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拡張現実(AR)およびバーチャルリアリティ(VR)用ディスプレイの世界市場:デバイスタイプ別、用途別2024年予測

AR and VR Display Market by Device Type (AR HMD, VR HMD, HUD, Projector), Technology (AR, VR), Application (Consumer, Enterprise, Commercial, Healthcare, Aerospace & Defense), Display Trends, and Geography - Global Forecast to 2024

出版元:MarketsandMarketsLinkIcon出版元について
発行年:2019年11月
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【レポート紹介】
拡張現実(AR)およびバーチャルリアリティ(VR)用ディスプレイの世界市場は今後急速な成長が期待され、その世界市場規模は2019年の推計16億ドルから2024年段階では44億ドルにまで拡大するとレポートでは予測しています。当レポートでは、2024年に至る拡張現実(AR)及びバーチャルリアリティ(VR)用ディスプレイの世界市場予測(市場規模US$)、技術別市場(AR、VR)、デバイスタイプ別市場(AR/VR用HMDパネル、HUDパネル、プロジェクター)、用途別市場(AR用ディスプレイ各種、VR用ディスプレイ各種)、主要国地域別市場など、各種の予測データに基づき市場を展望しています。また市場動向、競合状況、主要企業プロフィールなどの分析も交えて、概略以下の構成でお届けいたします。

【レポート構成概要】
◆拡張現実(AR)及びバーチャルリアリティ(VR)用ディスプレイの世界市場予測2016-2024年
・市場規模(US$)

◆技術別、市場-2024年
・AR(拡張現実)
・VR(仮想現実)
※(市場規模US$)

◆デバイスタイプ別、市場-2024年
HMD(ヘッドマウントディスプレイ)パネル
・AR用HMD
・VR用HMD
HUD(ヘッドアップディスプレイ)パネル
プロジェクター
※(市場規模US$、数量Units)

◆用途別、市場-2024年
AR用ディスプレイ
・コンシューマー
・商業
・エンタープライズ(製造業)
・自動車
・ヘルスケア
・航空宇宙/防衛
・エネルギー
・その他

VR用ディスプレイ
・コンシューマー
・商業
・エンタープライズ(製造業)
・ヘルスケア
・航空宇宙/防衛
・その他

※(市場規模US$)

◆主要国地域別市場-2024年
アジア太平洋
・日本、中国、インド、韓国
・その他アジア太平洋
北米
・米国、カナダ、メキシコ
欧州
・英国、ドイツ、フランス
・その他欧州
その他地域
・中東アフリカ
・南米
※地域別にデバイスタイプ別、用途別の細分化データ掲載、詳細は目次参照
※セグメント相互を掛け合わせた細分化データ掲載
※(市場規模US$)

◆市場分析
・市場ダイナミクス(ドライバー、障壁、機会、課題)
・バリューチェーン分析
・競合状況

◆マイクロディスプレイ市場-2024年
・製品別
・技術別
・地域別
※(市場規模US$)

◆拡張現実(AR)及びバーチャルリアリティ(VR)用ディスプレイの主要企業プロフィール動向
・SAMSUNG ELECTRONICS
・ソニー株式会社
・EMAGIN CORPORATION
・KOPIN CORPORATION
・LG DISPLAY
・株式会社ジャパンディスプレイ
・SYNDIANT
・AU OPTRONICS
・BARCO
・セイコーエプソン株式会社
・BOE TECHNOLOGY
・HOLOEYE PHOTONICS

(キーイノベーター)
・HIMAX TECHNOLOGIES
・INNOLUX CORPORATION
・TRULY INTERNATIONAL
・CREAL3D
・INT TECH (CHUANGWANG)
・JASPER DISPLAY CORP. (JDC)
・OLIGHTEK
・EVERDISPLAY OPTRONICS
・NEW VISION DISPLAY (NVD)
・RAONTECH

(その他企業)
・UNIVERSAL DISPLAY CORPORATION
・FRAUNHOFER FEP
・INDUSTRIAL TECHNOLOGY RESEARCH INSTITUTE (ITRI)
・GOOGLE
・VUZIX
・MAGIC LEAP
・OCULUS
・HTC

(全197頁)


【レポート詳細目次、データ項目一覧は当ページ下を参照ください】

英文詳細目次(table of contents)

【原文詳細目次】

AR and VR Display Market by Device Type (AR HMD, VR HMD, HUD, Projector), Technology (AR, VR), Application (Consumer, Enterprise, Commercial, Healthcare, Aerospace & Defense), Display Trends, and Geography - Global Forecast to 2024

