS
1.4 STUDY SCOPE
1.4.1 MARKETS COVERED.. 19
1.4.2 YEARS CONSIDERED.. 20
1.5 CURRENCY
1.6 LIMITATIONS
1.7 STAKEHOLDERS
2.... RESEARCH METHODOLOGY
2.1 RESEARCH DATA
2.1.1 SECONDARY DATA
2.1.1.1 MAJOR SECONDARY SOURCES
2.1.1.2 KEY DATA FROM SECONDARY SOURCES
2.1.2 PRIMARY DATA
2.1.2.1 KEY DATA FROM PRIMARY SOURCES
2.1.2.2 BREAKDOWN OF PRIMARIES
2.1.3 SECONDARY AND PRIMARY RESEARCH
2.1.3.1 KEY INDUSTRY INSIGHTS
2.2 MARKET SIZE ESTIMATION
2.2.1 BOTTOM-UP APPROACH
2.2.2 TOP-DOWN APPROACH.. 26
2.3 MARKET BREAKDOWN AND DATA TRIANGULATION
2.4 RESEARCH ASSUMPTIONS.. 28
3.... EXECUTIVE SUMMARY
4.... PREMIUM INSIGHTS
4.1 ATTRACTIVE OPPORTUNITIES IN CLOUD GAMING MARKET
4.2 CLOUD GAMING MARKET, BY OFFERING
4.3 CLOUD GAMING MARKET, BY DEVICE TYPE
4.4 CLOUD GAMING MARKET, BY SOLUTION TYPE. 34
4.5 CLOUD GAMING MARKET, BY GAMER TYPE
4.6 CLOUD GAMING MARKET, BY GEOGRAPHY
5.... MARKET OVERVIEW
5.1 INTRODUCTION
5.2 MARKET DYNAMICS
5.2.1 DRIVERS
5.2.1.1 COMMERCIALIZATION OF 5G TECHNOLOGY
5.2.1.2 RISE IN NUMBER OF GAMERS
5.2.1.3 UPSURGE IN IMMERSIVE AND COMPETITIVE GAMING ON MOBILE DEVICES
5.2.1.4 INCREASE IN NUMBER OF INTERNET USERS
5.2.2 RESTRAINTS
5.2.2.1 MULTIPLAYER CLOUD GAMING SERVER ALLOCATION ISSUES
5.2.3 OPPORTUNITIES
5.2.3.1 INCREASED POPULARITY OF CLOUD GAMING IN MULTIPLAYER SCENARIOS
5.2.3.2 GREATER UTILIZATION OF CLOUD GAMIFICATION
5.2.3.3 IMPROVED CROSS-PLATFORM GAMING EXPERIENCE
5.2.4 CHALLENGES
5.2.4.1 LIMITED AWARENESS REGARDING CLOUD GAMING PLATFORMS
5.2.4.2 FLUCTUATING INTERNET SPEED IN DEVELOPING COUNTRIES
5.3 CLOUD GAMING USE CASES
5.3.1 5G
5.3.2 AR/VR
5.4 VALUE CHAIN ANALYSIS
6.... CLOUD GAMING MARKET, BY OFFERING
6.1 INTRODUCTION
6.2 INFRASTRUCTURE
6.2.1 COMPUTE
6.2.1.1 GPUS ARE ESSENTIAL FOR ULTRA-LOW-LATENCY AND STREAMING
OF MOST DEMANDING GAMES
6.2.2 MEMORY
6.2.2.1 ADVANTAGES SUCH AS HIGH DENSITY WITH SIMPLISTIC ARCHITECTURE,
LOW LATENCY, AND HIGH PERFORMANCE HAVE MADE DRAM CORE
MEMORY TECHNOLOGY
6.2.3 STORAGE
6.2.3.1 LOW POWER CONSUMPTION MAKES SSDS IDEAL FOR DATA CENTER STORAGE
6.3 GAMING PLATFORM SERVICES
6.3.1 CONTENT SERVICES.. 54
6.3.1.1 CONTENT SERVICES ARE CLOUD STREAMING SERVICES THAT CONNECT USERS
TO POWERFUL GAMING SERVERS
