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機内エンターテイメント&コネクティビティの世界市場規模は2024年で86億ドル、2029年に117億ドル、市場の平均年成長率は6.3%にて増加すると見込まれています。
レポートは機内エンターテイメント&コネクティビティの世界市場について2029年までの市場予測データ(US$)を掲載しています。同市場をさまざまな区分で細分化し、そのセグメント市場ごとの市場予測(製品システム別市場、クラス別市場、等)を中心に構成されています。また競合状況、主要企業情報(15社)、運用データ、投資と資金調達のシナリオなども加味し、機内エンターテイメント&コネクティビティ市場の動向および今後成長性を詳細にレポートしています。
【レポート構成概要】
◆機内エンターテイメント&コネクティビティ市場の世界市場予測2020-2029年
・市場規模(US$)
◆製品システム別、市場-2029年
機内エンターテイメント
・製品
-ポータブルデバイス
-非ポータブルデバイス
・機内コンテンツ
-ストリーミング
-保存済み
・機内販売、広告
-小売り
-広告
機内接続
・ソリューション
-有線
-ワイヤレス
機内インターネット
-空対地(セルラー方式)
-衛星ベース
-ハイブリッドベース
※(市場規模US$)
◆クラス別、市場-2029年
・ファーストクラス
・ビジネスクラス
・プレミアムエコノミークラス
・エコノミークラス
※(市場規模US$)
◆エンドユーズ別、市場-2029年
・オリジナルイクイップメントマニュファクチャリング(OEM)
・アフターマーケット
※(市場規模US$)
◆プラットフォーム別、市場-2029年
・ナローボディ機
・ワイドボディ機
・ビジネスジェット
※(市場規模US$)
◆主要国地域別市場-2029年
北米
・米国、カナダ
欧州
・英国、ドイツ、フランス
・スペイン、イタリア
・その他欧州
アジア太平洋
・日本、中国、インド
・韓国、オーストラリア
・その他アジア太平洋
中東
・GCC諸国
‐UAE
‐サウジアラビア
‐カタール
・トルコ
その他地域
・ブラジル、メキシコ、南アフリカ共和国
・その他諸国
※地域、国別に、製品システム大分類別、エンドユーズ別の細分化データ掲載、詳細は目次参照
◆市場分析
・市場ダイナミクス
・エコシステム分析
・バリューチェーン分析
・ユーズケース分析
・貿易分析
・規制状況
・主要なステークホルダーと購買基準
・ビジネスモデル
・生成AI
・平均価格分析
・運用データ
・投資と資金調達のシナリオ
・技術分析
・サプライチェーン分析
・特許分析
・競合状況
・市場シェア分析
◆機内エンターテイメント&コネクティビティ市場の主要企業プロフィール動向
・PANASONIC AVIONICS CORPORATION
・THALES
・ANUVU
・COLLINS AEROSPACE
・ASTRONICS CORPORATION
・VIASAT, INC
・GOGO BUSINESS AVIATION, LLC
・SAFRAN
・HONEYWELL INTERNATIONAL INC
・SITA
・ECA GROUP
・IRIDIUM COMMUNICATIONS INC
・LUFTHANSA SYSTEMS
・AERQ
・BLUEBOX AVIATION SYSTEMS LTD
その他企業
・EUTELSAT COMMUNICATIONS SA
・IMMFLY
・IDEANOVA TECHNOLOGIES, INC
・INFLIGHT VR SOFTWARE GMBH
・SMARTSKY NETWORKS, LLC
・ARGONFDS
・AEROPLAY ENTERTAINMENT
・IMAGIK INTERNATIONAL CORP
・SPAFAX
・BURRANA
(全290頁)
1 INTRODUCTION 37
1.1 STUDY OBJECTIVES 37
1.2 MARKET DEFINITION 38
1.3 MARKET SCOPE 38
1.3.1 MARKETS COVERED 38
・ FIGURE 1 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET SEGMENTATION 38
1.3.2 REGIONS COVERED 39
1.3.3 YEARS CONSIDERED 39
1.4 INCLUSIONS AND EXCLUSIONS 40
・ TABLE 1 INCLUSIONS AND EXCLUSIONS 40
1.5 CURRENCY CONSIDERED 41
・ TABLE 2 USD EXCHANGE RATES 41
1.6 STAKEHOLDERS 41
1.7 SUMMARY OF CHANGES 41
1.7.1 RECESSION IMPACT ANALYSIS 42
2 RESEARCH METHODOLOGY 43
2.1 RESEARCH DATA 43
・ FIGURE 2 RESEARCH PROCESS FLOW 43
・ FIGURE 3 RESEARCH DESIGN 44
2.1.1 SECONDARY DATA 44
2.1.1.1 KEY DATA FROM SECONDARY SOURCES 45
2.1.2 PRIMARY DATA 45
2.1.2.1 BREAKDOWN OF PRIMARY INTERVIEWS 46
・ FIGURE 4 BREAKDOWN OF PRIMARY INTERVIEWS: BY COMPANY TYPE, DESIGNATION, AND REGION 46
2.1.3 KEY PRIMARY SOURCES 46
・ TABLE 3 PRIMARY SOURCES 46
・ FIGURE 5 KEY DATA FROM PRIMARY SOURCES 47
2.2 FACTOR ANALYSIS 47
2.2.1 INTRODUCTION 47
2.2.2 DEMAND-SIDE ANALYSIS 48
2.2.3 DEMAND-SIDE INDICATORS 48
2.2.3.1 PASSENGER TRAFFIC 48
2.2.3.2 EMERGING COUNTRIES 48
・ FIGURE 6 G7 AND BRICS SHARE IN GLOBAL GDP AT PURCHASING POWER PARITY, 1997–2023 49
2.2.4 SUPPLY-SIDE ANALYSIS 50
2.2.4.1 SUPPLY-SIDE INDICATORS 50
2.3 RESEARCH APPROACH AND METHODOLOGY 50
2.3.1 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET 50
2.3.1.1 OEM 50
2.3.1.2 AFTERMARKET 50
2.3.2 IN-FLIGHT CONNECTIVITY MARKET 51
2.3.3 IN-FLIGHT ENTERTAINMENT MARKET 51
・ FIGURE 7 BOTTOM-UP APPROACH 52
2.3.4 TOP-DOWN APPROACH 52
・ FIGURE 8 TOP-DOWN APPROACH 52
2.4 DATA TRIANGULATION AND VALIDATION 53
・ FIGURE 9 DATA TRIANGULATION 53
2.5 RESEARCH ASSUMPTIONS 54
・ FIGURE 10 RESEARCH ASSUMPTIONS 54
2.5.1 ASSUMPTIONS USED IN MARKET SIZING AND FORECAST 54
2.6 RESEARCH LIMITATIONS 54
2.7 RISK ANALYSIS 55
3 EXECUTIVE SUMMARY 56
・ FIGURE 11 IN-FLIGHT ENTERTAINMENT SEGMENT TO LEAD MARKET IN 2024 56
・ FIGURE 12 BUSINESS CLASS SEGMENT TO DOMINATE MARKET DURING FORECAST PERIOD 57
・ FIGURE 13 OEM SEGMENT TO HAVE LARGER MARKET SHARE IN 2024 57
・ FIGURE 14 REST OF THE WORLD MARKET TO REGISTER HIGHEST GROWTH DURING FORECAST PERIOD 58
4 PREMIUM INSIGHTS 59
4.1 ATTRACTIVE OPPORTUNITIES FOR PLAYERS IN IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET 59
・ FIGURE 15 INCREASING DEMAND FOR IN-FLIGHT EXPERIENCES TO DRIVE MARKET 59
4.2 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY PLATFORM 59
・ FIGURE 16 NARROW-BODY AIRCRAFT SEGMENT TO LEAD MARKET FROM 2024 TO 2029 59
4.3 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING 60
・ FIGURE 17 IN-FLIGHT ENTERTAINMENT SEGMENT TO HOLD LARGER MARKET SHARE DURING FORECAST PERIOD 60
4.4 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY COUNTRY 60
・ FIGURE 18 BRAZIL TO ACCOUNT FOR HIGHEST CAGR DURING FORECAST PERIOD 60
5 MARKET OVERVIEW 61
5.1 INTRODUCTION 61
5.2 MARKET DYNAMICS 61