Table of Contents

1.... INTRODUCTION

1.1            STUDY OBJECTIVES
1.2            MARKET DEFINITION AND SCOPE
1.2.1               INCLUSIONS AND EXCLUSIONS
1.3            STUDY SCOPE
1.3.1               MARKETS COVERED.. 19
1.3.2               GEOGRAPHIC SCOPE. 20
1.3.3               YEARS CONSIDERED.. 20
1.4            CURRENCY
1.5            PACKAGE SIZE
1.6            STAKEHOLDERS

2.... RESEARCH METHODOLOGY

2.1            RESEARCH DATA
2.1.1               SECONDARY DATA
2.1.1.1             KEY DATA FROM SECONDARY SOURCES
2.1.2               PRIMARY DATA
2.1.2.1             BREAKDOWN OF PRIMARIES
2.1.2.2             KEY INDUSTRY INSIGHTS
2.2            MARKET SIZE ESTIMATION
2.2.1               BOTTOM-UP APPROACH
2.2.1.1             APPROACH FOR CAPTURING MARKET SHARE BY BOTTOM-UP ANALYSIS
(DEMAND SIDE)
2.2.2               TOP-DOWN APPROACH.. 28
2.2.2.1             APPROACH FOR CAPTURING MARKET SHARE BY TOP-DOWN ANALYSIS
(SUPPLY SIDE)
2.3            MARKET BREAKDOWN AND DATA TRIANGULATION
2.4            RESEARCH ASSUMPTIONS

3.... EXECUTIVE SUMMARY

4.... PREMIUM INSIGHTS

4.1            ATTRACTIVE MARKET OPPORTUNITIES IN AR AND VR DISPLAY MARKET
4.2            VR DISPLAY MARKET IN APAC, BY APPLICATION AND COUNTRY
4.3            AR DISPLAY MARKET: DEVELOPED VS. DEVELOPING MARKETS,
2018 AND 2024 (USD MILLION)
4.4            VR DISPLAY MARKET: MAJOR COUNTRIES
4.5            AR DISPLAY MARKET: MAJOR APPLICATIONS

5.... MARKET OVERVIEW

5.1            INTRODUCTION
5.2            MARKET DYNAMICS
5.2.1               DRIVERS
5.2.1.1             GROWING ADOPTION OF AR AND VR DEVICES IN VARIOUS APPLICATIONS
5.2.1.2             INCREASING DEMAND FOR OLED DISPLAYS IN AR AND VR DEVICES
5.2.1.3             RISING TECHNOLOGICAL ADVANCEMENT AND GROWING USE OF MICRODISPLAYS IN AR AND VR DEVICES
5.2.2               RESTRAINTS
5.2.2.1             DEPLOYMENT OF WIDESCREEN ALTERNATIVES
5.2.2.2             COMPETITION FROM EXISTING DEVICES WITH TRADITIONAL DISPLAYS
5.2.2.3             LIMITED CONTENT AVAILABILITY
5.2.3               OPPORTUNITIES
5.2.3.1             EMERGING DISPLAY TECHNOLOGIES—MICRO-LED
5.2.3.2             GROWING INVESTMENTS IN AR AND VR DEVICES FROM TECH-GIANTS
5.2.3.3             TECHNOLOGICAL ADVANCEMENTS IN GAMING
5.2.4               CHALLENGES
5.2.4.1             DISPLAY LATENCY AND LIMITED FIELD OF VIEW (FOV)
5.2.4.2             HIGH COST DEVICES
5.2.4.3             COMPLEX MANUFACTURING PROCESSES

6.... INDUSTRY TRENDS

6.1            INTRODUCTION
6.2            VALUE CHAIN ANALYSIS
6.2.1               RESEARCH AND DEVELOPMENT
6.2.2               PANEL MANUFACTURING
6.2.3               PRODUCT INTEGRATION
6.2.4               INPUT SUPPLIERS. 48
6.3            TRENDS
6.3.1               ARTIFICIAL INTELLIGENCE
6.3.2               MICRODISPLAY

7.... DISPLAY TRENDS OF AR AND VR DISPLAY

7.1            INTRODUCTION
7.2            LIQUID CRYSTAL DISPLAY (LCD)
7.3            ORGANIC LIGHT-EMITTING DIODE (OLED)
7.4            LIQUID CRYSTAL ON SILICON (LCOS)
7.5            MICRO-LED
7.6            DIGITAL LIGHT PROCESSING (DLP)

8.... AR AND VR DISPLAY MARKET, BY TECHNOLOGY

8.1            INTRODUCTION
8.2            AR
8.2.1               HMDS AND HUDS TO PLAY CRUCIAL ROLE IN HIGH GROWTH OF
AR TECHNOLOGY IN AR AND VR DISPLAY MARKET
8.3            VR
8.3.1               USE OF VR HMDS IN CONSUMER APPLICATION TO DRIVE GROWTH OF
VR TECHNOLOGY IN AR AND VR DISPLAY MARKET