6.3.2 PC SERVICES
6.3.2.1 PC SERVICES ENABLE STREAMING OF FULLY-FEATURED VIRTUAL GAMING
PC TO USERS’ DEVICE
7.... CLOUD GAMING MARKET, BY DEVICE TYPE
7.1 INTRODUCTION
7.2 SMARTPHONES
7.2.1 WITH RAPID RISE IN MOBILE GAMING, CLOUD GAMING IS EXPECTED TO ATTAIN SIGNIFICANT MARKET TRACTION IN COMING YEARS
7.3 TABLETS
7.3.1 OWING TO BETTER COMPUTING POWER CAPABILITIES, TABLETS OFFER ENHANCED GAMING EXPERIENCE THAN OTHER DEVICES
7.4 GAMING CONSOLES
7.4.1 GAMING CONSOLE RENDERS FAVOURABLE OPPORTUNITIES TO CLOUD GAMING PROVIDERS BY ENHANCING THEIR PRODUCT CAPABILITIES
7.5 PERSONAL COMPUTERS & LAPTOPS
7.5.1 GAMERS PREFER PERSONAL COMPUTERS OR LAPTOPS TO EXPLORE
CLOUD GAMING AS THEY OFFER IMMERSIVE GAMING
7.6 SMART TELEVISIONS
7.6.1 SMART TELEVISION MANUFACTURERS ARE CONSTANTLY UPGRADING TO IMPROVE PRODUCT FEATURES FOR CLOUD GAMING
7.7 HEAD-MOUNTED DISPLAYS
7.7.1 AR & VR DEVICES ARE RAPIDLY BEING ADOPTED IN GAMING LANDSCAPE TO EXPERIENCE IMMERSIVE GAMING EXPERIENCES
8.... CLOUD GAMING MARKET, BY SOLUTION TYPE. 67
8.1 INTRODUCTION
8.2 VIDEO STREAMING
8.2.1 VIDEO STREAMING ELIMINATES REQUIREMENT FOR ANY
ADDITIONAL HARDWARE DEVICES
8.3 FILE STREAMING
8.3.1 FILE STREAMING ENABLES DOWNLOADING OF GAME CONTENT
IN FORM OF BITS
9.... CLOUD GAMING MARKET, BY GAMER TYPE
9.1 INTRODUCTION
9.2 CASUAL GAMERS
9.2.1 CASUAL GAMERS ACTIVELY SEEK FREE OF CHARGE GAMES
9.3 AVID GAMERS
9.3.1 AVID GAMERS ARE REGULAR PLAYERS, BUT NOT PROFESSIONALS
9.4 HARDCORE GAMERS
9.4.1 HARDCORE GAMERS TEND TO INVEST LOT OF TIME AND MONEY IN GAMING
10.. GEOGRAPHIC ANALYSIS
10.1 INTRODUCTION
10.2 NORTH AMERICA
10.2.1 US
10.2.1.1 VIDEO GAME COMPANIES BASED IN US ARE MAKING EFFORTS TO
ENSURE UNINTERRUPTED VIDEO GAME STREAMING TO USERS
10.2.2 CANADA
10.2.2.1 GROWTH OF GAMING MARKET IS EXPECTED TO BOOST CLOUD GAMING MARKET GROWTH IN CANADA
10.2.3 MEXICO
10.2.3.1 MEXICO IS EXPECTED TO WITNESS HIGHEST GROWTH RATE IN
CLOUD GAMING MARKET IN NORTH AMERICA
10.3 EUROPE
10.3.1 GERMANY
10.3.1.1 CLOUD GAMING MARKET IN GERMANY IS EXPECTED TO GAIN SIGNIFICANT TRACTION IN 2020 OWING TO BLEND OF MODERATE COSTS AND SUPREME INFRASTRUCTURE OF GAMES
10.3.2 UK