・ FIGURE 19 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES 61
5.2.1 DRIVERS 62
5.2.1.1 SURGE IN PASSENGER VOLUME 62
・ FIGURE 20 PASSENGER TRAFFIC VOLUME, 2015–2023 (BILLION) 62
5.2.1.2 GROWING TREND OF BRING YOUR OWN DEVICE 62
5.2.1.3 INCREASING DEMAND FOR RETAIL OPTIONS IN AIR TRAVEL 63
5.2.1.4 RISING SHIFT TOWARD CLOUD SERVICES 63
5.2.1.5 INCREASING INVESTMENTS FOR PREMIUM PASSENGER EXPERIENCE 63
5.2.2 RESTRAINTS 64
5.2.2.1 STRINGENT DATA PRIVACY REGULATIONS 64
5.2.2.2 BANDWIDTH LIMITATIONS 64
5.2.3 OPPORTUNITIES 64
5.2.3.1 INCREASING TECHNOLOGICAL ADVANCEMENTS IN HARDWARE INFRASTRUCTURE 64
5.2.3.2 GROWING COLLABORATIONS BETWEEN AIRLINES AND CONTENT PLATFORMS 65
5.2.3.3 RISING INTEREST IN EXCLUSIVE IN-FLIGHT OFFERS 65
5.2.4 CHALLENGES 65
5.2.4.1 PASSENGER PREFERENCE FOR TRADITIONAL INTERACTION 65
5.2.4.2 HIGH COST OF INSTALLATION AND INTEGRATION 66
5.3 TRENDS AND DISRUPTIONS IMPACTING CUSTOMER BUSINESS 66
・ FIGURE 21 TRENDS AND DISRUPTIONS IMPACTING CUSTOMER BUSINESS 66
5.4 ECOSYSTEM ANALYSIS 67
5.4.1 PROMINENT COMPANIES 67
5.4.2 PRIVATE AND SMALL ENTERPRISES 67
5.4.3 END USERS 67
・ FIGURE 22 ECOSYSTEM ANALYSIS 67
・ TABLE 4 ROLE OF COMPANIES IN ECOSYSTEM 68
5.5 VALUE CHAIN ANALYSIS 69
・ FIGURE 23 VALUE CHAIN ANALYSIS 69
5.6 USE CASE ANALYSIS 70
5.6.1 INTEGRATION OF LOW EARTH ORBIT SATELLITES FOR ENHANCED USER EXPERIENCE 70
5.6.2 ADOPTION OF WI-FI-BASED IN-FLIGHT ENTERTAINMENT SYSTEMS FOR OPERATIONAL EFFICIENCY 70
5.6.3 USE OF AVANCE PLATFORM FOR SEAMLESS CONNECTIVITY EXPERIENCE 71
5.7 TRADE ANALYSIS 71
5.7.1 IMPORT DATA 71
・ FIGURE 24 TOP 10 IMPORTING COUNTRIES, 2019–2022 (USD THOUSAND) 71
5.7.2 EXPORT DATA 72
・ FIGURE 25 TOP 10 EXPORTING COUNTRIES, 2019–2022 (USD THOUSAND) 72
5.8 REGULATORY LANDSCAPE 73
・ TABLE 5 NORTH AMERICA: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 73
・ TABLE 6 EUROPE: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 73
・ TABLE 7 ASIA PACIFIC: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 74
・ TABLE 8 MIDDLE EAST: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 75
・ TABLE 9 REST OF THE WORLD: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 76
5.9 KEY CONFERENCES AND EVENTS 77
・ TABLE 10 KEY CONFERENCES AND EVENTS, 2024–2025 77
5.10 KEY STAKEHOLDERS AND BUYING CRITERIA 78
5.10.1 KEY STAKEHOLDERS IN BUYING PROCESS 78
・ FIGURE 26 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS 78
・ TABLE 11 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS FOR PLATFORMS (%) 78
5.10.2 BUYING CRITERIA 79
・ FIGURE 27 KEY BUYING CRITERIA 79
・ TABLE 12 KEY BUYING CRITERIA 79
5.11 BILL OF MATERIALS ANALYSIS 80
5.11.1 BILL OF MATERIALS ANALYSIS FOR IN-FLIGHT ENTERTAINMENT SOLUTIONS 80
・ FIGURE 28 BILL OF MATERIALS ANALYSIS FOR DISPLAY UNITS 80
・ FIGURE 29 BILL OF MATERIALS ANALYSIS FOR CONTROL UNITS 80
・ FIGURE 30 BILL OF MATERIALS ANALYSIS FOR CONTENT SERVERS 81
5.11.2 BILL OF MATERIALS ANALYSIS FOR IN-FLIGHT CONNECTIVITY SOLUTIONS 81
・ FIGURE 31 BILL OF MATERIALS ANALYSIS FOR SATELLITE COMMUNICATION SYSTEMS 81
・ FIGURE 32 BILL OF MATERIALS ANALYSIS FOR ONBOARD NETWORK EQUIPMENT 82
5.12 TECHNOLOGY ROADMAP 82
・ FIGURE 33 EVOLUTION OF TECHNOLOGY 82
・ FIGURE 34 TECHNOLOGY ROADMAP 83
5.13 TOTAL COST OF OWNERSHIP 84
・ FIGURE 35 TOTAL COST OF OWNERSHIP 84
・ FIGURE 36 TOTAL COST OF OWNERSHIP, BY PLATFORM 84
5.14 BUSINESS MODELS 85
・ FIGURE 37 BUSINESS MODELS 85
5.14.1 SYSTEM INTEGRATORS 85
5.14.1.1 DIRECT SALES MODEL 85
5.14.1.2 PARTNERSHIP WITH SYSTEM INTEGRATORS 85
5.14.1.3 CONTENT AND SERVICE PARTNERSHIPS 86
5.14.2 SYSTEM MAINTENANCE BUSINESS 86
5.14.2.1 IN-HOUSE MAINTENANCE 86
5.14.2.2 MAINTENANCE CONTRACTS 86
5.14.2.3 MAINTENANCE CONTRACTS WITH THIRD-PARTY PROVIDERS 87
5.14.3 SYSTEM UPGRADE AND RETROFIT BUSINESS 87
5.14.3.1 UPGRADE PROGRAMS 87
5.14.3.2 THIRD-PARTY UPGRADE SOLUTIONS 87
5.14.3.3 HYBRID UPGRADE MODEL 88
5.14.3.4 RETROFITTING SERVICES 88
5.14.3.5 CONTENT LICENSING MODEL 89
5.14.3.6 REVENUE SHARING MODEL 89
5.14.3.7 FREEMIUM MODEL (EMERGING) 89
5.14.3.8 BUNDLED CONTENT PACKAGES (SYSTEM INTEGRATORS) 89
5.14.4 INTERNET SERVICE MANAGEMENT BUSINESS 90
5.14.4.1 REVENUE SHARING MODEL 90
5.14.4.2 LEASED CAPACITY MODEL 90
5.14.4.3 SPONSORED WI-FI MODEL 90
5.14.4.4 HYBRID MODEL 91
5.14.5 AIRLINE SERVICES 91
5.14.5.1 WHOLESALE MODEL 91
5.14.5.2 PASSENGER PAYMENT MODEL 91
5.14.5.3 HYBRID MODEL 91
5.14.5.4 SPONSORSHIP MODEL 92
5.14.5.5 FREEMIUM MODEL (EMERGING) 92
5.15 GENERATIVE AI 92
5.15.1 INTRODUCTION 92
・ FIGURE 38 GENERATIVE AI LANDSCAPE 93