9.... AR AND VR DISPLAY MARKET, BY DEVICE TYPE

9.1            INTRODUCTION
9.2            HMD
9.2.1               AR HMD
9.2.1.1             USE OF AR HMDS IN ENTERPRISE APPLICATION OFFERS GROWTH OPPORTUNITIES
9.2.2               VR HMD
9.2.2.1             GAMING AND ENTERTAINMENT TO DRIVE USE OF VR HMDS
9.3            HUD
9.3.1               USE OF AR HUDS IN AUTOMOTIVE AND AEROSPACE & DEFENSE TO PLAY CRUCIAL ROLE TO DRIVE GROWTH
9.4            PROJECTORS
9.4.1               USE OF PROJECTORS IN COMMERCIAL APPLICATION TO DRIVE GROWTH

10.. AR AND VR DISPLAY MARKET, BY APPLICATION

10.1          INTRODUCTION
10.2          AR DISPLAY APPLICATIONS
10.2.1             CONSUMER
10.2.1.1           GAMING
10.2.1.1.1           INCREASED DEMAND FOR AR-BASED GAMING WILL DRIVE GROWTH OF CONSUMER APPLICATION
10.2.1.2           SPORTS AND ENTERTAINMENT
10.2.1.2.1           SPORTS BROADCASTING TO PLAY CRUCIAL ROLE IN HIGH GROWTH OF SPORTS AND ENTERTAINMENT APPLICATION
10.2.2             COMMERCIAL
10.2.2.1           USE OF AR IN EDUCATION AND TOURISM TO DRIVE GROWTH OF COMMERCIAL APPLICATION
10.2.3             ENTERPRISE (MANUFACTURING)
10.2.3.1           AUGMENT OF INDUSTRY 4.0 WILL BE MAJOR GROWTH AVENUE FOR ENTERPRISE APPLICATION
10.2.4             AUTOMOTIVE
10.2.4.1           USE OF AR HUDS ONTO WINDSHIELD WILL PLAY CRUCIAL ROLE IN MARKET GROWTH
10.2.5             HEALTHCARE
10.2.5.1           REDUCTION IN COMPLEXITY FOR SURGERIES AND PROCEDURES WILL DRIVE THE USE OF AR IN HEALTHCARE APPLICATION
10.2.6             AEROSPACE & DEFENSE
10.2.6.1           USE OF AR DEVICES TO GAIN COMPETITIVE ADVANTAGE IN AEROSPACE & DEFENSE APPLICATION
10.2.7             ENERGY
10.2.7.1           USE OF AR FOR IMPROVING SAFETY, AND MAINTENANCE & REPAIR WILL PLAY CRUCIAL ROLE IN GROWTH OF ENERGY APPLICATION IN AR DISPLAY MARKET
10.2.8             OTHERS
10.3          VR DISPLAY APPLICATIONS
10.3.1             CONSUMER
10.3.1.1           GAMING.. 98
10.3.1.1.1           IMMERSIVE GAMING TO DRIVE GROWTH OF VR GAMING APPLICATION
10.3.1.2           SPORTS AND ENTERTAINMENT
10.3.1.2.1           IMPROVED ATHLETIC PERFORMANCE USING VR TO DRIVE GROWTH OF THE MARKET IN SPORTS & ENTERTAINMENT APPLICATION
10.3.2             COMMERCIAL
10.3.2.1           VIRTUAL CLASSROOMS TO PLAY CRUCIAL ROLE IN GROWTH OF VR DISPLAY MARKET
10.3.3             ENTERPRISE (MANUFACTURING)
10.3.3.1           TRAINING AND SIMULATION TO BE MAJOR GROWTH AVENUES IN ENTERPRISE APPLICATION
10.3.4             HEALTHCARE
10.3.4.1           INTRAPROCEDURAL VISUALIZATION AND PATIENT REHABILITATION TO BE MAJOR GROWTH FACTORS IN HEALTHCARE APPLICATION
10.3.5             AEROSPACE & DEFENSE
10.3.5.1           USE OF COMBAT SIMULATIONS TO BE LEADING DRIVER FOR GROWTH OF AEROSPACE & DEFENSE APPLICATION
10.3.6             OTHERS