10.3.2.1 UK IS INTERNATIONALLY PROMINENT START-UP HUB FOR INNOVATIVE GAMES AND ENTREPRENEURIAL DEVELOPERS
10.3.3 FRANCE
10.3.3.1 FRANCE IS HIGHLY COMPETITIVE MARKET AS IT IS COMING UP WITH VARIED START-UPS FOR CLOUD GAMING
10.3.4 ITALY
10.3.4.1 ITALIAN CLOUD GAMING MARKET IS EXPECTED BE PROPELLED BY HEAVY INVESTMENTS IN ESTABLISHING HIGH-SPEED AND ROBUST NETWORKS
10.3.5 REST OF EUROPE
10.3.5.1 SPAIN AND SWEDEN HAVE CAPTURED HUGE MARKET SHARE AND CREATED IMMERSIVE GAMING EXPERIENCES FOR PLAYERS WORLDWIDE
10.4 APAC
10.4.1 CHINA
10.4.1.1 CHINA IS EXPECTED TO WITNESS HIGHEST CAGR IN COMING YEARS
10.4.2 JAPAN
10.4.2.1 JAPAN HELD LARGEST MARKET SIZE OF CLOUD GAMING IN 2019
10.4.3 SOUTH KOREA
10.4.3.1 COMMERCIALIZATION OF 5G IS EXPECTED TO BOOST CLOUD GAMING MARKET IN SOUTH KOREA
10.4.4 AUSTRALIA
10.4.4.1 AUSTRALIA IS AN EARLY ADOPTER OF CLOUD GAMING
10.4.5 REST OF APAC
10.4.5.1 GAMING MARKET IS PROPELLED BY RISING YOUNGER POPULATION, HIGHER DISPOSABLE INCOMES, AND INCREASING NUMBER OF SMARTPHONE USERS
10.5 ROW
10.5.1 MIDDLE EAST & AFRICA
10.5.1.1 MIDDLE EAST & AFRICA HAVE HIGH POTENTIAL OF ADOPTING CLOUD GAMING
10.5.2 SOUTH AMERICA
10.5.2.1 RISE IN NUMBER OF SMARTPHONES IS EXPECTED TO FUEL GROWTH OF
CLOUD GAMING MARKET
11.. COMPETITIVE LANDSCAPE
11.1 OVERVIEW
11.2 MARKET RANKING ANALYSIS, 2019
11.3 COMPETITIVE LEADERSHIP MAPPING
11.3.1 VISIONARY LEADERS.. 114
11.3.2 INNOVATORS
11.3.3 DYNAMIC DIFFERENTIATORS
11.3.4 EMERGING COMPANIES
11.4 STRENGTH OF PRODUCT PORTFOLIO (25 COMPANIES)
11.5 BUSINESS STRATEGY EXCELLENCE (25 COMPANIES)
11.6 COMPETITIVE SITUATION AND TRENDS
11.6.1 PARTNERSHIPS, COLLABORATIONS, AND AGREEMENTS
11.6.2 PRODUCT LAUNCHES.. 120
11.6.3 EXPANSIONS
11.6.4 ACQUISITIONS
12.. COMPANY PROFILES
12.1 KEY PLAYERS
(BUSINESS OVERVIEW, PRODUCTS/SOLUTIONS/SERVICES OFFERED, RECENT DEVELOPMENTS, SWOT ANALYSIS, AND MNM VIEW)*
12.1.1 NVIDIA
12.1.2 INTEL CORPORATION.. 127
12.1.3 GOOGLE
12.1.4 MICROSOFT
12.1.5 AMAZON
12.1.6 ADVANCED MICRO DEVICES
12.1.7 SONY
12.1.8 IBM
12.1.9 TENCENT
12.1.10 ALIBABA
* BUSINESS OVERVIEW, PRODUCTS/SOLUTIONS/SERVICES OFFERED, RECENT DEVELOPMENTS, SWOT ANALYSIS, AND MNM VIEW MIGHT NOT BE CAPTURED IN CASE OF UNLISTED COMPANIES.