5.15.2 ADOPTION IN TOP COUNTRIES FOR COMMERCIAL AVIATION 93
・ FIGURE 39 GENERATIVE AI ADOPTION WORLDWIDE 94
5.16 PRICING ANALYSIS 95
5.16.1 AVERAGE SELLING PRICE, BY OFFERING 95
・ FIGURE 40 AVERAGE SELLING PRICE, BY OFFERING 95
・ TABLE 13 AVERAGE SELLING PRICE, BY OFFERING 95
5.16.2 INDICATIVE PRICING ANALYSIS 96
5.17 OPERATIONAL DATA 97
・ FIGURE 41 NEW AIRCRAFT ORDERS, BY OEMS 97
・ TABLE 14 NEW AIRCRAFT ORDERS BY OEMS, 2022–2024 (UNITS) 98
・ FIGURE 42 NEW AIRCRAFT ORDERS, BY AIRCRAFT TYPE 98
・ TABLE 15 NEW AIRCRAFT ORDERS, BY AIRCRAFT TYPE, 2022–2024 (UNITS) 98
・ TABLE 16 Y-O-Y PENETRATION OF IN-FLIGHT CONNECTIVITY INTO ACTIVE FLEET, 2020–2029 99
・ TABLE 17 Y-O-Y PENETRATION OF IN-FLIGHT ENTERTAINMENT INTO ACTIVE FLEET, 2020–2029 99
5.18 INVESTMENT AND FUNDING SCENARIO 100
・ FIGURE 43 INVESTMENT AND FUNDING SCENARIO, 2020–2024 (USD MILLION) 100
6 INDUSTRY TRENDS 101
6.1 INTRODUCTION 101
6.2 TECHNOLOGY TRENDS 101
6.2.1 VIRTUAL REALITY AND AUGMENTED REALITY 101
6.2.2 5G TECHNOLOGY 101
6.2.3 CLOUD-BASED STREAMING 102
6.2.4 AIRCRAFT CABINS WITH WIRELESS TECHNOLOGIES 102
6.3 TECHNOLOGY ANALYSIS 102
6.3.1 KEY TECHNOLOGIES 102
6.3.1.1 HIGH-SPEED WI-FI CONNECTIVITY 102
6.3.1.2 UPGRADES IN DISPLAY TECHNOLOGY 102
6.3.1.3 CONTENT DELIVERY TECHNOLOGY 103
・ TABLE 18 CONTENT DELIVERY TECHNOLOGIES 103
6.3.2 COMPLEMENTARY TECHNOLOGIES 104
6.3.2.1 CONTENT MANAGEMENT AND ACCESS TECHNOLOGY 104
6.3.2.2 BEACON TECHNOLOGY 104
6.3.3 ADJACENT TECHNOLOGIES 104
6.3.3.1 PASSENGER EXPERIENCE PLATFORMS 104
・ TABLE 19 PASSENGER EXPERIENCE PLATFORMS 104
6.3.3.2 ADVANCEMENTS IN SATELLITE TECHNOLOGY 105
6.4 IMPACT OF MEGATRENDS 105
6.4.1 ARTIFICIAL INTELLIGENCE 105
6.4.2 SEAT DISPLAY UNITS 105
6.4.3 HIGH-THROUGHPUT SATELLITES 105
6.5 SUPPLY CHAIN ANALYSIS 106
・ FIGURE 44 SUPPLY CHAIN ANALYSIS 106
6.6 PATENT ANALYSIS 107
・ FIGURE 45 PATENT ANALYSIS, 2013–2024 107
・ TABLE 20 INNOVATIONS AND PATENT REGISTRATIONS, 2020–2024 108
7 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING 118
7.1 INTRODUCTION 119
・ FIGURE 46 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 119
・ TABLE 21 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 119
・ TABLE 22 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 119
7.2 IN-FLIGHT ENTERTAINMENT 120
7.2.1 CONTINUOUS INNOVATIONS IN CONTENT DELIVERY PLATFORMS TO DRIVE MARKET 120
・ TABLE 23 IN-FLIGHT ENTERTAINMENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 120
・ TABLE 24 IN-FLIGHT ENTERTAINMENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 120
7.2.2 PRODUCT 120
・ TABLE 25 IN-FLIGHT ENTERTAINMENT MARKET, BY PRODUCT, 2020–2023 (USD MILLION) 121
・ TABLE 26 IN-FLIGHT ENTERTAINMENT MARKET, BY PRODUCT, 2024–2029 (USD MILLION) 121
7.2.2.1 PORTABLE DEVICES 121
7.2.2.2 NON-PORTABLE DEVICES 121
7.2.3 IN-FLIGHT CONTENT 122
・ TABLE 27 IN-FLIGHT ENTERTAINMENT MARKET, BY IN-FLIGHT CONTENT, 2020–2023 (USD MILLION) 122
・ TABLE 28 IN-FLIGHT ENTERTAINMENT MARKET, BY IN-FLIGHT CONTENT, 2024–2029 (USD MILLION) 122
7.2.3.1 STREAMED 122
7.2.3.2 STORED 123
7.2.4 IN-FLIGHT RETAIL AND ADVERTISING 123
・ TABLE 29 IN-FLIGHT ENTERTAINMENT MARKET, BY IN-FLIGHT RETAIL AND ADVERTISING, 2020–2023 (USD MILLION) 123
・ TABLE 30 IN-FLIGHT ENTERTAINMENT MARKET, BY IN-FLIGHT RETAIL AND ADVERTISING, 2024–2029 (USD MILLION) 123
7.2.4.1 RETAIL 124
7.2.4.2 ADVERTISING 124
7.3 IN-FLIGHT CONNECTIVITY 124
7.3.1 GROWING INVESTMENTS IN SATELLITE AND GROUND-BASED CONNECTIVITY SYSTEMS TO DRIVE MARKET 124
・ TABLE 31 IN-FLIGHT CONNECTIVITY MARKET, BY TYPE, 2020–2023 (USD MILLION) 124
・ TABLE 32 IN-FLIGHT CONNECTIVITY MARKET, BY TYPE, 2024–2029 (USD MILLION) 125
7.3.2 SOLUTION 125
・ TABLE 33 IN-FLIGHT CONNECTIVITY MARKET, BY SOLUTION, 2020–2023 (USD MILLION) 125
・ TABLE 34 IN-FLIGHT CONNECTIVITY MARKET, BY SOLUTION, 2024–2029 (USD MILLION) 125
7.3.2.1 WIRED 126
7.3.2.2 WIRELESS 126
7.3.3 IN-FLIGHT INTERNET 126
・ TABLE 35 IN-FLIGHT CONNECTIVITY MARKET, BY IN-FLIGHT INTERNET, 2020–2023 (USD MILLION) 126
・ TABLE 36 IN-FLIGHT CONNECTIVITY MARKET, BY IN-FLIGHT INTERNET, 2024–2029 (USD MILLION) 127
7.3.3.1 AIR-TO-GROUND (CELLULAR-BASED) 127
7.3.3.2 SATELLITE-BASED 127
7.3.3.3 HYBRID-BASED 127
8 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY CLASS 128
8.1 INTRODUCTION 129
・ FIGURE 47 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY CLASS, 2024–2029 (USD MILLION) 129
・ TABLE 37 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY CLASS, 2020–2023 (USD MILLION) 129
・ TABLE 38 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY CLASS, 2024–2029 (USD MILLION) 130