11.. GEOGRAPHIC ANALYSIS

11.1          INTRODUCTION
11.2          APAC
11.2.1             CHINA
11.2.1.1           LOCAL PRODUCERS OF VR AND AR DEVICES WILL DRIVE GROWTH OF AR AND VR DISPLAY MARKET IN CHINA
11.2.2             JAPAN
11.2.2.1           USE OF AR AND VR IN INTERNATIONAL GAMING EVENTS WILL PLAY CRUCIAL ROLE IN HIGH GROWTH OF AR AND VR DISPLAY MARKET IN JAPAN
11.2.3             INDIA
11.2.3.1           ATTRACTIVE MARKET OPPORTUNITY AND INCREASING NUMBER OF AR AND VR STARTUPS WILL DRIVE GROWTH OF AR AND VR DISPLAY MARKET IN INDIA
11.2.4             SOUTH KOREA
11.2.4.1           ADVENT OF 5G IN THE REGION ALONG WITH GROWING DEMAND FOR HMDS FOR GAMING APPLICATIONS TO BOOST GROWTH OF AR AND VR DISPLAY MARKET IN SOUTH KOREA
11.2.5             REST OF APAC
11.3          NORTH AMERICA
11.3.1             US
11.3.1.1           STRONG PRESENCE OF AR HMD COMPANIES IN US LIKELY TO DRIVE THE MARKET
11.3.2             CANADA
11.3.2.1           USE OF AR AND VR IN ENTERPRISE APPLICATION WOULD DRIVE GROWTH OF MARKET IN CANADA
11.3.3             MEXICO
11.3.3.1           LARGE VIDEO-GAMING INDUSTRY IN THE COUNTRY LIKELY TO DRIVE GROWTH OF AR AND VR DISPLAY MARKET
11.4          EUROPE
11.4.1             UK
11.4.1.1           LARGE VIDEO-GAMING INDUSTRY IN THE COUNTRY LIKELY TO DRIVE GROWTH OF AR AND VR DISPLAY MARKET
11.4.2             GERMANY
11.4.2.1           AUTOMATION IN MANUFACTURING WOULD BOOST AR AND VR DISPLAY MARKET GROWTH IN GERMANY
11.4.3             FRANCE
11.4.3.1           HIGH DEMAND FOR AR AND VR IN AEROSPACE & DEFENSE TO BOOST ITS GROWTH IN FRANCE
11.4.4             REST OF EUROPE
11.5          ROW
11.5.1             MIDDLE EAST & AFRICA
11.5.1.1           USE OF AR AND VR IN OIL & GAS AND MINING TO DRIVE GROWTH OF MARKET IN MIDDLE EAST & AFRICA
11.5.2             SOUTH AMERICA
11.5.2.1           GROWING MARKET FOR GAMING AND ENTERTAINMENT IN SOUTH AMERICA TO PROPEL GROWTH OF AR AND VR DISPLAY MARKET

12.. COMPETITIVE LANDSCAPE

12.1          INTRODUCTION
12.2          RANKING ANALYSIS OF PLAYERS IN THE AR AND VR DISPLAY MARKET
12.3          COMPETITIVE LEADERSHIP MAPPING
12.3.1             VISIONARY LEADERS. 135
12.3.2             DYNAMIC DIFFERENTIATORS
12.3.3             INNOVATORS
12.3.4             EMERGING COMPANIES
12.4          COMPETITIVE SITUATIONS AND TRENDS
12.4.1             PRODUCT LAUNCHES AND DEVELOPMENTS
12.4.2             AGREEMENTS, PARTNERSHIPS, CONTRACTS, JOINT VENTURES, AND COLLABORATIONS
12.4.3             MERGERS AND ACQUISITIONS

13.. COMPANY PROFILES

(BUSINESS OVERVIEW, PRODUCTS OFFERED, RECENT DEVELOPMENTS, SWOT ANALYSIS, RIGHT TO WIN, AND MNM VIEW)*
13.1          INTRODUCTION
13.2          KEY PLAYERS
13.2.1             SAMSUNG ELECTRONICS
13.2.2             SONY
13.2.3             EMAGIN CORPORATION
13.2.4             KOPIN CORPORATION.. 152
13.2.5             LG DISPLAY
13.2.6             JAPAN DISPLAY (JDI)
13.2.7             SYNDIANT
13.2.8             AU OPTRONICS
13.2.9             BARCO
13.2.10          SEIKO EPSON
13.2.11          BOE TECHNOLOGY
13.2.12          HOLOEYE PHOTONICS
13.3          KEY INNOVATORS
13.3.1             HIMAX TECHNOLOGIES
13.3.2             INNOLUX CORPORATION
13.3.3             TRULY INTERNATIONAL
13.3.4             CREAL3D
13.3.5             INT TECH (CHUANGWANG)
13.3.6             JASPER DISPLAY CORP. (JDC)
13.3.7             OLIGHTEK
13.3.8             EVERDISPLAY OPTRONICS
13.3.9             NEW VISION DISPLAY (NVD)
13.3.10          RAONTECH
13.4          OTHER PLAYERS
13.4.1             UNIVERSAL DISPLAY CORPORATION
13.4.2             FRAUNHOFER FEP
13.4.3             INDUSTRIAL TECHNOLOGY RESEARCH INSTITUTE (ITRI)
13.4.4             GOOGLE
13.4.5             VUZIX
13.4.6             MAGIC LEAP
13.4.7             OCULUS
13.4.8             HTC
*DETAILS ON BUSINESS OVERVIEW, PRODUCTS OFFERED, RECENT DEVELOPMENTS, SWOT ANALYSIS, RIGHT TO WIN, AND MNM VIEW MIGHT NOT BE CAPTURED IN CASE OF UNLISTED COMPANIES.