12.2 RIGHT-TO-WIN
12.3 OTHER KEY PLAYERS
12.3.1 BLADE
12.3.2 BLACKNUT
12.3.3 PAPERSPACE
12.3.4 VORTEX
12.3.5 PLAYGIGA
12.3.6 ACTIVISION
12.3.7 UBITUS
12.3.8 PLAYKEY
12.3.9 LOUDPLAY
12.3.10 ELECTRONIC ARTS
12.3.11 HATCH ENTERTAINMENT
12.3.12 JUMP GAMING
13.. APPENDIX
LIST OF TABLES
TABLE 1 CLOUD GAMING MARKET, BY OFFERING, 2017–2024 (USD MILLION)
TABLE 2 CLOUD GAMING INFRASTRUCTURE MARKET, BY TYPE, 2017–2024 (USD MILLION) 46
TABLE 3 CLOUD GAMING INFRASTRUCTURE MARKET, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 4 CLOUD GAMING INFRASTRUCTURE MARKET, BY REGION,
2017–2024 (USD MILLION)
TABLE 5 CLOUD GAMING INFRASTRUCTURE MARKET IN NORTH AMERICA, BY COUNTRY, 2017–2024 (USD THOUSAND)
TABLE 6 CLOUD GAMING INFRASTRUCTURE MARKET IN EUROPE, BY COUNTRY,
2017–2024 (USD THOUSAND)
TABLE 7 CLOUD GAMING INFRASTRUCTURE MARKET IN APAC, BY COUNTRY,
2017–2024 (USD THOUSAND)
TABLE 8 CLOUD GAMING INFRASTRUCTURE MARKET IN ROW, BY REGION,
2017–2024 (USD THOUSAND)
TABLE 9 CLOUD GAMING PLATFORM SERVICES MARKET, BY TYPE,
2017–2024 (USD MILLION)
TABLE 10 CLOUD GAMING PLATFORM SERVICES MARKET, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 11 CLOUD GAMING PLATFORM SERVICES MARKET, BY REGION,
2017–2024 (USD MILLION)
TABLE 12 CLOUD GAMING PLATFORM SERVICES MARKET IN NORTH AMERICA, BY COUNTRY, 2017–2024 (USD THOUSAND)
TABLE 13 CLOUD GAMING PLATFORM SERVICES MARKET IN EUROPE, BY COUNTRY,
2017–2024 (USD THOUSAND)
TABLE 14 CLOUD GAMING PLATFORM SERVICES MARKET IN APAC, BY COUNTRY,
2017–2024 (USD THOUSAND)
TABLE 15 CLOUD GAMING PLATFORM SERVICES MARKET IN ROW, BY REGION,
2017–2024 (USD THOUSAND)
TABLE 16 CLOUD GAMING MARKET, BY DEVICE TYPE, 2017–2024 (USD MILLION)
TABLE 17 CLOUD GAMING MARKET FOR SMARTPHONES, BY REGION,
2017–2024 (USD MILLION)
TABLE 18 CLOUD GAMING MARKET FOR SMARTPHONES, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 19 CLOUD GAMING MARKET FOR SMARTPHONES, BY GAMER TYPE,
2017–2024 (USD MILLION)
TABLE 20 CLOUD GAMING MARKET FOR TABLETS, BY REGION,
2017–2024 (USD THOUSAND)
TABLE 21 CLOUD GAMING MARKET FOR TABLETS, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 22 CLOUD GAMING MARKET FOR TABLETS, BY GAMER TYPE,
2017–2024 (USD MILLION)
TABLE 23 CLOUD GAMING MARKET FOR GAMING CONSOLES, BY REGION,
2017–2024 (USD MILLION)
TABLE 24 CLOUD GAMING MARKET FOR GAMING CONSOLES, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 25 CLOUD GAMING MARKET FOR GAMING CONSOLES, BY GAMER TYPE,
2017–2024 (USD MILLION)
TABLE 26 CLOUD GAMING MARKET FOR PERSONAL COMPUTERS & LAPTOPS, BY REGION, 2017–2024 (USD MILLION)