8.2 FIRST CLASS 130
8.2.1 RISING DEMAND FOR EXCLUSIVE OFFERINGS TO DRIVE MARKET 130
8.3 BUSINESS CLASS 130
8.3.1 NEED FOR SEAMLESS CONNECTIVITY SOLUTIONS TO INTEGRATE WORK AND LEISURE TO DRIVE MARKET 130
8.4 PREMIUM ECONOMY CLASS 131
8.4.1 GROWING CONSUMER PREFERENCE FOR COST-EFFECTIVE, COMFOR・ TABLE FLYING EXPERIENCE TO DRIVE MARKET 131
8.5 ECONOMY CLASS 131
8.5.1 INCREASING NEED TO ACCOMMODATE LARGE PASSENGER VOLUMES WITH ENHANCED TRAVEL EXPERIENCE TO DRIVE MARKET 131
9 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE 132
9.1 INTRODUCTION 133
・ FIGURE 48 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 133
・ TABLE 39 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 133
・ TABLE 40 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 133
9.2 OEM 134
9.2.1 RISING INVESTMENTS IN R&D OF NEW TECHNOLOGIES TO DRIVE MARKET 134
9.3 AFTERMARKET 134
9.3.1 PREVAILING COMPETITION BETWEEN AIRLINES AND OPERATORS TO DRIVE MARKET 134
10 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY PLATFORM 135
10.1 INTRODUCTION 136
・ FIGURE 49 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 136
・ TABLE 41 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 136
・ TABLE 42 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 137
10.2 NARROW-BODY AIRCRAFT 137
10.2.1 GROWING EMPHASIS ON COMPACT AND LIGHTWEIGHT IN-FLIGHT ENTERTAINMENT CONNECTIVITY SOLUTIONS TO DRIVE MARKET 137
10.3 WIDE-BODY AIRCRAFT 137
10.3.1 INCREASING FOCUS ON ENHANCED PASSENGER ENGAGEMENT THROUGH PERSONALIZED CONTENT DELIVERY TO DRIVE MARKET 137
10.4 BUSINESS JET 138
10.4.1 SURGE IN DEMAND FOR SECURED DATA TRANSMISSION AND ENCRYPTED CONNECTIVITY TO DRIVE MARKET 138
11 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY REGION 139
11.1 INTRODUCTION 140
・ FIGURE 50 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY REGION, 2024–2029 140
・ TABLE 43 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY REGION, 2020–2023 (USD MILLION) 141
・ TABLE 44 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY REGION, 2024–2029 (USD MILLION) 141
11.2 NORTH AMERICA 141
11.2.1 INTRODUCTION 141
11.2.2 RECESSION IMPACT ANALYSIS 141
11.2.3 PESTLE ANALYSIS 142
・ FIGURE 51 NORTH AMERICA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET SNAPSHOT 143
・ TABLE 45 NORTH AMERICA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY COUNTRY, 2020–2023 (USD MILLION) 143
・ TABLE 46 NORTH AMERICA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 144
・ TABLE 47 NORTH AMERICA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 144
・ TABLE 48 NORTH AMERICA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 144
・ TABLE 49 NORTH AMERICA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 144
・ TABLE 50 NORTH AMERICA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 145
11.2.4 US 145
11.2.4.1 INCREASING INVESTMENTS BY AIRLINES TO DRIVE MARKET 145
・ TABLE 51 US: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 145
・ TABLE 52 US: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 145
・ TABLE 53 US: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 146
・ TABLE 54 US: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 146
11.2.5 CANADA 146
11.2.5.1 GROWING INCLINATION TOWARD ECO-FRIENDLY SOLUTIONS TO DRIVE MARKET 146
・ TABLE 55 CANADA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 146
・ TABLE 56 CANADA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 147
・ TABLE 57 CANADA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 147
・ TABLE 58 CANADA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 147
11.3 EUROPE 147
11.3.1 INTRODUCTION 147
11.3.2 RECESSION IMPACT ANALYSIS 148
11.3.3 PESTLE ANALYSIS 148
・ FIGURE 52 EUROPE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET SNAPSHOT 149
・ TABLE 59 EUROPE IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY COUNTRY, 2020–2023 (USD MILLION) 149
・ TABLE 60 EUROPE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 150
・ TABLE 61 EUROPE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 150
・ TABLE 62 EUROPE IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 150
・ TABLE 63 EUROPE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 150
・ TABLE 64 EUROPE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 151
11.3.4 UK 151
11.3.4.1 SURGE IN PARTNERSHIPS BETWEEN GLOBAL AIRLINES AND OEMS TO DRIVE MARKET 151
・ TABLE 65 UK: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 151
・ TABLE 66 UK: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 151