14.. APPENDIX


LIST OF TABLES

TABLE 1               AR AND VR DEVICES AND THEIR RESPECTIVE DISPLAY TECHNOLOGY
TABLE 2               COMPARISON OF DIFFERENT DISPLAY TECHNOLOGIES
TABLE 3               LOMID PROJECT
TABLE 4               MICRO-LED–BASED MICRODISPLAY MARKET, BY PRODUCT,
2017–2025 (USD MILLION)
TABLE 5               MICRO-LED–BASED MICRODISPLAY MARKET, BY REGION,
2017–2025 (USD MILLION)
TABLE 6               MICRODISPLAY MARKET, BY PRODUCT, 2016–2024 (USD MILLION)
TABLE 7               MICRODISPLAY MARKET FOR NTE DEVICES, BY REGION,
2016–2024 (USD MILLION)
TABLE 8               MICRODISPLAY MARKET FOR NTE DEVICES, BY TYPE, 2016–2024 (USD MILLION)
TABLE 9               MICRODISPLAY MARKET FOR HMDS, BY REGION, 2016–2024 (USD MILLION)
TABLE 10             MICRODISPLAY MARKET FOR HMDS, BY TECHNOLOGY,
2016–2024 (USD MILLION)
TABLE 11             MICRODISPLAY MARKET FOR HMDS, BY TYPE, 2016–2024 (USD MILLION)
TABLE 12             MICRODISPLAY MARKET FOR HUDS, BY REGION, 2016–2024 (USD MILLION)
TABLE 13             MICRODISPLAY MARKET FOR HUDS, BY TECHNOLOGY, 2016–2024 (USD MILLION)
TABLE 14             MICRODISPLAY MARKET FOR HUDS, BY INDUSTRY, 2016–2024 (USD MILLION)
TABLE 15             MICRODISPLAY MARKET FOR PROJECTORS, BY REGION,
2016–2024 (USD MILLION)
TABLE 16             MICRODISPLAY MARKET FOR PROJECTORS, BY TECHNOLOGY,
2016–2024 (USD MILLION)
TABLE 17             MICRODISPLAY MARKET, BY TECHNOLOGY, 2016–2024 (USD MILLION)
TABLE 18             LCD MICRODISPLAY MARKET, BY PRODUCT, 2016–2024 (USD MILLION)
TABLE 19             LCD MICRODISPLAY MARKET, BY REGION, 2016–2024 (USD MILLION)
TABLE 20             LCOS MICRODISPLAY MARKET, BY PRODUCT, 2016–2024 (USD MILLION)
TABLE 21             LCOS MICRODISPLAY MARKET, BY REGION, 2016–2024 (USD MILLION)
TABLE 22             OLED MICRODISPLAY MARKET, BY PRODUCT, 2016–2024 (USD MILLION)
TABLE 23             OLED MICRODISPLAY MARKET, BY REGION, 2016–2024 (USD MILLION)
TABLE 24             DLP MICRODISPLAY MARKET, BY PRODUCT, 2016–2024 (USD MILLION)
TABLE 25             DLP MICRODISPLAY MARKET, BY REGION, 2016–2024 (USD MILLION)
TABLE 26             MICRODISPLAY MARKET, BY REGION, 2016–2024 (USD MILLION)
TABLE 27             MICRODISPLAY MARKET IN APAC, BY PRODUCT, 2016–2024 (USD MILLION)
TABLE 28             MICRODISPLAY MARKET IN APAC, BY TECHNOLOGY, 2016–2024 (USD MILLION)
TABLE 29             MICRODISPLAY MARKET IN NORTH AMERICA, BY PRODUCT,
2016–2024 (USD MILLION)
TABLE 30             MICRODISPLAY MARKET IN NORTH AMERICA, BY TECHNOLOGY,
2016–2024 (USD MILLION)
TABLE 31             MICRODISPLAY MARKET IN EUROPE, BY PRODUCT, 2016–2024 (USD MILLION)
TABLE 32             MICRODISPLAY MARKET IN EUROPE, BY TECHNOLOGY,
2016–2024 (USD MILLION)
TABLE 33             MICRODISPLAY MARKET IN ROW, BY PRODUCT, 2016–2024 (USD MILLION)
TABLE 34             MICRODISPLAY MARKET IN ROW, BY TECHNOLOGY, 2016–2024 (USD MILLION)
TABLE 35             AR AND VR DISPLAY MARKET, BY TECHNOLOGY, 2016–2024 (USD MILLION)
TABLE 36             AR AND VR DISPLAY MARKET, BY DEVICE TYPE, 2016–2024 (USD MILLION)
TABLE 37             AR AND VR DISPLAY MARKET, BY DEVICE TYPE, 2016–2024 (THOUSAND UNITS)