TABLE 27 CLOUD GAMING MARKET FOR PERSONAL COMPUTERS & LAPTOPS,
BY SOLUTION TYPE, 2017–2024 (USD MILLION)
TABLE 28 CLOUD GAMING MARKET FOR PERSONAL COMPUTERS & LAPTOPS,
BY GAMER TYPE, 2017–2024 (USD MILLION)
TABLE 29 CLOUD GAMING MARKET FOR SMART TELEVISIONS, BY REGION,
2017–2024 (USD THOUSAND)
TABLE 30 CLOUD GAMING MARKET FOR SMART TELEVISIONS, BY SOLUTION TYPE,
2017–2024 (USD THOUSAND)
TABLE 31 CLOUD GAMING MARKET FOR SMART TELEVISIONS, BY GAMER TYPE,
2017–2024 (USD THOUSAND)
TABLE 32 CLOUD GAMING MARKET FOR HEAD-MOUNTED DISPLAYS, BY REGION,
2017–2024 (USD THOUSAND)
TABLE 33 CLOUD GAMING MARKET FOR HEAD-MOUNTED DISPLAYS, BY SOLUTION TYPE, 2017–2024 (USD THOUSAND)
TABLE 34 CLOUD GAMING MARKET FOR HEAD-MOUNTED DISPLAYS, BY GAMER TYPE, 2017–2024 (USD THOUSAND)
TABLE 35 CLOUD GAMING MARKET, BY SOLUTION TYPE, 2017–2024 (USD MILLION)
TABLE 36 CLOUD GAMING MARKET FOR VIDEO STREAMING, BY OFFERING,
2017–2024 (USD MILLION)
TABLE 37 CLOUD GAMING MARKET FOR VIDEO STREAMING, BY DEVICE TYPE,
2017–2024 (USD THOUSAND)
TABLE 38 CLOUD GAMING MARKET FOR VIDEO STREAMING, BY REGION,
2017–2024 (USD MILLION)
TABLE 39 CLOUD GAMING MARKET FOR VIDEO STREAMING IN NORTH AMERICA,
BY COUNTRY, 2017–2024 (USD THOUSAND)
TABLE 40 CLOUD GAMING MARKET FOR VIDEO STREAMING IN EUROPE, BY COUNTRY, 2017–2024 (USD THOUSAND)
TABLE 41 CLOUD GAMING MARKET FOR VIDEO STREAMING IN APAC, BY COUNTRY,
2017–2024 (USD THOUSAND)
TABLE 42 CLOUD GAMING MARKET FOR VIDEO STREAMING IN ROW, BY REGION,
2017–2024 (USD THOUSAND)
TABLE 43 CLOUD GAMING MARKET FOR FILE STREAMING, BY OFFERING,
2017–2024 (USD MILLION)
TABLE 44 CLOUD GAMING MARKET FOR FILE STREAMING, BY DEVICE TYPE,
2017–2024 (USD THOUSAND)
TABLE 45 CLOUD GAMING MARKET FOR FILE STREAMING, BY REGION,
2017–2024 (USD MILLION)
TABLE 46 CLOUD GAMING MARKET FOR FILE STREAMING IN NORTH AMERICA, BY COUNTRY, 2017–2024 (USD THOUSAND)
TABLE 47 CLOUD GAMING MARKET FOR FILE STREAMING IN EUROPE, BY COUNTRY,
2017–2024 (USD THOUSAND)
TABLE 48 CLOUD GAMING MARKET FOR FILE STREAMING IN APAC, BY COUNTRY,
2017–2024 (USD THOUSAND)
TABLE 49 CLOUD GAMING MARKET FOR FILE STREAMING IN ROW, BY REGION,
2017–2024 (USD THOUSAND)
TABLE 50 CLOUD GAMING MARKET, BY GAMER TYPE, 2017–2024 (USD MILLION)
TABLE 51 CLOUD GAMING MARKET FOR CASUAL GAMERS, BY REGION,
2017–2024 (USD MILLION)
TABLE 52 CLOUD GAMING MARKET FOR AVID GAMERS, BY REGION,
2017–2024 (USD MILLION)
TABLE 53 CLOUD GAMING MARKET FOR HARDCORE GAMERS, BY REGION,
2017–2024 (USD THOUSAND)
TABLE 54 CLOUD GAMING MARKET, BY REGION, 2017–2024 (USD MILLION)