・ TABLE 67 UK: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 152
・ TABLE 68 UK: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 152
11.3.5 GERMANY 152
11.3.5.1 INCREASING FOCUS ON SUSTAINABILITY GOALS AND RENEWABLE SOURCES TO DRIVE MARKET 152
・ TABLE 69 GERMANY: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 152
・ TABLE 70 GERMANY: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 153
・ TABLE 71 GERMANY: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 153
・ TABLE 72 GERMANY: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 153
11.3.6 FRANCE 153
11.3.6.1 GROWING INTERNATIONAL AIR TRAFFIC TO DRIVE MARKET 153
・ TABLE 73 FRANCE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 154
・ TABLE 74 FRANCE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 154
・ TABLE 75 FRANCE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 154
・ TABLE 76 FRANCE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 154
11.3.7 SPAIN 155
11.3.7.1 RISING EMPHASIS ON ENHANCING REGIONAL CONNECTIVITY TO DRIVE MARKET 155
・ TABLE 77 SPAIN: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 155
・ TABLE 78 SPAIN: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 155
・ TABLE 79 SPAIN: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 155
・ TABLE 80 SPAIN: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 156
11.3.8 ITALY 156
11.3.8.1 GROWING INFLUX OF INTERNATIONAL TRAVELERS TO DRIVE MARKET 156
・ TABLE 81 ITALY: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 156
・ TABLE 82 ITALY: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 156
・ TABLE 83 ITALY: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 157
・ TABLE 84 ITALY: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 157
11.3.9 REST OF EUROPE 157
・ TABLE 85 REST OF EUROPE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 157
・ TABLE 86 REST OF EUROPE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 158
・ TABLE 87 REST OF EUROPE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 158
・ TABLE 88 REST OF EUROPE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 158
11.4 ASIA PACIFIC 158
11.4.1 INTRODUCTION 158
11.4.2 RECESSION IMPACT ANALYSIS 159
11.4.3 PESTLE ANALYSIS 159
・ FIGURE 53 ASIA PACIFIC: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET SNAPSHOT 160
・ TABLE 89 ASIA PACIFIC: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY COUNTRY, 2020–2023 (USD MILLION) 161
・ TABLE 90 ASIA PACIFIC: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 161
・ TABLE 91 ASIA PACIFIC: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 161
・ TABLE 92 ASIA PACIFIC: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 162
・ TABLE 93 ASIA PACIFIC: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 162
・ TABLE 94 ASIA PACIFIC: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 162
11.4.4 CHINA 162
11.4.4.1 RISING FOCUS ON MADE IN CHINA 2025 INITIATIVE TO DRIVE MARKET 162
・ TABLE 95 CHINA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 163
・ TABLE 96 CHINA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 163
・ TABLE 97 CHINA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 163
・ TABLE 98 CHINA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 163
11.4.5 INDIA 164
11.4.5.1 FAVORABLE GOVERNMENT POLICIES TO DRIVE MARKET 164
・ TABLE 99 INDIA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 164
・ TABLE 100 INDIA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 164
・ TABLE 101 INDIA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 164
・ TABLE 102 INDIA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 165
11.4.6 JAPAN 165
11.4.6.1 INCREASING INVESTMENTS IN HIGH-SPEED INTERNET INFRASTRUCTURE AND SATELLITE COMMUNICATION TO DRIVE MARKET 165
・ TABLE 103 JAPAN: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 165
・ TABLE 104 JAPAN: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 165
・ TABLE 105 JAPAN: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 166
・ TABLE 106 JAPAN: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 166
11.4.7 SOUTH KOREA 166
11.4.7.1 GROWING DEPLOYMENT OF 5G NETWORK TO DRIVE MARKET 166
・ TABLE 107 SOUTH KOREA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 166
・ TABLE 108 SOUTH KOREA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 167
・ TABLE 109 SOUTH KOREA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 167
・ TABLE 110 SOUTH KOREA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 167
11.4.8 AUSTRALIA 167
11.4.8.1 GROWING FOCUS ON CONTENT PARTNERSHIPS TO DRIVE MARKET 167