TABLE 38             AR HMD PANEL MARKET, BY APPLICATION, 2016–2024 (USD MILLION)
TABLE 39             AR HMD PANEL MARKET, BY REGION, 2016–2024 (USD MILLION)
TABLE 40             VR HMD PANEL MARKET, BY APPLICATION, 2016–2024 (USD MILLION)
TABLE 41             VR HMD PANEL MARKET, BY REGION, 2016–2024 (USD MILLION)
TABLE 42             AR HUD PANEL MARKET, BY APPLICATION, 2016–2024 (USD MILLION)
TABLE 43             AR HUD PANEL MARKET, BY REGION, 2016–2024 (USD MILLION)
TABLE 44             VR PROJECTOR DISPLAY MARKET, BY APPLICATION, 2016–2024 (USD MILLION)
TABLE 45             VR PROJECTOR DISPLAY MARKET, BY REGION, 2016–2024 (USD MILLION)
TABLE 46             AR DISPLAY MARKET, BY APPLICATION, 2016–2024 (USD MILLION)
TABLE 47             VR DISPLAY MARKET, BY APPLICATION, 2016–2024 (USD MILLION)
TABLE 48             AR DISPLAY MARKET FOR CONSUMER APPLICATIONS, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 49             AR DISPLAY MARKET FOR CONSUMER APPLICATIONS, BY REGION,
2016–2024 (USD MILLION)
TABLE 50             AR DISPLAY MARKET FOR COMMERCIAL APPLICATIONS, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 51             AR DISPLAY MARKET FOR COMMERCIAL APPLICATIONS, BY REGION,
2016–2024 (USD MILLION)
TABLE 52             AR DISPLAY MARKET FOR ENTERPRISE APPLICATIONS, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 53             AR DISPLAY MARKET FOR ENTERPRISE APPLICATIONS, BY REGION,
2016–2024 (USD MILLION)
TABLE 54             AR DISPLAY MARKET FOR AUTOMOTIVE APPLICATIONS, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 55             AR DISPLAY MARKET FOR AUTOMOTIVE APPLICATIONS, BY REGION,
2016–2024 (USD MILLION)
TABLE 56             AR DISPLAY MARKET FOR HEALTHCARE APPLICATIONS, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 57             AR DISPLAY MARKET FOR HEALTHCARE APPLICATIONS, BY REGION,
2016–2024 (USD MILLION)
TABLE 58             AR DISPLAY MARKET FOR AEROSPACE & DEFENSE APPLICATIONS, BY DEVICE TYPE, 2016–2024 (USD MILLION)
TABLE 59             AR DISPLAY MARKET FOR AEROSPACE & DEFENSE APPLICATIONS, BY REGION, 2016–2024 (USD MILLION)
TABLE 60             AR DISPLAY MARKET FOR ENERGY APPLICATIONS, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 61             AR DISPLAY MARKET FOR ENERGY APPLICATIONS, BY REGION,
2016–2024 (USD MILLION)
TABLE 62             AR DISPLAY MARKET FOR OTHER APPLICATIONS, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 63             AR DISPLAY MARKET FOR OTHER APPLICATIONS, BY REGION,
2016–2024 (USD MILLION)
TABLE 64             VR DISPLAY MARKET FOR CONSUMER APPLICATIONS, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 65             VR DISPLAY MARKET FOR CONSUMER APPLICATIONS, BY REGION,
2016–2024 (USD MILLION)
TABLE 66             VR DISPLAY MARKET FOR COMMERCIAL APPLICATIONS, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 67             VR DISPLAY MARKET FOR COMMERCIAL APPLICATIONS, BY REGION,
2016–2024 (USD MILLION)
TABLE 68             VR DISPLAY MARKET FOR ENTERPRISE APPLICATIONS, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 69             VR DISPLAY MARKET FOR ENTERPRISE APPLICATIONS, BY REGION,