TABLE 55 CLOUD GAMING MARKET IN NORTH AMERICA, BY COUNTRY,
2017–2024 (USD MILLION)
TABLE 56 CLOUD GAMING MARKET IN NORTH AMERICA, BY OFFERING,
2017–2024 (USD MILLION)
TABLE 57 CLOUD GAMING MARKET IN NORTH AMERICA, BY DEVICE TYPE,
2017–2024 (USD THOUSAND)
TABLE 58 CLOUD GAMING MARKET IN NORTH AMERICA, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 59 CLOUD GAMING INFRASTRUCTURE MARKET IN NORTH AMERICA, BY GAMER TYPE, 2017–2024 (USD MILLION)
TABLE 60 CLOUD GAMING MARKET IN US, BY OFFERING, 2017–2024 (USD MILLION)
TABLE 61 CLOUD GAMING MARKET IN US, BY SOLUTION TYPE, 2017–2024 (USD MILLION)
TABLE 62 CLOUD GAMING MARKET IN CANADA, BY OFFERING,
2017–2024 (USD THOUSAND)
TABLE 63 CLOUD GAMING MARKET IN CANADA, BY SOLUTION TYPE,
2017–2024 (USD THOUSAND)
TABLE 64 CLOUD GAMING MARKET IN MEXICO, BY OFFERING, 2017–2024 (USD THOUSAND)
TABLE 65 CLOUD GAMING MARKET IN MEXICO, BY SOLUTION TYPE,
2017–2024 (USD THOUSAND)
TABLE 66 CLOUD GAMING MARKET IN EUROPE, BY COUNTRY, 2017–2024 (USD MILLION)
TABLE 67 CLOUD GAMING MARKET IN EUROPE, BY OFFERING, 2017–2024 (USD MILLION)
TABLE 68 CLOUD GAMING MARKET IN EUROPE, BY DEVICE TYPE,
2017–2024 (USD THOUSAND)
TABLE 69 CLOUD GAMING MARKET IN EUROPE, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 70 CLOUD GAMING MARKET IN EUROPE, BY GAMER TYPE,
2017–2024 (USD MILLION)
TABLE 71 CLOUD GAMING MARKET IN GERMANY, BY OFFERING, 2017–2024 (USD MILLION)
TABLE 72 CLOUD GAMING MARKET IN GERMANY, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 73 CLOUD GAMING MARKET IN UK, BY OFFERING, 2017–2024 (USD MILLION)
TABLE 74 CLOUD GAMING MARKET IN UK, BY SOLUTION TYPE, 2017–2024 (USD MILLION)
TABLE 75 CLOUD GAMING MARKET IN FRANCE, BY OFFERING, 2017–2024 (USD MILLION)
TABLE 76 CLOUD GAMING MARKET IN FRANCE, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 77 CLOUD GAMING MARKET IN ITALY, BY OFFERING, 2017–2024 (USD THOUSAND)
TABLE 78 CLOUD GAMING MARKET IN ITALY, BY SOLUTION TYPE,
2017–2024 (USD THOUSAND)
TABLE 79 CLOUD GAMING MARKET IN REST OF EUROPE, BY OFFERING,
2017–2024 (USD MILLION)
TABLE 80 CLOUD GAMING MARKET IN REST OF EUROPE, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 81 CLOUD GAMING MARKET IN APAC, BY COUNTRY, 2017–2024 (USD MILLION)
TABLE 82 CLOUD GAMING MARKET IN APAC, BY OFFERING, 2017–2024 (USD MILLION)
TABLE 83 CLOUD GAMING MARKET IN APAC, BY DEVICE TYPE, 2017–2024 (USD THOUSAND)
TABLE 84 CLOUD GAMING MARKET IN APAC, BY SOLUTION TYPE, 2017–2024 (USD MILLION)
TABLE 85 CLOUD GAMING MARKET IN APAC, BY GAMER TYPE, 2017–2024 (USD MILLION)