・ TABLE 111 AUSTRALIA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 168
・ TABLE 112 AUSTRALIA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 168
・ TABLE 113 AUSTRALIA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 168
・ TABLE 114 AUSTRALIA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 168
11.4.9 REST OF ASIA PACIFIC 169
・ TABLE 115 REST OF ASIA PACIFIC: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 169
・ TABLE 116 REST OF ASIA PACIFIC: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 169
・ TABLE 117 REST OF ASIA PACIFIC: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 169
・ TABLE 118 REST OF ASIA PACIFIC: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 170
11.5 MIDDLE EAST 170
11.5.1 INTRODUCTION 170
11.5.2 RECESSION IMPACT ANALYSIS 170
11.5.3 PESTLE ANALYSIS 171
・ FIGURE 54 MIDDLE EAST: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET SNAPSHOT 172
・ TABLE 119 MIDDLE EAST: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY COUNTRY, 2020–2023 (USD MILLION) 172
・ TABLE 120 MIDDLE EAST: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 173
・ TABLE 121 MIDDLE EAST: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 173
・ TABLE 122 MIDDLE EAST: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 173
・ TABLE 123 MIDDLE EAST: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 173
・ TABLE 124 MIDDLE EAST: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 174
11.5.4 GULF COOPERATION COUNCIL 174
11.5.4.1 UAE 174
11.5.4.1.1 INCREASING INVESTMENTS IN STATE-OF-THE-ART INFRASTRUCTURE TO DRIVE MARKET 174
・ TABLE 125 UAE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 174
・ TABLE 126 UAE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 175
・ TABLE 127 UAE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 175
・ TABLE 128 UAE: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 175
11.5.4.2 SAUDI ARABIA 175
11.5.4.2.1 BOOMING TOURISM AND HOSPITALITY SECTORS TO DRIVE MARKET 175
・ TABLE 129 SAUDI ARABIA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 176
・ TABLE 130 SAUDI ARABIA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 176
・ TABLE 131 SAUDI ARABIA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 176
・ TABLE 132 SAUDI ARABIA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 176
11.5.4.3 QATAR 177
11.5.4.3.1 GROWING COLLABORATIONS WITH IN-FLIGHT ENTERTAINMENT PROVIDERS TO DRIVE MARKET 177
・ TABLE 133 QATAR: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 177
・ TABLE 134 QATAR: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 177
・ TABLE 135 QATAR: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 177
・ TABLE 136 QATAR: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 178
11.5.5 TURKEY 178
11.5.5.1 SURGE IN AIRPORT MODERNIZATION INITIATIVES TO DRIVE MARKET 178
・ TABLE 137 TURKEY: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 178
・ TABLE 138 TURKEY: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 178
・ TABLE 139 TURKEY: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 179
・ TABLE 140 TURKEY: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 179
11.6 REST OF THE WORLD 179
11.6.1 INTRODUCTION 179
11.6.2 RECESSION IMPACT ANALYSIS 179
11.6.3 PESTLE ANALYSIS 180
・ FIGURE 55 REST OF THE WORLD: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET SNAPSHOT 181
・ TABLE 141 REST OF THE WORLD: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY COUNTRY, 2020–2023 (USD MILLION) 181
・ TABLE 142 REST OF THE WORLD: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 182
・ TABLE 143 REST OF THE WORLD: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 182
・ TABLE 144 REST OF THE WORLD: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 182
・ TABLE 145 REST OF THE WORLD: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 182
・ TABLE 146 REST OF THE WORLD: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 183
11.6.4 BRAZIL 183
11.6.4.1 RISING DISPOSABLE INCOMES TO DRIVE MARKET 183
・ TABLE 147 BRAZIL: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 183
・ TABLE 148 BRAZIL: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 183
・ TABLE 149 BRAZIL: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 184
・ TABLE 150 BRAZIL: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 184
11.6.5 MEXICO 184
11.6.5.1 EXPANDING AVIATION SECTOR TO DRIVE MARKET 184
・ TABLE 151 MEXICO: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 184
・ TABLE 152 MEXICO: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 185