2016–2024 (USD MILLION)
TABLE 70             VR DISPLAY MARKET FOR HEALTHCARE APPLICATIONS, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 71             VR DISPLAY MARKET FOR HEALTHCARE APPLICATIONS, BY REGION,
2016–2024 (USD MILLION)
TABLE 72             VR DISPLAY MARKET FOR AEROSPACE & DEFENSE APPLICATIONS, BY DEVICE TYPE, 2016–2024 (USD MILLION)
TABLE 73             VR DISPLAY MARKET FOR AEROSPACE & DEFENSE APPLICATIONS, BY REGION, 2016–2024 (USD MILLION)
TABLE 74             VR DISPLAY MARKET FOR OTHER APPLICATIONS, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 75             VR DISPLAY MARKET FOR OTHER APPLICATIONS, BY REGION,
2016–2024 (USD MILLION)
TABLE 76             AR DISPLAY MARKET, BY REGION, 2016–2024 (USD MILLION)
TABLE 77             VR DISPLAY MARKET, BY REGION, 2016–2024 (USD MILLION)
TABLE 78             APAC AR DISPLAY MARKET, BY APPLICATION, 2016–2024 (USD MILLION)
TABLE 79             APAC AR DISPLAY MARKET, BY DEVICE TYPE, 2016–2024 (USD MILLION)
TABLE 80             APAC AR DISPLAY MARKET, BY COUNTRY, 2016–2024 (USD MILLION)
TABLE 81             APAC VR DISPLAY MARKET, BY APPLICATION, 2016–2024 (USD MILLION)
TABLE 82             APAC VR DISPLAY MARKET, BY DEVICE TYPE, 2016–2024 (USD MILLION)
TABLE 83             APAC VR DISPLAY MARKET, BY COUNTRY, 2016–2024 (USD MILLION)
TABLE 84             AR DISPLAY MARKET IN NORTH AMERICA, BY APPLICATION,
2016–2024 (USD MILLION)
TABLE 85             AR DISPLAY MARKET IN NORTH AMERICA, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 86             NORTH AMERICA AR DISPLAY MARKET, BY COUNTRY, 2016–2024 (USD MILLION)
TABLE 87             NORTH AMERICA VR DISPLAY MARKET, BY APPLICATION,
2016–2024 (USD MILLION)
TABLE 88             VR DISPLAY MARKET IN NORTH AMERICA, BY DEVICE TYPE,
2016–2024 (USD MILLION)
TABLE 89             VR DISPLAY MARKET IN NORTH AMERICA, BY COUNTRY,
2016–2024 (USD MILLION)
TABLE 90             EUROPE AR DISPLAY MARKET, BY APPLICATION, 2016–2024 (USD MILLION)
TABLE 91             AR DISPLAY MARKET IN EUROPE, BY DEVICE TYPE, 2016–2024 (USD MILLION)
TABLE 92             AR DISPLAY MARKET IN EUROPE, BY COUNTRY, 2016–2024 (USD MILLION)
TABLE 93             VR DISPLAY MARKET IN EUROPE, BY APPLICATION, 2016–2024 (USD MILLION)
TABLE 94             VR DISPLAY MARKET IN EUROPE, BY DEVICE TYPE, 2016–2024 (USD MILLION)
TABLE 95             VR DISPLAY MARKET IN EUROPE, BY COUNTRY, 2016–2024 (USD MILLION)
TABLE 96             AVERAGE INTERNET SPEED IN EUROPEAN COUNTRIES, 2018
TABLE 97             AR DISPLAY MARKET IN ROW, BY APPLICATION, 2016–2024 (USD MILLION)
TABLE 98             AR DISPLAY MARKET IN ROW, BY DEVICE TYPE, 2016–2024 (USD MILLION)
TABLE 99             AR DISPLAY MARKET IN ROW, BY REGION, 2016–2024 (USD MILLION)
TABLE 100          VR DISPLAY MARKET IN ROW, BY APPLICATION, 2016–2024 (USD MILLION)
TABLE 101          VR DISPLAY MARKET IN ROW, BY DEVICE TYPE, 2016–2024 (USD MILLION)
TABLE 102          VR DISPLAY MARKET IN ROW, BY REGION, 2016–2024 (USD MILLION)
TABLE 103          RANKING OF KEY PLAYERS IN AR AND VR DISPLAY MARKET, 2018