TABLE 86 CLOUD GAMING MARKET IN CHINA, BY OFFERING, 2017–2024 (USD MILLION)
TABLE 87 CLOUD GAMING MARKET IN CHINA, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 88 CLOUD GAMING MARKET IN JAPAN, BY OFFERING, 2017–2024 (USD MILLION)
TABLE 89 CLOUD GAMING MARKET IN JAPAN, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 90 CLOUD GAMING MARKET IN SOUTH KOREA, BY OFFERING,
2017–2024 (USD MILLION)
TABLE 91 CLOUD GAMING MARKET IN SOUTH KOREA, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 92 CLOUD GAMING MARKET IN AUSTRALIA, BY OFFERING,
2017–2024 (USD THOUSAND)
TABLE 93 CLOUD GAMING MARKET IN AUSTRALIA, BY SOLUTION TYPE,
2017–2024 (USD THOUSAND)
TABLE 94 CLOUD GAMING MARKET IN REST OF APAC, BY OFFERING,
2017–2024 (USD THOUSAND)
TABLE 95 CLOUD GAMING MARKET IN REST OF APAC, BY SOLUTION TYPE,
2017–2024 (USD THOUSAND)
TABLE 96 CLOUD GAMING MARKET IN ROW, BY REGION, 2017–2024 (USD MILLION)
TABLE 97 CLOUD GAMING MARKET IN ROW, BY OFFERING, 2017–2024 (USD MILLION)
TABLE 98 CLOUD GAMING MARKET IN ROW, BY DEVICE TYPE, 2017–2024 (USD THOUSAND)
TABLE 99 CLOUD GAMING MARKET IN ROW, BY SOLUTION TYPE, 2017–2024 (USD MILLION)
TABLE 100 CLOUD GAMING MARKET IN ROW, BY GAMER TYPE, 2017–2024 (USD MILLION)
TABLE 101 CLOUD GAMING MARKET IN MIDDLE EAST & AFRICA, BY OFFERING,
2017–2024 (USD MILLION)
TABLE 102 CLOUD GAMING MARKET IN MIDDLE EAST & AFRICA, BY SOLUTION TYPE,
2017–2024 (USD MILLION)
TABLE 103 CLOUD GAMING MARKET IN SOUTH AMERICA, BY OFFERING,
2017–2024 (USD THOUSAND)
TABLE 104 CLOUD GAMING MARKET IN SOUTH AMERICA, BY SOLUTION TYPE,
2017–2024 (USD THOUSAND)
TABLE 105 PARTNERSHIPS, COLLABORATIONS, AND AGREEMENTS, 2018–2019
TABLE 106 PRODUCT LAUNCHES, 2018–2019
TABLE 107 EXPANSIONS, 2018–2019
TABLE 108 ACQUISITIONS, 2018–2019
LIST OF FIGURES
FIGURE 1 CLOUD GAMING MARKET SEGMENTATION
FIGURE 2 CLOUD GAMING MARKET: RESEARCH DESIGN
FIGURE 3 CLOUD GAMING MARKET: BOTTOM-UP APPROACH
FIGURE 4 CLOUD GAMING MARKET: TOP-DOWN APPROACH
FIGURE 5 DATA TRIANGULATION
FIGURE 6 CLOUD GAMING MARKET, BY OFFERING, 2019 VS. 2024 (USD MILLION)
FIGURE 7 CLOUD GAMING MARKET, BY DEVICE TYPE, 2019 VS. 2024 (USD MILLION)
FIGURE 8 CLOUD GAMING MARKET, BY SOLUTION TYPE, 2019 VS. 2024 (USD MILLION)
FIGURE 9 CLOUD GAMING MARKET, BY GAMER TYPE, 2019 VS. 2024 (USD MILLION)
FIGURE 10 CLOUD GAMING MARKET IN APAC TO GROW AT HIGHEST CAGR
DURING FORECAST PERIOD
FIGURE 11 COMMERCIALIZATION OF 5G TO DRIVE GROWTH OF CLOUD GAMING MARKET
FIGURE 12 GAMING PLATFORM SERVICES TO ACCOUNT FOR LARGER MARKET SIZE OF