・ TABLE 153 MEXICO: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 185
・ TABLE 154 MEXICO: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 185
11.6.6 SOUTH AFRICA 185
11.6.6.1 GROWING UPGRADES TO TERMINAL FACILITIES AND AIRPORT TECHNOLOGY SYSTEMS TO DRIVE MARKET 185
・ TABLE 155 SOUTH AFRICA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 186
・ TABLE 156 SOUTH AFRICA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 186
・ TABLE 157 SOUTH AFRICA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 186
・ TABLE 158 SOUTH AFRICA: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 186
11.6.7 OTHER COUNTRIES 187
・ TABLE 159 OTHER COUNTRIES: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2020–2023 (USD MILLION) 187
・ TABLE 160 OTHER COUNTRIES: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY OFFERING, 2024–2029 (USD MILLION) 187
・ TABLE 161 OTHER COUNTRIES: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2020–2023 (USD MILLION) 187
・ TABLE 162 OTHER COUNTRIES: IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET, BY END USE, 2024–2029 (USD MILLION) 188
12 COMPETITIVE LANDSCAPE 189
12.1 INTRODUCTION 189
12.2 KEY PLAYER STRATEGIES 189
・ TABLE 163 KEY PLAYER STRATEGIES, 2023 189
12.3 MARKET RANKING ANALYSIS 191
・ FIGURE 56 MARKET RANKING OF KEY PLAYERS, 2023 191
12.4 REVENUE ANALYSIS 191
・ FIGURE 57 REVENUE ANALYSIS OF TOP 5 PLAYERS, 2019–2023 191
12.5 MARKET SHARE ANALYSIS 192
・ FIGURE 58 MARKET SHARE ANALYSIS OF KEY PLAYERS, 2023 192
・ TABLE 164 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: DEGREE OF COMPETITION 192
12.6 COMPANY EVALUATION MATRIX 194
12.6.1 STARS 194
12.6.2 EMERGING LEADERS 194
12.6.3 PERVASIVE PLAYERS 194
12.6.4 PARTICIPANTS 194
・ FIGURE 59 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: COMPANY EVALUATION MATRIX, 2023 195
12.6.5 COMPANY FOOTPRINT 196
・ FIGURE 60 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: COMPANY FOOTPRINT 196
・ TABLE 165 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: OFFERING FOOTPRINT 197
・ TABLE 166 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: PLATFORM FOOTPRINT 198
・ TABLE 167 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: END USE FOOTPRINT 199
・ TABLE 168 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: REGION FOOTPRINT 200
12.7 STARTUP/SME EVALUATION MATRIX, 2023 201
12.7.1 PROGRESSIVE COMPANIES 201
12.7.2 RESPONSIVE COMPANIES 201
12.7.3 DYNAMIC COMPANIES 201
12.7.4 STARTING BLOCKS 201
・ FIGURE 61 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: STARTUP/SME EVALUATION MATRIX, 2023 202
12.7.1 COMPETITIVE BENCHMARKING 203
・ TABLE 169 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: LIST OF STARTUPS/SMES 203
・ TABLE 170 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: COMPETITIVE BENCHMARKING 204
12.8 COMPANY VALUATION AND FINANCIAL METRICS 205
・ FIGURE 62 COMPANY VALUATION, 2023 205
・ FIGURE 63 FINANCIAL METRICS, 2023 205
12.9 BRAND COMPARISON 206
・ FIGURE 64 BRAND COMPARISON 206
12.10 COMPETITIVE SCENARIOS AND TRENDS 207
12.10.1 MARKET EVALUATION FRAMEWORK 207
12.10.2 PRODUCT LAUNCHES 207
・ TABLE 171 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: PRODUCT LAUNCHES, FEBRUARY 2020–MAY 2024 207
12.10.3 DEALS 208
・ TABLE 172 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: DEALS, FEBRUARY 2020–MAY 2024 208
12.10.4 OTHER DEVELOPMENTS 220
・ TABLE 173 IN-FLIGHT ENTERTAINMENT AND CONNECTIVITY MARKET: OTHER DEVELOPMENTS, FEBRUARY 2020–MAY 2024 220
13 COMPANY PROFILES 226
(BUSINESS OVERVIEW, PRODUCTS OFFERED, RECENT DEVELOPMENTS, MNM VIEW RIGHT TO WIN, STRATEGIC CHOICES MADE, WEAKNESSES AND COMPETITIVE THREATS) *
13.1 KEY PLAYERS 226
13.1.1 PANASONIC AVIONICS CORPORATION 226
・ TABLE 174 PANASONIC AVIONICS CORPORATION: COMPANY OVERVIEW 226
・ FIGURE 65 PANASONIC AVIONICS CORPORATION: COMPANY SNAPSHOT 227
・ TABLE 175 PANASONIC AVIONICS CORPORATION: PRODUCTS/SOLUTIONS/SERVICES OFFERED 227
・ TABLE 176 PANASONIC AVIONICS CORPORATION: PRODUCT LAUNCHES 228
・ TABLE 177 PANASONIC AVIONICS CORPORATION: DEALS 229
・ TABLE 178 PANASONIC AVIONICS CORPORATION: OTHER DEVELOPMENTS 233
・ TABLE 179 PANASONIC AVIONICS CORPORATION: EXPANSIONS 234
13.1.2 THALES 236
・ TABLE 180 THALES: COMPANY OVERVIEW 236
・ FIGURE 66 THALES: COMPANY SNAPSHOT 237
・ TABLE 181 THALES: PRODUCTS/SOLUTIONS/SERVICES OFFERED 237
・ TABLE 182 THALES: DEALS 238
・ TABLE 183 THALES: OTHER DEVELOPMENTS 239
13.1.3 ANUVU 240
・ TABLE 184 ANUVU: COMPANY OVERVIEW 240
・ TABLE 185 ANUVU: PRODUCTS/SOLUTIONS/SERVICES OFFERED 240