 

LIST OF FIGURES

FIGURE 1             AR AND VR DISPLAY MARKET SEGMENTATION
FIGURE 2             AR AND VR DISPLAY MARKET: PROCESS FLOW OF MARKET SIZE ESTIMATION
FIGURE 3             AR AND VR DISPLAY MARKET: RESEARCH DESIGN
FIGURE 4             BOTTOM-UP APPROACH TO ARRIVE AT MARKET SIZE
FIGURE 5             TOP-DOWN APPROACH TO ARRIVE AT MARKET SIZE
FIGURE 6             DATA TRIANGULATION
FIGURE 7             ASSUMPTIONS OF RESEARCH STUDY
FIGURE 8             AR AND VR DISPLAY MARKET, 2016–2024 (USD MILLION)
FIGURE 9             AR AND VR DISPLAY MARKET, BY DEVICE TYPE, 2018 VS. 2024
FIGURE 10          ENTERPRISE APPLICATION TO LEAD AR DISPLAY MARKET FROM 2019 TO 2024
FIGURE 11          CONSUMER APPLICATION TO LEAD VR DISPLAY MARKET FROM 2019 TO 2024
FIGURE 12          NORTH AMERICA TO HOLD LARGEST SHARE OF AR DISPLAY MARKET BY 2024
FIGURE 13          APAC TO HOLD LARGEST SHARE OF VR DISPLAY MARKET BY 2024
FIGURE 14          NORTH AMERICA HELD LARGEST SIZE OF AR DISPLAY MARKET FOR
ENTERPRISE APPLICATION IN 2018
FIGURE 15          GROWING DEMAND FOR VR DISPLAYS TO DRIVE MARKET GROWTH DURING FORECAST PERIOD   37
FIGURE 16          CONSUMER APPLICATION AND CHINA TO HOLD LARGEST SHARE OF
VR DISPLAY MARKET IN APAC BY 2024
FIGURE 17          CHINA TO WITNESS HIGHEST CAGR BY 2024
FIGURE 18          CHINA TO GROW AT FASTEST RATE DURING FORECAST PERIOD
FIGURE 19          CONSUMER APPLICATION TO LEAD AR DISPLAY MARKET DURING FORECAST PERIOD
FIGURE 20          AR AND VR DISPLAY MARKET: DRIVERS, RESTRAINTS,
OPPORTUNITIES, AND CHALLENGES
FIGURE 21          AR AND VR GLOBAL INVESTMENT, 2013–2017, USD BILLION
FIGURE 22          AR AND VR DISPLAY MARKET: VALUE CHAIN
FIGURE 23          AR AND VR DISPLAY MARKET SEGMENTATION, BY DISPLAY TREND
FIGURE 24          AR AND VR DISPLAY MARKET, BY TECHNOLOGY
FIGURE 25          VR TECHNOLOGY TO HOLD LARGER SIZE OF AR AND VR DISPLAY MARKET DURING FORECAST PERIOD
FIGURE 26          AR AND VR DISPLAY MARKET, BY DEVICE TYPE
FIGURE 27          VR HEAD-MOUNTED DISPLAYS TO HOLD LARGEST SIZE OF AR AND VR DISPLAY MARKET DURING FORECAST PERIOD
FIGURE 28          AR AND VR DISPLAY MARKET, BY APPLICATION
FIGURE 29          ENTERPRISE APPLICATION TO HOLD LARGEST SHARE OF AR DISPLAY MARKET,
IN TERMS OF VALUE, DURING FORECAST PERIOD
FIGURE 30          CONSUMER APPLICATION TO HOLD LARGEST SHARE OF VR DISPLAY MARKET,
IN TERMS OF VALUE, DURING FORECAST PERIOD
FIGURE 31          AR AND VR DISPLAY MARKET, BY GEOGRAPHY
FIGURE 32          GEOGRAPHIC SNAPSHOT: AR AND VR DISPLAY MARKET IN APAC TO WITNESS HIGHEST GROWTH RATE DURING FORECAST PERIOD
FIGURE 33          NORTH AMERICA TO HOLD LARGEST SIZE OF AR DISPLAY MARKET DURING FORECAST PERIOD   107
FIGURE 34          APAC TO HOLD LARGEST SIZE OF VR DISPLAY MARKET BY 2024
FIGURE 35          APAC: SNAPSHOT OF AR DISPLAY MARKET
FIGURE 36          APAC: SNAPSHOT OF VR DISPLAY MARKET
FIGURE 37          NORTH AMERICA: SNAPSHOT OF AR DISPLAY MARKET
FIGURE 38          NORTH AMERICA: SNAPSHOT OF VR DISPLAY MARKET
FIGURE 39          EUROPE: SNAPSHOT OF AR DISPLAY MARKET
FIGURE 40          EUROPE: SNAPSHOT OF VR DISPLAY MARKET
FIGURE 41          KEY DEVELOPMENTS BY LEADING PLAYERS IN THE MARKET FROM 2016 TO 2019
FIGURE 42          AR AND VR DISPLAY MARKET: COMPETITIVE LEADERSHIP MAPPING, 2018
FIGURE 43          SAMSUNG ELECTRONICS: COMPANY SNAPSHOT
FIGURE 44          SONY CORPORATION: COMPANY SNAPSHOT
FIGURE 45          EMAGIN CORPORATION: COMPANY SNAPSHOT 2018
FIGURE 46          KOPIN CORPORATION: COMPANY SNAPSHOT
FIGURE 47          LG DISPLAYS: COMPANY SNAPSHOT
FIGURE 48          JAPAN DISPLAY INC: COMPANY SNAPSHOT
FIGURE 49          AU OPTRONICS: COMPANY SNAPSHOT
FIGURE 50          BARCO: COMPANY SNAPSHOT
FIGURE 51          SEIKO EPSON: COMPANY SNAPSHOT
FIGURE 52          BOE TECHNOLOGY: COMPANY SNAPSHOT


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