CLOUD GAMING IN 2019
FIGURE 13 MARKET FOR SMARTPHONES IS EXPECTED TO WITNESS HIGHEST CAGR
DURING FORECAST PERIOD
FIGURE 14 CLOUD GAMING MARKET FOR VIDEO STREAMING TO HOLD LARGER SIZE IN 2019
FIGURE 15 CLOUD GAMING MARKET FOR CASUAL GAMERS TO WITNESS HIGHEST GROWTH DURING FORECAST PERIOD
FIGURE 16 CLOUD GAMING MARKET IN CHINA TO WITNESS HIGHEST CAGR
DURING FORECAST PERIOD
FIGURE 17 CLOUD GAMING MARKET: DRIVERS, RESTRAINTS, OPPORTUNITIES,
AND CHALLENGES
FIGURE 18 CLOUD GAMING MARKET DRIVERS AND THEIR IMPACT
FIGURE 19 INTERNET USERS TRAFFIC, 2010–2017
FIGURE 20 CLOUD GAMING MARKET RESTRAINT AND ITS IMPACT
FIGURE 21 CLOUD GAMING MARKET OPPORTUNITIES AND THEIR IMPACT
FIGURE 22 CLOUD GAMING MARKET CHALLENGES AND THEIR IMPACT
FIGURE 23 CLOUD GAMING MARKET, BY OFFERING
FIGURE 24 APAC IS EXPECTED TO ACCOUNT FOR LARGEST MARKET SIZE OF
CLOUD GAMING PLATFORM SERVICES IN 2019
FIGURE 25 CLOUD GAMING MARKET, BY DEVICE TYPE
FIGURE 26 VIDEO STREAMING TO WITNESS HIGHER GROWTH IN CLOUD GAMING MARKET FOR GAMING CONSOLES DURING FORECAST PERIOD
FIGURE 27 APAC TO HOLD LARGEST SIZE OF CLOUD GAMING MARKET FOR
SMART TELEVISIONS IN 2024
FIGURE 28 CLOUD GAMING MARKET, BY SOLUTION TYPE
FIGURE 29 MARKET FOR GAMING PLATFORM SERVICES TO WITNESS HIGHER CAGR
DURING FORECAST PERIOD
FIGURE 30 CLOUD GAMING MARKET, BY GAMER TYPE
FIGURE 31 APAC IS EXPECTED TO LEAD CLOUD GAMING MARKET FOR
HARDCORE GAMERS IN COMING YEARS
FIGURE 32 CHINA IS EXPECTED TO WITNESS HIGHEST CAGR IN COMING YEARS
FIGURE 33 NORTH AMERICA: SNAPSHOT OF CLOUD GAMING MARKET
FIGURE 34 EUROPE: SNAPSHOT OF CLOUD GAMING MARKET
FIGURE 35 APAC: SNAPSHOT OF CLOUD GAMING MARKET
FIGURE 36 ROW: SNAPSHOT OF CLOUD GAMING MARKET
FIGURE 37 COMPANIES ADOPTED PRODUCT LAUNCHES AND PARTNERSHIPS & ACQUISITIONS AS KEY GROWTH STRATEGIES FROM 2018 TO 2019
FIGURE 38 RANKING OF KEY PLAYERS IN CLOUD GAMING MARKET, 2019
FIGURE 39 CLOUD GAMING MARKET (GLOBAL) COMPETITIVE LEADERSHIP MAPPING, 2018
FIGURE 40 MARKET EVALUATION FRAMEWORK: EXPANSIONS, PARTNERSHIPS,
AND ACQUISITIONS HAVE FUELED GROWTH OF CLOUD GAMING MARKET
FROM 2018 TO 2019
FIGURE 41 NVIDIA: COMPANY SNAPSHOT
FIGURE 42 INTEL CORPORATION: COMPANY SNAPSHOT
FIGURE 43 GOOGLE: COMPANY SNAPSHOT
FIGURE 44 MICROSOFT: COMPANY SNAPSHOT
FIGURE 45 AMAZON: COMPANY SNAPSHOT
FIGURE 46 ADVANCED MICRO DEVICES (AMD): COMPANY SNAPSHOT
FIGURE 47 SONY: COMPANY SNAPSHOT
FIGURE 48 IBM: COMPANY SNAPSHOT
FIGURE 49 TENCENT: COMPANY SNAPSHOT
FIGURE 50 ALIBABA: COMPANY SNAPSHOT
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