・ TABLE 186 ANUVU: DEALS 242
・ TABLE 187 ANUVU: OTHER DEVELOPMENTS 243
13.1.4 COLLINS AEROSPACE 245
・ TABLE 188 COLLINS AEROSPACE: COMPANY OVERVIEW 245
・ FIGURE 67 COLLINS AEROSPACE: COMPANY SNAPSHOT 246
・ TABLE 189 COLLINS AEROSPACE: PRODUCTS/SOLUTIONS/SERVICES OFFERED 246
・ TABLE 190 COLLINS AEROSPACE: PRODUCT LAUNCHES 247
・ TABLE 191 COLLINS AEROSPACE: DEALS 248
13.1.5 ASTRONICS CORPORATION 249
・ TABLE 192 ASTRONICS CORPORATION: COMPANY OVERVIEW 249
・ TABLE 193 ASTRONICS CORPORATION: PRODUCTS/SOLUTIONS/SERVICES OFFERED 249
・ TABLE 194 ASTRONICS CORPORATION: DEALS 251
・ TABLE 195 ASTRONICS CORPORATION: OTHER DEVELOPMENTS 251
13.1.6 VIASAT, INC. 253
・ TABLE 196 VIASAT, INC.: COMPANY OVERVIEW 253
・ FIGURE 68 VIASAT, INC.: COMPANY SNAPSHOT 254
・ TABLE 197 VIASAT, INC.: PRODUCTS/SOLUTIONS/SERVICES OFFERED 254
・ TABLE 198 VIASAT, INC.: DEALS 255
・ TABLE 199 VIASAT, INC.: EXPANSIONS 257
・ TABLE 200 VIASAT, INC.: OTHER DEVELOPMENTS 257
13.1.7 GOGO BUSINESS AVIATION, LLC 260
・ TABLE 201 GOGO BUSINESS AVIATION, LLC: COMPANY OVERVIEW 260
・ FIGURE 69 GOGO BUSINESS AVIATION, LLC: COMPANY SNAPSHOT 260
・ TABLE 202 GOGO BUSINESS AVIATION, LLC: PRODUCTS/SOLUTIONS/SERVICES OFFERED 261
・ TABLE 203 GOGO BUSINESS AVIATION, LLC: PRODUCT LAUNCHES 262
・ TABLE 204 GOGO BUSINESS AVIATION LLC: DEALS 262
・ TABLE 205 GOGO BUSINESS AVIATION LLC: EXPANSIONS 263
・ TABLE 206 GOGO BUSINESS AVIATION LLC: OTHER DEVELOPMENTS 263
13.1.8 SAFRAN 264
・ TABLE 207 SAFRAN: COMPANY OVERVIEW 264
・ FIGURE 70 SAFRAN: COMPANY SNAPSHOT 265
・ TABLE 208 SAFRAN: PRODUCTS/SOLUTIONS/SERVICES OFFERED 265
・ TABLE 209 SAFRAN: DEALS 266
・ TABLE 210 SAFRAN: OTHER DEVELOPMENTS 267
13.1.9 HONEYWELL INTERNATIONAL INC. 268
・ TABLE 211 HONEYWELL INTERNATIONAL INC.: COMPANY OVERVIEW 268
・ FIGURE 71 HONEYWELL INTERNATIONAL INC.: COMPANY SNAPSHOT 268
・ TABLE 212 HONEYWELL INTERNATIONAL INC.: PRODUCTS/SOLUTIONS/SERVICES OFFERED 269
・ TABLE 213 HONEYWELL INTERNATIONAL INC.: PRODUCT LAUNCHES 269
・ TABLE 214 HONEYWELL INTERNATIONAL INC.: DEALS 269
13.1.10 SITA 271
・ TABLE 215 SITA: COMPANY OVERVIEW 271
・ TABLE 216 SITA: PRODUCTS/SOLUTIONS/SERVICES OFFERED 271
・ TABLE 217 SITA: DEALS 271
・ TABLE 218 SITA: OTHER DEVELOPMENTS 272
13.1.11 ECA GROUP 273
・ TABLE 219 ECA GROUP: COMPANY OVERVIEW 273
・ TABLE 220 ECA GROUP: PRODUCTS/SOLUTIONS/SERVICES OFFERED 273
・ TABLE 221 ECA GROUP: PRODUCT LAUNCHES 274
13.1.12 IRIDIUM COMMUNICATIONS INC. 275
・ TABLE 222 IRIDIUM COMMUNICATIONS INC.: COMPANY OVERVIEW 275
・ FIGURE 72 IRIDIUM COMMUNICATIONS INC.: COMPANY SNAPSHOT 275
・ TABLE 223 IRIDIUM COMMUNICATIONS INC.: PRODUCTS/SOLUTIONS/SERVICES OFFERED 276
13.1.13 LUFTHANSA SYSTEMS 277
・ TABLE 224 LUFTHANSA SYSTEMS: COMPANY OVERVIEW 277
・ FIGURE 73 LUFTHANSA SYSTEMS: COMPANY SNAPSHOT 277
・ TABLE 225 LUFTHANSA SYSTEMS: PRODUCTS/SOLUTIONS/SERVICES OFFERED 278
・ TABLE 226 LUFTHANSA SYSTEMS: DEALS 278
・ TABLE 227 LUFTHANSA SYSTEMS: OTHER DEVELOPMENTS 279
13.1.14 AERQ 280
・ TABLE 228 AERQ: COMPANY OVERVIEW 280
・ TABLE 229 AERQ: PRODUCTS/SOLUTIONS/SERVICES OFFERED 280
・ TABLE 230 AERQ: DEALS 281
・ TABLE 231 AERQ: OTHER DEVELOPMENTS 283
13.1.15 BLUEBOX AVIATION SYSTEMS LTD. 284
・ TABLE 232 BLUEBOX AVIATION SYSTEMS LTD.: COMPANY OVERVIEW 284
・ TABLE 233 BLUEBOX AVIATION SYSTEMS LTD.: PRODUCTS/SOLUTIONS/SERVICES OFFERED 284
・ TABLE 234 BLUEBOX AVIATION SYSTEMS LTD.: DEALS 285
・ TABLE 235 BLUEBOX AVIATION SYSTEMS LTD.: OTHER DEVELOPMENTS 285
13.2 OTHER PLAYERS 287
13.2.1 EUTELSAT COMMUNICATIONS SA 287
・ TABLE 236 EUTELSAT COMMUNICATIONS SA: COMPANY OVERVIEW 287
13.2.2 IMMFLY 288
・ TABLE 237 IMFFLY: COMPANY OVERVIEW 288
13.2.3 IDEANOVA TECHNOLOGIES, INC. 289
・ TABLE 238 IDEANOVA TECHNOLOGIES, INC.: COMPANY OVERVIEW 289
13.2.4 INFLIGHT VR SOFTWARE GMBH 290
・ TABLE 239 INFLIGHT VR SOFTWARE GMBH: COMPANY OVERVIEW 290
13.2.5 SMARTSKY NETWORKS, LLC. 290
・ TABLE 240 SMARTSKY NETWORKS, LLC.: COMPANY OVERVIEW 290
13.2.6 ARGONFDS 291
・ TABLE 241 ARGONFDS: COMPANY OVERVIEW 291
13.2.7 AEROPLAY ENTERTAINMENT 292
・ TABLE 242 AEROPLAY ENTERTAINMENT: COMPANY OVERVIEW 292
13.2.8 IMAGIK INTERNATIONAL CORP. 293
・ TABLE 243 IMAGIK INTERNATIONAL CORP.: COMPANY OVERVIEW 293
13.2.9 SPAFAX 294
・ TABLE 244 SPAFAX: COMPANY OVERVIEW 294
13.2.10 BURRANA 294
・ TABLE 245 BURRANA: COMPANY OVERVIEW 294
*DETAILS ON BUSINESS OVERVIEW, PRODUCTS OFFERED, RECENT DEVELOPMENTS, MNM VIEW, RIGHT TO WIN, STRATEGIC CHOICES MADE, WEAKNESSES AND COMPETITIVE THREATS MIGHT NOT BE CAPTURED IN CASE OF UNLISTED COMPANIES.
14 APPENDIX 295